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authorQAston <none@none>2009-07-18 23:41:42 +0200
committerQAston <none@none>2009-07-18 23:41:42 +0200
commit53c62aceadc4d4359437a8bccbbe7993bda4e510 (patch)
tree8cded2a08b84e1aeb6a5762018148109e93bbac9 /src/game/Unit.cpp
parent5f3f62222670f70a0c278b76ce91601814da1f3f (diff)
parentc8342ca8ce3f49d1c53fa3bfb69f26197e032cc0 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 5696d3e8bf8..15a52ff62f6 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1183,7 +1183,7 @@ void Unit::CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit*
}
// used for scripting
-void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster)
+void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster, Unit* OriginalVictim)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
@@ -1203,6 +1203,8 @@ void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered,
SpellCastTargets targets;
targets.setDestination(x, y, z);
+ if(OriginalVictim)
+ targets.setUnitTarget(OriginalVictim);
spell->m_CastItem = castItem;
spell->prepare(&targets, triggeredByAura);
}