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authorSubv <s.v.h21@hotmail.com>2013-01-04 18:06:55 -0500
committerSubv <s.v.h21@hotmail.com>2013-01-04 18:07:56 -0500
commitbb1c955c8b63399e8a62154152cfa1d4bcb6d24a (patch)
treef9c4286efaa863accfd3041a3c59b12404cc49f7 /src/server/game/Spells/SpellMgr.cpp
parent0f71fd8e23b158df64c9cc871ee5d32647c06f34 (diff)
Scripts/HallsOfOrigination: Added script for Anraphet and the Vault of Lights.
Some bugs might still remain. Crumbling Ruin spell has a problem with radius handling.
Diffstat (limited to 'src/server/game/Spells/SpellMgr.cpp')
-rw-r--r--src/server/game/Spells/SpellMgr.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index d05fb243fa2..69270c1ed4b 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3624,11 +3624,6 @@ void SpellMgr::LoadSpellInfoCorrections()
// Aura is refreshed at 3 seconds, and the tick should happen at the fourth.
spellInfo->AttributesEx8 |= SPELL_ATTR8_DONT_RESET_PERIODIC_TIMER;
break;
- // Earthrager Ptah
- case 94974:
- // Hacked as a timed event until SPELL_EFFECT_TRIGGER_MISSILE is correctly fixed.
- spellInfo->Effects[EFFECT_0].TriggerSpell = 0;
- break;
default:
break;
}