diff options
| author | megamage <none@none> | 2009-01-06 13:55:14 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-01-06 13:55:14 -0600 |
| commit | 6288ca7c687bba7180f4aa6a3ac1de64abbfbe66 (patch) | |
| tree | 39284cf3dea1d6deefce7ed699ba9bbf3a516910 /src/game/World.cpp | |
| parent | 5b2c61e95e3c46fbeaef53f4651c8198b68e4d3d (diff) | |
*Mangos [7040] Move achievment rewards dat to new DB table. Implement sending item rewards by mail. By VladimirMangos.
Support localization string fields for new table.
Move achievments related code and data from ObjectMgr to new AcievmentGlobalMgr.
*Mangos [7041] Add 7-8 rank warlock stone. By GriffonHeart.
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 19 |
1 files changed, 13 insertions, 6 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 3f1fc1773f1..f8bdd9f24c2 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -37,6 +37,7 @@ #include "SkillDiscovery.h" #include "World.h" #include "AccountMgr.h" +#include "AchievementMgr.h" #include "ObjectMgr.h" #include "SpellMgr.h" #include "Chat.h" @@ -1106,12 +1107,6 @@ void World::SetInitialWorldSettings() sLog.outString( "Loading InstanceTemplate" ); objmgr.LoadInstanceTemplate(); - sLog.outString( "Loading AchievementCriteriaList..." ); - objmgr.LoadAchievementCriteriaList(); - - sLog.outString( "Loading completed achievements..." ); - objmgr.LoadCompletedAchievements(); - sLog.outString( "Loading SkillLineAbilityMultiMap Data..." ); spellmgr.LoadSkillLineAbilityMap(); @@ -1285,6 +1280,18 @@ void World::SetInitialWorldSettings() sLog.outString( "Loading Skill Fishing base level requirements..." ); objmgr.LoadFishingBaseSkillLevel(); + sLog.outString( "Loading AchievementCriteriaList..." ); + achievementmgr.LoadAchievementCriteriaList(); + + sLog.outString( "Loading achievement rewards..." ); + achievementmgr.LoadRewards(); + + sLog.outString( "Loading achievement reward locale strings..." ); + achievementmgr.LoadRewardLocales(); + + sLog.outString( "Loading completed achievements..." ); + achievementmgr.LoadCompletedAchievements(); + ///- Load dynamic data tables from the database sLog.outString( "Loading Auctions..." ); objmgr.LoadAuctionItems(); |
