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authorQAston <none@none>2009-08-05 02:36:26 +0200
committerQAston <none@none>2009-08-05 02:36:26 +0200
commit50ce9f8cfa6321be87ee797834bd9300c2cbd32d (patch)
tree0aeda0a0f699ed361f027eab1b4b43f1fe2f7e92 /src/game/SpellAuras.h
parent172a6f127979af0744c2ba905065e7189ad92a7d (diff)
*Correct implementation and use of dbc data for aura SPELL_AURA_CONVERT_RUNE(249)
*Fix Blood of the North, Reaping - original patch by thenecromancer *Fix Death Rune Mastery. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r--src/game/SpellAuras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 637c8054524..6a1c11e49c9 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -350,6 +350,8 @@ class TRINITY_DLL_SPEC AuraEffect
uint32 GetEffIndex() const { return m_effIndex; }
int32 GetBasePoints() const { return m_currentBasePoints; }
int32 GetAuraAmplitude(){return m_amplitude;}
+ void ResetPeriodicTimer(){m_periodicTimer = m_amplitude;}
+
virtual void Update(uint32 diff);
uint32 GetTickNumber() const { return m_tickNumber; }