diff options
author | Machiavelli <none@none> | 2009-10-10 18:19:34 +0200 |
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committer | Machiavelli <none@none> | 2009-10-10 18:19:34 +0200 |
commit | fe5a3e3c431f897497264beb255b22eeb318d3cf (patch) | |
tree | 0b2d12f6a58e84ad221f018227b157b7d86a90bf /src/game/SpellAuras.h | |
parent | c70c43c1b0ce53ee64c3abfcc9e9cc97a8992250 (diff) |
* Backout a part of the latest Mangos merge, armor penetration related. Please first check whether or not we need the code, then test it, then push to repo, one change per commit.
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r-- | src/game/SpellAuras.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h index fe82a319f20..821e208d6b7 100644 --- a/src/game/SpellAuras.h +++ b/src/game/SpellAuras.h @@ -333,7 +333,6 @@ class TRINITY_DLL_SPEC AuraEffect void HandleAuraCloneCaster(bool Apply, bool Real, bool changeAmount); void HandleAuraModCritPct(bool Apply, bool Real, bool changeAmount); void HandleAuraLinked(bool Apply, bool Real, bool changeAmount); - void HandleModTargetArmorPct(bool Apply, bool Real, bool changeAmount); void HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount); int32 CalculateCrowdControlAuraAmount(Unit * caster); |