aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellAuras.h
diff options
context:
space:
mode:
authorQAston <none@none>2009-07-30 17:16:56 +0200
committerQAston <none@none>2009-07-30 17:16:56 +0200
commit13758fcae186644b84837f4d28f9b72f101bdf5e (patch)
treee60a5446f5d6c0009b3d6a0815d132b7774474ce /src/game/SpellAuras.h
parent2095daca858d75348e3e111cf874bb3e9e4de9f3 (diff)
*Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost nothing left from original patch):
*Fixes all per caster aurastates instead of only conflagrate *Adds a holder for aura state auras for speedup search *Save some memory space by removing m_auraStateMask from aura class. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r--src/game/SpellAuras.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 8b780520849..637c8054524 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -84,8 +84,6 @@ class TRINITY_DLL_SPEC Aura
int8 GetStackAmount() const {return m_stackAmount;}
void SetStackAmount(uint8 num, bool applied = true);
bool modStackAmount(int32 num); // return true if last charge dropped
- uint32 GetAuraStateMask(){return m_auraStateMask;}
- void SetAuraState(uint8 num){m_auraStateMask |= 1<<(num-1);} //modifies auras' aura state (not unit!)
void SetRemoveMode(AuraRemoveMode mode) { m_removeMode = mode; }
uint8 GetRemoveMode() const {return m_removeMode;}
@@ -154,7 +152,6 @@ class TRINITY_DLL_SPEC Aura
uint8 m_auraLevel; // Aura level (store caster level for correct show level dep amount)
uint8 m_procCharges; // Aura charges (0 for infinite)
uint8 m_stackAmount; // Aura stack amount
- uint32 m_auraStateMask;
AuraEffect * m_partAuras[3];
uint32 m_procDamage; // used in aura proc code