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authormegamage <none@none>2008-12-19 16:05:13 -0600
committermegamage <none@none>2008-12-19 16:05:13 -0600
commit400f7b859693eef1043a75a18c369dd871ffb721 (patch)
tree5f480c9380d4125a57cbeb4315ef22ad2ab32a71 /src/game/debugcmds.cpp
parentcebaa3a703f36efeedc5fd786b6eacb7a93585c2 (diff)
*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG-- branch : trunk
Diffstat (limited to 'src/game/debugcmds.cpp')
-rw-r--r--src/game/debugcmds.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/debugcmds.cpp b/src/game/debugcmds.cpp
index c5ba79d671b..878c4f5a711 100644
--- a/src/game/debugcmds.cpp
+++ b/src/game/debugcmds.cpp
@@ -32,9 +32,9 @@
#include "GossipDef.h"
#include "Language.h"
#include "MapManager.h"
+#include "BattleGroundMgr.h"
#include <fstream>
#include "ObjectMgr.h"
-#include "BattleGroundMgr.h"
bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/)
{
@@ -569,4 +569,4 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
}
SendSysMessage("End of hostil reference list.");
return true;
-}
+} \ No newline at end of file