diff options
| author | QAston <none@none> | 2009-04-13 15:52:59 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-04-13 15:52:59 +0200 |
| commit | beab3e012504d716ca8ea66a2ae46cefacc48529 (patch) | |
| tree | e9121391932f83d50715513b75c1cc4d6ec35019 /src/game/Unit.h | |
| parent | cbc6269b47120845f03efede043b52e45256f3ce (diff) | |
*Fix some problems with ProcFlag
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 672886c4fb4..5076f87bd26 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1623,7 +1623,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void SendAttackStop(Unit* victim); // only from AttackStop(Unit*) //void SendAttackStart(Unit* pVictim); // only from Unit::AttackStart(Unit*) - bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent ); + bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const * procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent ); bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleObsModEnergyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); |
