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authorSpp <none@none>2010-04-07 23:56:35 +0200
committerSpp <none@none>2010-04-07 23:56:35 +0200
commit46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch)
tree4556d27751077c2ed37a445493ed93a4d08e981b /src/game/SpellAuraEffects.cpp
parent2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff)
Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuraEffects.cpp')
-rw-r--r--src/game/SpellAuraEffects.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp
index f6086aa14bd..26d0089f998 100644
--- a/src/game/SpellAuraEffects.cpp
+++ b/src/game/SpellAuraEffects.cpp
@@ -957,7 +957,7 @@ void AuraEffect::ApplySpellMod(Unit * target, bool apply)
if (AuraEffect * aurEff = aura->GetEffect(1))
aurEff->RecalculateAmount();
}
- else //if (modOp == SPELLMOD_EFFECT3)
+ else //if (modOp == SPELLMOD_EFFECT3)
{
if (AuraEffect * aurEff = aura->GetEffect(2))
aurEff->RecalculateAmount();
@@ -1643,7 +1643,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
if (target->GetMaxPower(power) == 0)
return;
- if (GetBase()->GetDuration() == -1 && target->GetPower(power) == target->GetMaxPower(power))
+ if (GetBase()->GetDuration() == -1 && target->GetPower(power) == target->GetMaxPower(power))
return;
uint32 amount = m_amount;
@@ -1864,7 +1864,7 @@ void AuraEffect::PeriodicDummyTick(Unit * target, Unit * caster) const
// TODO: this should use effect[1] of 51690
UnitList targets;
{
- // eff_radius == 0
+ // eff_radius == 0
float radius = GetSpellMaxRange(GetSpellProto(), false);
CellPair p(Trinity::ComputeCellPair(caster->GetPositionX(),caster->GetPositionY()));
@@ -2058,7 +2058,7 @@ void AuraEffect::TriggerSpell(Unit * target, Unit * caster) const
case 30427:
{
// move loot to player inventory and despawn target
- if (caster->GetTypeId() == TYPEID_PLAYER &&
+ if (caster->GetTypeId() == TYPEID_PLAYER &&
triggerTarget->GetTypeId() == TYPEID_UNIT &&
triggerTarget->ToCreature()->GetCreatureInfo()->type == CREATURE_TYPE_GAS_CLOUD)
{