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authorjackpoz <giacomopoz@gmail.com>2014-10-26 19:37:07 +0100
committerjackpoz <giacomopoz@gmail.com>2014-10-26 19:40:19 +0100
commit5a02018836344610e2dbcb27d8fd47f714350f4e (patch)
treeb0bf92e273026784ee92fbe97d759a20a3f74ff6 /src/server/game/Handlers/AuctionHouseHandler.cpp
parent54adc80d64853cdd3c36b4125aba0290f6c9ad35 (diff)
Core/AH: Code cleanup
Remove unused paramters from RemoveAuction(), kept till now for compatibility with ahbot patch. Reverts 28dffbee11024c1abc82a29a3fef655d9262904b (cherry picked from commit 8d39ad435a1f85d73e438c07e81003bfaa0c125f)
Diffstat (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp')
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index 797043ff28a..e5b0344e555 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -528,9 +528,8 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
auction->DeleteFromDB(trans);
- uint32 itemEntry = auction->itemEntry;
sAuctionMgr->RemoveAItem(auction->itemGUIDLow);
- auctionHouse->RemoveAuction(auction, itemEntry);
+ auctionHouse->RemoveAuction(auction);
}
player->SaveInventoryAndGoldToDB(trans);
CharacterDatabase.CommitTransaction(trans);
@@ -606,9 +605,8 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
auction->DeleteFromDB(trans);
CharacterDatabase.CommitTransaction(trans);
- uint32 itemEntry = auction->itemEntry;
sAuctionMgr->RemoveAItem(auction->itemGUIDLow);
- auctionHouse->RemoveAuction(auction, itemEntry);
+ auctionHouse->RemoveAuction(auction);
}
//called when player lists his bids