diff options
author | maximius <none@none> | 2009-10-17 15:35:07 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-10-17 15:35:07 -0700 |
commit | 26b5e033ffde3d161382fc9addbfa99738379641 (patch) | |
tree | a344f369ca32945f787a02dee35c3dbe342bed7e /src/game/TotemAI.h | |
parent | f21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff) |
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
Diffstat (limited to 'src/game/TotemAI.h')
-rw-r--r-- | src/game/TotemAI.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game/TotemAI.h b/src/game/TotemAI.h index 003f5d5ca13..4f652f23cce 100644 --- a/src/game/TotemAI.h +++ b/src/game/TotemAI.h @@ -17,29 +17,21 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ - #ifndef TRINITY_TOTEMAI_H #define TRINITY_TOTEMAI_H - #include "CreatureAI.h" #include "Timer.h" - class Creature; class Totem; - class TRINITY_DLL_DECL TotemAI : public CreatureAI { public: - explicit TotemAI(Creature *c); - void MoveInLineOfSight(Unit *); void AttackStart(Unit *); void EnterEvadeMode(); - void UpdateAI(const uint32); static int Permissible(const Creature *); - private: uint64 i_victimGuid; }; |