diff options
| author | maximius <none@none> | 2009-09-26 16:01:30 -0700 |
|---|---|---|
| committer | maximius <none@none> | 2009-09-26 16:01:30 -0700 |
| commit | 7396b641ae82adcf5afd2591957ff944b7964203 (patch) | |
| tree | b6d54ca311e779ae4e77b569b9a367dc26a4938a /src/game/Unit.cpp | |
| parent | ff3f556423bc90f8476c8b09bacb60cd621b2664 (diff) | |
*Gundrak: GO Handling & Slad Ran script by Tartalo
*Cleanup, and don't consider creatures to be in combat if they have no victim, or if their victim is a GM.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
| -rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 4ab2f05dc49..067d953e381 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -217,7 +217,7 @@ void Unit::Update( uint32 p_time ) { m_AurasCheck = 2000; _UpdateAura(); - }else + } else m_AurasCheck -= p_time;*/ // WARNING! Order of execution here is important, do not change. |
