aboutsummaryrefslogtreecommitdiff
path: root/src/game/SpellEffects.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2009-07-22 22:52:05 +0200
committerQAston <none@none>2009-07-22 22:52:05 +0200
commit9d501da1b8ddb4207ad1d983dcaff2a09b390057 (patch)
tree0c959903dd1c396500ac82b7932d89f7064d0aae /src/game/SpellEffects.cpp
parent974fad377e6f9479d5beb9bca7c51eb8451766a3 (diff)
*Fix Piercing Shots - by freeganja.
*Clear movement generators for unit when removing from world. --HG-- branch : trunk
Diffstat (limited to 'src/game/SpellEffects.cpp')
-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 72d59694632..1b13a6673db 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -3368,6 +3368,8 @@ void Spell::EffectSummonType(uint32 i)
TempSummonType summonType = (duration == 0) ? TEMPSUMMON_DEAD_DESPAWN : TEMPSUMMON_TIMED_DESPAWN;
TempSummon * summon = m_originalCaster->SummonCreature(entry,px,py,pz,m_caster->GetOrientation(),summonType,duration);
+ if (!summon)
+ continue;
summon->SetUInt64Value(UNIT_FIELD_SUMMONEDBY, m_originalCaster->GetGUID());
if (properties->Category == SUMMON_CATEGORY_ALLY)
summon->setFaction(m_originalCaster->getFaction());