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authorQAston <none@none>2009-06-10 23:44:30 +0200
committerQAston <none@none>2009-06-10 23:44:30 +0200
commitda067afe12b457e603fd9f3af6914764c48a07dd (patch)
tree4436fd11765815908a7281c76cbd5b4cc9b49e00 /src/game/SpellAuras.h
parent5ad8284841af267a45f5099f391e1aba9f57576a (diff)
*Fix Improved Spell Reflection
*Fix Glyph of Improved Scorch *Sword And Board *Fix Glyph of Devastate - original patch by CRAZyBUg --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r--src/game/SpellAuras.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 9b7b024e02a..db99660b0ec 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -331,6 +331,7 @@ class TRINITY_DLL_SPEC AuraEffect
void HandlePhase(bool Apply, bool Real, bool changeAmount);
void HandleAuraAllowOnlyAbility(bool apply, bool Real, bool changeAmount);
void HandleCharmConvert(bool apply, bool Real, bool changeAmount);
+ void HandleReflectSpells( bool Apply, bool Real , bool changeAmount);
// add/remove SPELL_AURA_MOD_SHAPESHIFT (36) linked auras
void HandleShapeshiftBoosts(bool apply);