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authorQAston <none@none>2009-07-11 15:58:19 +0200
committerQAston <none@none>2009-07-11 15:58:19 +0200
commitbf5447b469fe957cb9ba27583d5d7f3b4df5f5b6 (patch)
tree872f92a43ac538d8277dd368093b4838253c08ad /src/game/SpellAuras.h
parentb52b3581095a7022ec01d354e7c62083b4ed6c6d (diff)
*Handle breaking on damage auras by procflags - original patch by thenecromancer
*Implement Glyph of Fear - by thenecromancer --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r--src/game/SpellAuras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 987c8b0db25..db747da3c54 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -335,6 +335,8 @@ class TRINITY_DLL_SPEC AuraEffect
void HandleReflectSpells( bool Apply, bool Real , bool changeAmount);
void HandleModArmorPenetrationPct(bool Apply, bool Real, bool changeAmount);
+ int32 CalculateCrowdControlAuraAmount(Unit * caster);
+
// add/remove SPELL_AURA_MOD_SHAPESHIFT (36) linked auras
void HandleShapeshiftBoosts(bool apply);