diff options
author | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
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committer | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
commit | d1e759479b3f31cccc270e40d3e6af13204eb627 (patch) | |
tree | 59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/TaxiHandler.cpp | |
parent | eefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff) |
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
Diffstat (limited to 'src/game/TaxiHandler.cpp')
-rw-r--r-- | src/game/TaxiHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/TaxiHandler.cpp b/src/game/TaxiHandler.cpp index e3c43223ee2..4a525cc0591 100644 --- a/src/game/TaxiHandler.cpp +++ b/src/game/TaxiHandler.cpp @@ -201,7 +201,7 @@ void WorldSession::HandleTaxiNextDestinationOpcode(WorldPacket& /*recv_data*/) // in taxi flight packet received in 2 case: // 1) end taxi path in far (multi-node) flight // 2) switch from one map to other in case multim-map taxi path - // we need proccess only (1) + // we need process only (1) uint32 curDest = GetPlayer()->m_taxi.GetTaxiDestination(); if(!curDest) return; |