diff options
author | QAston <none@none> | 2009-06-23 14:44:16 +0200 |
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committer | QAston <none@none> | 2009-06-23 14:44:16 +0200 |
commit | f558a785fc7998f232ea7aed28ce5380559d969a (patch) | |
tree | 9f1762f5b9b4d71b236bc692634f4835c035865b /src/game/Spell.h | |
parent | cc986dbdf3e191ef132dfa4c229bbc237f30587c (diff) |
[8069] Fixed copy/paste mistake in achievement error output. Author: Saeba
[8070] Restore spell casting loot items and recipes.
* SPELL_EFFECT_OPEN_LOCK_ITEM (59) effect removed in 3.1.3
* It replaced by SPELL_EFFECT_CREATE_RANDOM_ITEM (59), random item without
template replace spells like clam loot spells)
Used by spells that use before SPELL_EFFECT_CREATE_ITEM_2 (157) with
itemtype==0
Note: required DB support in `spell_loot_termplate` Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r-- | src/game/Spell.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index 6aa539808df..adb884d8688 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -263,11 +263,11 @@ class Spell void EffectQuestComplete(uint32 i); void EffectCreateItem(uint32 i); void EffectCreateItem2(uint32 i); + void EffectCreateRandomItem(uint32 i); void EffectPersistentAA(uint32 i); void EffectEnergize(uint32 i); void EffectOpenLock(uint32 i); void EffectSummonChangeItem(uint32 i); - void EffectOpenSecretSafe(uint32 i); void EffectProficiency(uint32 i); void EffectApplyAreaAura(uint32 i); void EffectSummonType(uint32 i); |