diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-01-25 17:40:08 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-01-25 17:40:08 +0100 |
| commit | d9418ae00a39303bb41026851ddc7d156761c1cd (patch) | |
| tree | cf18c2d41b796736320900ef24f5d56b5d0132c6 /src/server/game/Groups/Group.cpp | |
| parent | 6c57ab2b4f3b31faab22a5a7562117c23f0f35f5 (diff) | |
Core/Misc: Fix a few coverity issues
CID 1360566
CID 1360567
CID 1361723
Diffstat (limited to 'src/server/game/Groups/Group.cpp')
| -rw-r--r-- | src/server/game/Groups/Group.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 053b1e2bd09..24b2111796d 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -975,7 +975,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* lootedObject) if (i->freeforall) continue; - item = sObjectMgr->GetItemTemplate(i->itemid); + item = ASSERT_NOTNULL(sObjectMgr->GetItemTemplate(i->itemid)); //roll for over-threshold item if it's one-player loot if (item->GetQuality() >= uint32(m_lootThreshold)) |
