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authorQAston <none@none>2010-01-10 02:12:02 +0100
committerQAston <none@none>2010-01-10 02:12:02 +0100
commitc65aa45bc64f7baa35c348a34f05d1d62a02c31a (patch)
treeb02368e5ed613866edc14b0d592660e9e02bb158 /src/game/SpellAuras.h
parent8417a4fee32d0bedce1d33156c2337326b9b82ea (diff)
*Tabs to spaces
*Fix a type in CreatureEventAI.cpp from last rev --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r--src/game/SpellAuras.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 0d855fd0647..b83d19f2310 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -38,11 +38,11 @@ class AuraApplication
friend AuraApplication * Unit::__ApplyAura(Aura * aura);
friend void Unit::__UnapplyAura(AuraApplicationMap::iterator &i);
friend bool Unit::_ApplyAuraEffect(Aura * aura, uint8 effIndex);
- private:
- Unit * const m_target;
- Aura * const m_base;
- uint8 m_slot; // Aura slot on unit
- uint8 m_flags; // Aura info flag
+ private:
+ Unit * const m_target;
+ Aura * const m_base;
+ uint8 m_slot; // Aura slot on unit
+ uint8 m_flags; // Aura info flag
AuraRemoveMode m_removeMode:8; // Store info for know remove aura reason
bool m_needClientUpdate:1;
bool m_isNeedManyNegativeEffects:1;
@@ -53,15 +53,15 @@ class AuraApplication
private:
bool _CheckPositive(Unit * caster) const;
void _HandleEffect(uint8 effIndex, bool apply);
- public:
+ public:
bool _CanBeRemoved() const {return m_canBeRemoved;}
void _SetCanBeRemoved(bool val) {m_canBeRemoved = val;}
Unit * GetTarget() const { return m_target; }
Aura * GetBase() const { return m_base; }
- uint8 GetSlot() const { return m_slot; }
- uint8 GetFlags() const { return m_flags; }
+ uint8 GetSlot() const { return m_slot; }
+ uint8 GetFlags() const { return m_flags; }
uint8 GetEffectMask() const { return m_flags & (AFLAG_EFF_INDEX_0 | AFLAG_EFF_INDEX_1 | AFLAG_EFF_INDEX_2); }
bool HasEffect(uint8 effect) const { assert(effect < MAX_SPELL_EFFECTS); return m_flags & (1<<effect); }
bool IsPositive() const { return m_flags & AFLAG_POSITIVE; }
@@ -175,12 +175,12 @@ class TRINITY_DLL_SPEC Aura
int32 m_duration; // Current time
int32 m_timeCla; // Timer for power per sec calcultion
- uint8 const m_casterLevel; // Aura level (store caster level for correct show level dep amount)
+ uint8 const m_casterLevel; // Aura level (store caster level for correct show level dep amount)
uint8 m_procCharges; // Aura charges (0 for infinite)
uint8 m_stackAmount; // Aura stack amount
AuraEffect * m_effects[3];
- ApplicationMap m_applications;
+ ApplicationMap m_applications;
bool m_isRemoved:1;
bool m_isSingleTarget:1; // true if it's a single target spell and registered at caster - can change at spell steal for example