diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/WaypointManager.h |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointManager.h')
-rw-r--r-- | src/game/WaypointManager.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h new file mode 100644 index 00000000000..f0b66b66077 --- /dev/null +++ b/src/game/WaypointManager.h @@ -0,0 +1,89 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MANGOS_WAYPOINTMANAGER_H +#define MANGOS_WAYPOINTMANAGER_H + +#include <vector> +#include <string> +#include "Utilities/HashMap.h" + +struct WaypointBehavior +{ + uint32 emote; + uint32 spell; + std::string text[5]; + uint32 model1; + uint32 model2; + + bool isEmpty(); + WaypointBehavior() {} + WaypointBehavior(const WaypointBehavior &b); +}; + +struct WaypointNode +{ + float x; + float y; + float z; + float orientation; + uint32 delay; + WaypointBehavior * behavior; + WaypointNode() {} + WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior) + : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {} +}; + +typedef std::vector<WaypointNode> WaypointPath; + +class WaypointManager +{ + public: + WaypointManager() {} + ~WaypointManager() { Unload(); } + + void Load(); + void Unload(); + + void Cleanup(); + + WaypointPath *GetPath(uint32 id) + { + WaypointPathMap::iterator itr = m_pathMap.find(id); + return itr != m_pathMap.end() ? &itr->second : NULL; + } + + void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); + void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); + uint32 GetLastPoint(uint32 id, uint32 default_notfound); + void DeleteNode(uint32 id, uint32 point); + void DeletePath(uint32 id); + void SetNodePosition(uint32 id, uint32 point, float x, float y, float z); + void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text); + + private: + void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid); + void _clearPath(WaypointPath &path); + + typedef HM_NAMESPACE::hash_map<uint32, WaypointPath> WaypointPathMap; + WaypointPathMap m_pathMap; +}; + +#define WaypointMgr MaNGOS::Singleton<WaypointManager>::Instance() + +#endif |