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authormegamage <none@none>2009-02-17 17:41:11 -0600
committermegamage <none@none>2009-02-17 17:41:11 -0600
commit1f183d9e80468ed9cc1b679c5fa7fd182cf12300 (patch)
tree657256eb6abbcbbb7b0a9894c495a2f058481a5e /src/game/SpellAuras.cpp
parent484c1298e231aa95c03dfe26ba9be53b2b2ad7f3 (diff)
[7294] Fix: Spell 59752 now removes all movement impairing effects and all effects which cause loss of control. Author: Maxxie
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.cpp')
-rw-r--r--src/game/SpellAuras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index d5ceab4ef06..d411ea7343d 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -3657,7 +3657,7 @@ void Aura::HandleModMechanicImmunity(bool apply, bool Real)
else //SPELL_AURA_MECHANIC_IMMUNITY_MASK
mechanic = m_modifier.m_miscvalue;
//immune movement impairment and loss of control
- if(GetId()==42292)
+ if(GetId()==42292 || GetId()==59752)
mechanic=IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
if(apply && GetSpellProto()->AttributesEx & SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY)