diff options
author | QAston <none@none> | 2009-06-16 22:46:17 +0200 |
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committer | QAston <none@none> | 2009-06-16 22:46:17 +0200 |
commit | ab06dcc442dffeaf21478b49d6a4d0ba9d9d1f9c (patch) | |
tree | 567219c45cceccc2f1103d50c5802f1730cd7dde /src/game/StatSystem.cpp | |
parent | 7b3d740749e873eab2480deeaaf559fc66f3be4d (diff) |
"*Fix Kindred Spirits.
*Fix typo causing auras SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR to modify ap with too big amount.
--HG--
branch : trunk
Diffstat (limited to 'src/game/StatSystem.cpp')
-rw-r--r-- | src/game/StatSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 7a0b6f285eb..8287ed2b2bf 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -378,7 +378,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged ) AuraEffectList const& mAPbyArmor = GetAurasByType(SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR); for(AuraEffectList::const_iterator iter = mAPbyArmor.begin(); iter != mAPbyArmor.end(); ++iter) // always: ((*i)->GetModifier()->m_miscvalue == 1 == SPELL_SCHOOL_MASK_NORMAL) - attPowerMod += int32(GetArmor() / (*iter)->GetMiscValue()); + attPowerMod += int32(GetArmor() / (*iter)->GetAmount()); } float attPowerMultiplier = GetModifierValue(unitMod, TOTAL_PCT) - 1.0f; |