diff options
author | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
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committer | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
commit | e585187b248f48b3c6e9247b49fa07c6565d65e5 (patch) | |
tree | 637c5b7ddacf41040bef4ea4f75a97da64c6a9bc /src/game/TotemAI.h | |
parent | 26b5e033ffde3d161382fc9addbfa99738379641 (diff) |
*Backed out changeset 3be01fb200a5
--HG--
branch : trunk
Diffstat (limited to 'src/game/TotemAI.h')
-rw-r--r-- | src/game/TotemAI.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/TotemAI.h b/src/game/TotemAI.h index 4f652f23cce..003f5d5ca13 100644 --- a/src/game/TotemAI.h +++ b/src/game/TotemAI.h @@ -17,21 +17,29 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #ifndef TRINITY_TOTEMAI_H #define TRINITY_TOTEMAI_H + #include "CreatureAI.h" #include "Timer.h" + class Creature; class Totem; + class TRINITY_DLL_DECL TotemAI : public CreatureAI { public: + explicit TotemAI(Creature *c); + void MoveInLineOfSight(Unit *); void AttackStart(Unit *); void EnterEvadeMode(); + void UpdateAI(const uint32); static int Permissible(const Creature *); + private: uint64 i_victimGuid; }; |