aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Loot/LootMgr.cpp
diff options
context:
space:
mode:
authorAbdollah Hasan <abduhman@gmail.com>2012-06-22 16:34:06 +0300
committerAbdollah Hasan <abduhman@gmail.com>2012-06-22 16:34:06 +0300
commit24a395c82d038057e5b388ac4bc8209f7cad5134 (patch)
tree1a0d3df36306a1c9f9682623d606e74d65e30382 /src/server/game/Loot/LootMgr.cpp
parentb859deed80462f733323e551cabafd53701e6d9c (diff)
Core/Item: Modify IsCurrencyToken to use IsCurrencyToken in item template.
Changed all BAG_FAMILY_MASK_CURRENCY_TOKENS to IsCurrencyToken.
Diffstat (limited to 'src/server/game/Loot/LootMgr.cpp')
-rwxr-xr-xsrc/server/game/Loot/LootMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 53b560e0b77..b4433906674 100755
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -479,7 +479,7 @@ void Loot::FillNotNormalLootFor(Player* player, bool presentAtLooting)
if (!item->is_looted && item->freeforall && item->AllowedForPlayer(player))
if (ItemTemplate const* proto = sObjectMgr->GetItemTemplate(item->itemid))
- if (proto->BagFamily & BAG_FAMILY_MASK_CURRENCY_TOKENS)
+ if (proto->IsCurrencyToken())
player->StoreLootItem(i, this);
}
}