aboutsummaryrefslogtreecommitdiff
path: root/src/game/Weather.cpp
diff options
context:
space:
mode:
authorSpp <none@none>2010-04-07 23:56:35 +0200
committerSpp <none@none>2010-04-07 23:56:35 +0200
commit46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch)
tree4556d27751077c2ed37a445493ed93a4d08e981b /src/game/Weather.cpp
parent2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff)
Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
Diffstat (limited to 'src/game/Weather.cpp')
-rw-r--r--src/game/Weather.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Weather.cpp b/src/game/Weather.cpp
index d027277e2e6..d74f945fd5a 100644
--- a/src/game/Weather.cpp
+++ b/src/game/Weather.cpp
@@ -43,7 +43,7 @@ Weather::Weather(uint32 zone, WeatherZoneChances const* weatherChances) : m_zone
/// Launch a weather update
bool Weather::Update(uint32 diff)
{
- if (m_timer.GetCurrent()>=0)
+ if (m_timer.GetCurrent() >= 0)
m_timer.Update(diff);
else m_timer.SetCurrent(0);