diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2023-12-04 00:01:24 +0100 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2023-12-04 00:01:43 +0100 |
| commit | 474e4101f66d5a5255d8e782871a892845834add (patch) | |
| tree | 906382892b80e60ebab6abf1c631d3eeca34c9e5 /src/server/game/Maps/MapManager.cpp | |
| parent | 7e238a32fbef7b746fd1f76fc0b15c1a010a2792 (diff) | |
Core/Garrison: dropped Garrison implementation
Diffstat (limited to 'src/server/game/Maps/MapManager.cpp')
| -rw-r--r-- | src/server/game/Maps/MapManager.cpp | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 40ac78eaff3..3d1b2514b39 100644 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -20,7 +20,6 @@ #include "Containers.h" #include "DatabaseEnv.h" #include "DB2Stores.h" -#include "GarrisonMap.h" #include "Group.h" #include "InstanceLockMgr.h" #include "Log.h" @@ -129,13 +128,6 @@ BattlegroundMap* MapManager::CreateBattleground(uint32 mapId, uint32 instanceId, return map; } -GarrisonMap* MapManager::CreateGarrison(uint32 mapId, uint32 instanceId, Player* owner) -{ - GarrisonMap* map = new GarrisonMap(mapId, i_gridCleanUpDelay, instanceId, owner->GetGUID()); - ASSERT(map->IsGarrison()); - return map; -} - /* - return the right instance for the object, based on its InstanceId - create the instance if it's not created already @@ -223,13 +215,6 @@ Map* MapManager::CreateMap(uint32 mapId, Player* player) player->SetRecentInstance(mapId, newInstanceId); } } - else if (entry->IsGarrison()) - { - newInstanceId = player->GetGUID().GetCounter(); - map = FindMap_i(mapId, newInstanceId); - if (!map) - map = CreateGarrison(mapId, newInstanceId, player); - } else { newInstanceId = 0; |
