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authormegamage <none@none>2009-03-02 16:47:20 -0600
committermegamage <none@none>2009-03-02 16:47:20 -0600
commit61b999fd3a70eff6ccf3d460534c21ba3a3f9408 (patch)
treec1f52ca7a48d33995ef01e83fd35481bf0f81f6b /src/game/SpellHandler.cpp
parentf503f320ad6db899cb966fadd5757c71d0c005b1 (diff)
[7360] Use defines instead harcoded item prototype array sizes. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/SpellHandler.cpp')
-rw-r--r--src/game/SpellHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellHandler.cpp b/src/game/SpellHandler.cpp
index 3c739a85bb0..449025f0346 100644
--- a/src/game/SpellHandler.cpp
+++ b/src/game/SpellHandler.cpp
@@ -97,7 +97,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
if (pUser->isInCombat())
{
- for(int i = 0; i < 5; ++i)
+ for(int i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
{
if (SpellEntry const *spellInfo = sSpellStore.LookupEntry(proto->Spells[i].SpellId))
{