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| author | Shauren <shauren.trinity@gmail.com> | 2012-02-24 19:31:40 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-02-24 19:31:40 +0100 |
| commit | a934abbbb7b6454983ec8e6ac5c34cc8382c87c0 (patch) | |
| tree | ea85963e13e337bbc452df86fc1f88f0d88819e0 /src/server/game/Maps/Map.cpp | |
| parent | a09310244fea05c5406c370dd3df461855fb3522 (diff) | |
Core/Calendar
* Added sending SMSG_CALENDAR_RAID_LOCKOUT_REMOVED when instance save is removed
* Refactored sending SMSG_CALENDAR_RAID_LOCKOUT_ADDED/REMOVED into separate method
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rwxr-xr-x | src/server/game/Maps/Map.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 8ce01d8cd0e..31dc622a724 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2519,14 +2519,7 @@ void InstanceMap::PermBindAllPlayers(Player* source) data << uint32(0); player->GetSession()->SendPacket(&data); - time_t currTime = time(NULL); - data.Initialize(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, 4 + 4 + 4 + 4 + 8); - data << uint32(secsToTimeBitFields(currTime)); - data << uint32(save->GetMapId()); - data << uint32(save->GetDifficulty()); - data << uint32(save->GetResetTime() - currTime); - data << uint64(save->GetInstanceId()); - player->GetSession()->SendPacket(&data); + player->GetSession()->SendCalendarRaidLockout(save, true); } // if the leader is not in the instance the group will not get a perm bind |
