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authorShauren <shauren.trinity@gmail.com>2012-02-24 19:31:40 +0100
committerShauren <shauren.trinity@gmail.com>2012-02-24 19:31:40 +0100
commita934abbbb7b6454983ec8e6ac5c34cc8382c87c0 (patch)
treeea85963e13e337bbc452df86fc1f88f0d88819e0 /src/server/game/Maps/Map.cpp
parenta09310244fea05c5406c370dd3df461855fb3522 (diff)
Core/Calendar
* Added sending SMSG_CALENDAR_RAID_LOCKOUT_REMOVED when instance save is removed * Refactored sending SMSG_CALENDAR_RAID_LOCKOUT_ADDED/REMOVED into separate method
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
-rwxr-xr-xsrc/server/game/Maps/Map.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 8ce01d8cd0e..31dc622a724 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2519,14 +2519,7 @@ void InstanceMap::PermBindAllPlayers(Player* source)
data << uint32(0);
player->GetSession()->SendPacket(&data);
- time_t currTime = time(NULL);
- data.Initialize(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, 4 + 4 + 4 + 4 + 8);
- data << uint32(secsToTimeBitFields(currTime));
- data << uint32(save->GetMapId());
- data << uint32(save->GetDifficulty());
- data << uint32(save->GetResetTime() - currTime);
- data << uint64(save->GetInstanceId());
- player->GetSession()->SendPacket(&data);
+ player->GetSession()->SendCalendarRaidLockout(save, true);
}
// if the leader is not in the instance the group will not get a perm bind