diff options
author | KingPin <none@none> | 2008-11-10 09:04:23 -0600 |
---|---|---|
committer | KingPin <none@none> | 2008-11-10 09:04:23 -0600 |
commit | 09a0d1122afb5b97f36dbedf0f58fc10d1ad135a (patch) | |
tree | ea121fe9591077c9b5de6d58e51762a4dd84f6b3 /src/game/WaypointManager.cpp | |
parent | 09280b0091474b58d43daf42c0f3d99f86e6ec25 (diff) |
[svn] * Improve some arena team related DB access
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointManager.cpp')
-rw-r--r-- | src/game/WaypointManager.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp index ebcce9d5c11..d72ac1e266e 100644 --- a/src/game/WaypointManager.cpp +++ b/src/game/WaypointManager.cpp @@ -91,8 +91,12 @@ void WaypointManager::Load() if(!Trinity::IsValidMapCoord(node.x, node.y, node.z, node.orientation)) { QueryResult *result1 = WorldDatabase.PQuery("SELECT id, map FROM creature WHERE guid = '%u'", id); - if(result1) sLog.outErrorDb("ERROR: Creature (guidlow %d, entry %d) have invalid coordinates in his waypoint %d (X: %d, Y: %d).", id, result1->Fetch()[0].GetUInt32(), point, node.x, node.y); - else sLog.outErrorDb("ERROR: Waypoint path %d, have invalid coordinates in his waypoint %d (X: %d, Y: %d).", id, point, node.x, node.y); + if(result1) + sLog.outErrorDb("ERROR: Creature (guidlow %d, entry %d) have invalid coordinates in his waypoint %d (X: %f, Y: %f).", + id, result1->Fetch()[0].GetUInt32(), point, node.x, node.y); + else + sLog.outErrorDb("ERROR: Waypoint path %d, have invalid coordinates in his waypoint %d (X: %f, Y: %f).", + id, point, node.x, node.y); Trinity::NormalizeMapCoord(node.x); Trinity::NormalizeMapCoord(node.y); |