diff options
author | krz <none@none> | 2009-06-07 19:10:01 +0200 |
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committer | krz <none@none> | 2009-06-07 19:10:01 +0200 |
commit | c7c092f54bc6aa988991c601d532322c5cb8df32 (patch) | |
tree | 53f5d369ff4176c595a3b1cb2cdb45b6dc7ad1b6 /src/game/Spell.h | |
parent | 5e87f3144cca2cae1add4acd18affcfbb2d981e5 (diff) |
Calculate spell critical hit chance at spell cast instead spell hit. Patch by thenecromancer.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r-- | src/game/Spell.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index 94166425675..8da9facb264 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -525,6 +525,7 @@ class Spell uint8 effectMask:8; bool processed:1; int32 damage; + bool crit; }; std::list<TargetInfo> m_UniqueTargetInfo; uint8 m_needAliveTargetMask; // Mask req. alive targets |