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authorQAston <none@none>2009-06-23 14:44:16 +0200
committerQAston <none@none>2009-06-23 14:44:16 +0200
commitf558a785fc7998f232ea7aed28ce5380559d969a (patch)
tree9f1762f5b9b4d71b236bc692634f4835c035865b /src/game/Spell.h
parentcc986dbdf3e191ef132dfa4c229bbc237f30587c (diff)
[8069] Fixed copy/paste mistake in achievement error output. Author: Saeba
[8070] Restore spell casting loot items and recipes. * SPELL_EFFECT_OPEN_LOCK_ITEM (59) effect removed in 3.1.3 * It replaced by SPELL_EFFECT_CREATE_RANDOM_ITEM (59), random item without template replace spells like clam loot spells) Used by spells that use before SPELL_EFFECT_CREATE_ITEM_2 (157) with itemtype==0 Note: required DB support in `spell_loot_termplate` Author: VladimirMangos --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r--src/game/Spell.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 6aa539808df..adb884d8688 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -263,11 +263,11 @@ class Spell
void EffectQuestComplete(uint32 i);
void EffectCreateItem(uint32 i);
void EffectCreateItem2(uint32 i);
+ void EffectCreateRandomItem(uint32 i);
void EffectPersistentAA(uint32 i);
void EffectEnergize(uint32 i);
void EffectOpenLock(uint32 i);
void EffectSummonChangeItem(uint32 i);
- void EffectOpenSecretSafe(uint32 i);
void EffectProficiency(uint32 i);
void EffectApplyAreaAura(uint32 i);
void EffectSummonType(uint32 i);