diff options
author | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
commit | 46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch) | |
tree | 4556d27751077c2ed37a445493ed93a4d08e981b /src/game/Weather.cpp | |
parent | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff) |
Code Style (game + scripts only):
">=" --> " >= " (when needed)
" >=" --> " >="
">= " --> ">= "
"<=" --> " <= " (when needed)
" <=" --> " <="
"<= " --> "<= "
" ==" --> " =="
"== " --> "== "
--HG--
branch : trunk
Diffstat (limited to 'src/game/Weather.cpp')
-rw-r--r-- | src/game/Weather.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Weather.cpp b/src/game/Weather.cpp index d027277e2e6..d74f945fd5a 100644 --- a/src/game/Weather.cpp +++ b/src/game/Weather.cpp @@ -43,7 +43,7 @@ Weather::Weather(uint32 zone, WeatherZoneChances const* weatherChances) : m_zone /// Launch a weather update bool Weather::Update(uint32 diff) { - if (m_timer.GetCurrent()>=0) + if (m_timer.GetCurrent() >= 0) m_timer.Update(diff); else m_timer.SetCurrent(0); |