diff options
author | megamage <none@none> | 2009-08-10 15:32:08 -0500 |
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committer | megamage <none@none> | 2009-08-10 15:32:08 -0500 |
commit | feba13e6504bc8c1523b1101d3131d3afb219577 (patch) | |
tree | 4e5519dc08c75b0c7497ff9c01bc61361ad8adc8 /src/game/SpellAuras.h | |
parent | 0ed719c558e90fe2fb9ec4c2afb2fdce758e0654 (diff) |
*change SPELL_AURA_MOD_ARMOR_PENETRATION_PCT to reduce armor on target and add cap amount of armor reduced by armor penetration rating By thenecromancer
--HG--
branch : trunk
Diffstat (limited to 'src/game/SpellAuras.h')
-rw-r--r-- | src/game/SpellAuras.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h index 6a1c11e49c9..e05e255b412 100644 --- a/src/game/SpellAuras.h +++ b/src/game/SpellAuras.h @@ -331,7 +331,6 @@ class TRINITY_DLL_SPEC AuraEffect void HandleAuraAllowOnlyAbility(bool apply, bool Real, bool changeAmount); void HandleCharmConvert(bool apply, bool Real, bool changeAmount); void HandleReflectSpells( bool Apply, bool Real , bool changeAmount); - void HandleModArmorPenetrationPct(bool Apply, bool Real, bool changeAmount); void HandleAuraInitializeImages(bool Apply, bool Real, bool changeAmount); void HandleAuraCloneCaster(bool Apply, bool Real, bool changeAmount); |