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authormegamage <none@none>2009-08-23 22:09:43 -0500
committermegamage <none@none>2009-08-23 22:09:43 -0500
commit1ee90e1022a235859316e55356ea8a3d2f456c9b (patch)
treeb3db14f5e81ac865bb3fe92158b8837eb9b0ca5f /src/game/SpellHandler.cpp
parente71f5e474e2d935f2bfd8520dbf62a6f4b552a18 (diff)
*Update vehicle system. Make vehicle a seperate class from creature.
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r--src/game/SpellHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 500947a321c..d93716de0af 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -515,8 +515,8 @@ void WorldSession::HandleSpellClick( WorldPacket & recv_data )
}
}
- if(unit->isVehicle())
- _player->EnterVehicle((Vehicle*)unit);
+ if(unit->IsVehicle())
+ _player->EnterVehicle(unit);
unit->AI()->DoAction(EVENT_SPELLCLICK);
}