diff options
| author | megamage <none@none.none> | 2011-10-10 17:39:34 -0400 |
|---|---|---|
| committer | megamage <none@none.none> | 2011-10-10 17:39:34 -0400 |
| commit | 3ba22d0d06ee52c6692d436fa013186cf6a6b9cf (patch) | |
| tree | 2bd5fa0318f08d0f84dfe8f324d650723ed96a83 /src/server/scripts/Northrend | |
| parent | d156e066cfa8be95031aff31ab7b6aa905e12839 (diff) | |
Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
Diffstat (limited to 'src/server/scripts/Northrend')
| -rw-r--r-- | src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp index 09fe37d140c..4d4b8e90e7b 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp @@ -86,6 +86,7 @@ public: return true; } + //TODO: this should be handled in map, maybe add a summon function in map // There is no other way afaik... void SpawnGameObject(uint32 entry, Position& pos) { @@ -98,7 +99,7 @@ public: return; } - instance->Add(go); + instance->AddToMap(go); } void OnGameObjectCreate(GameObject* go) |
