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authormegamage <none@none>2009-02-27 12:56:00 -0600
committermegamage <none@none>2009-02-27 12:56:00 -0600
commit9e392472d4495e2b84b8663e79392e4cb5391f69 (patch)
tree0c1c412e199160371cca8e62a708a9dbe55560bb /src/game/Unit.cpp
parentdbe18a4469f0ecc24dac9403cd35af625172b0bd (diff)
[7351] Fixed removing normal horde groups from queue. Author: Triply
Fixed Reflective shield - patch provided by Rastik. Thx --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index dbffb58c481..fdbfdf1593c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1970,7 +1970,6 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
Unit* caster = (*i)->GetCaster();
if (!caster)
break;
- int32 reflectDamage = 0;
AuraList const& vOverRideCS = caster->GetAurasByType(SPELL_AURA_DUMMY);
for(AuraList::const_iterator k = vOverRideCS.begin(); k != vOverRideCS.end(); ++k)
{