diff options
| author | megamage <none@none.none> | 2011-10-18 11:05:32 -0400 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-10-18 11:05:32 -0400 |
| commit | e0d933fed8ee1a41af92a8279d6216fc83dcfc34 (patch) | |
| tree | 0fe098ec46766d8eb94d79be3728a106e2e0aaac /src/server/game/Maps/Map.cpp | |
| parent | c29ff410015be2ef8c8c55ba3015940962ff56c3 (diff) | |
Use method IsCoordValid() to replace explicit checks.
Diffstat (limited to 'src/server/game/Maps/Map.cpp')
| -rwxr-xr-x | src/server/game/Maps/Map.cpp | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 44fb7b3fc83..43eb09be775 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -266,7 +266,7 @@ template<class T> void Map::SwitchGridContainers(T* obj, bool on) { CellCoord p = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY()); - if (p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) + if (!p.IsCoordValid()) { sLog->outError("Map::SwitchGridContainers: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord); return; @@ -409,7 +409,7 @@ bool Map::AddToMap(Player* player) // Check if we are adding to correct map ASSERT (player->GetMap() == this); CellCoord p = Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()); - if (p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) + if (!p.IsCoordValid()) { sLog->outError("Map::Add: Player (GUID: %u) has invalid coordinates X:%f Y:%f grid cell [%u:%u]", player->GetGUIDLow(), player->GetPositionX(), player->GetPositionY(), p.x_coord, p.y_coord); return false; @@ -451,7 +451,7 @@ void Map::AddToMap(T *obj) { CellCoord p = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY()); - if (p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) + if (!p.IsCoordValid()) { sLog->outError("Map::Add: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord); return; @@ -497,7 +497,7 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::Obj CellCoord standing_cell(Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY())); // Check for correctness of standing_cell, it also avoids problems with update_cell - if (standing_cell.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || standing_cell.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) + if (!standing_cell.IsCoordValid()) return; // the overloaded operators handle range checking @@ -688,7 +688,7 @@ void Map::RemoveFromMap(Player* player, bool remove) SendRemoveTransports(player); CellCoord p = Trinity::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()); - if (p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) + if (!p.IsCoordValid()) sLog->outCrash("Map::Remove: Player is in invalid cell!"); else { @@ -721,7 +721,7 @@ Map::RemoveFromMap(T *obj, bool remove) RemoveFromActive(obj); CellCoord p = Trinity::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY()); - if (p.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || p.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP) + if (!p.IsCoordValid()) sLog->outError("Map::Remove: Object " UI64FMTD " has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), p.x_coord, p.y_coord); else { @@ -2132,8 +2132,7 @@ void Map::SendToPlayers(WorldPacket const* data) const bool Map::ActiveObjectsNearGrid(uint32 x, uint32 y) const { - ASSERT(x < MAX_NUMBER_OF_GRIDS); - ASSERT(y < MAX_NUMBER_OF_GRIDS); + ASSERT(x < MAX_NUMBER_OF_GRIDS && y < MAX_NUMBER_OF_GRIDS); CellCoord cell_min(x*MAX_NUMBER_OF_CELLS, y*MAX_NUMBER_OF_CELLS); CellCoord cell_max(cell_min.x_coord + MAX_NUMBER_OF_CELLS, cell_min.y_coord+MAX_NUMBER_OF_CELLS); |
