diff options
| author | Malcrom <malcromdev@gmail.com> | 2013-06-11 21:25:12 -0230 |
|---|---|---|
| committer | Malcrom <malcromdev@gmail.com> | 2013-06-11 21:25:12 -0230 |
| commit | ec474a62e562b3264cc05346fe4c9a1d4f969645 (patch) | |
| tree | adca8bc224ca567a5070eee9b2b762fff0e7528d /src/server/game/Handlers/ItemHandler.cpp | |
| parent | 66978cfc3b672309ed79da917695bc59427974aa (diff) | |
Core: More Function Renaming.
Diffstat (limited to 'src/server/game/Handlers/ItemHandler.cpp')
| -rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 2fa51794821..90c1bc4599f 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -765,16 +765,16 @@ void WorldSession::SendListInventory(uint64 vendorGuid) { if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(item->item)) { - if (!(itemTemplate->AllowableClass & _player->getClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->isGameMaster()) + if (!(itemTemplate->AllowableClass & _player->getClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->IsGameMaster()) continue; // Only display items in vendor lists for the team the // player is on. If GM on, display all items. - if (!_player->isGameMaster() && ((itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || (itemTemplate->Flags2 == ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeam() == HORDE))) + if (!_player->IsGameMaster() && ((itemTemplate->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY && _player->GetTeam() == ALLIANCE) || (itemTemplate->Flags2 == ITEM_FLAGS_EXTRA_ALLIANCE_ONLY && _player->GetTeam() == HORDE))) continue; // Items sold out are not displayed in list uint32 leftInStock = !item->maxcount ? 0xFFFFFFFF : vendor->GetVendorItemCurrentCount(item); - if (!_player->isGameMaster() && !leftInStock) + if (!_player->IsGameMaster() && !leftInStock) continue; ConditionList conditions = sConditionMgr->GetConditionsForNpcVendorEvent(vendor->GetEntry(), item->item); |
