diff options
| author | Spp- <u84280@epreinf21.(none)> | 2011-06-30 14:24:56 +0200 |
|---|---|---|
| committer | Spp- <u84280@epreinf21.(none)> | 2011-06-30 14:24:56 +0200 |
| commit | 6fd41ae50e5f988473f86ad8370b60a1e29eac5f (patch) | |
| tree | 481e934be575ae4b0f44581e72e7ecc92d590ae1 /src/server/scripts/Outland | |
| parent | d12bb4a657e4df5230ce06f9b082f176d9db0b85 (diff) | |
Scripts: Reorder file names in Commands/CMakeList file and cosmetic changes in all scripts
Diffstat (limited to 'src/server/scripts/Outland')
59 files changed, 426 insertions, 426 deletions
diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index 378a60fbefa..ee052d3bd4f 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -53,7 +53,7 @@ public: struct mob_stolen_soulAI : public ScriptedAI { - mob_stolen_soulAI(Creature *c) : ScriptedAI(c) {} + mob_stolen_soulAI(Creature* c) : ScriptedAI(c) {} uint8 myClass; uint32 Class_Timer; @@ -162,7 +162,7 @@ public: struct boss_exarch_maladaarAI : public ScriptedAI { - boss_exarch_maladaarAI(Creature *c) : ScriptedAI(c) + boss_exarch_maladaarAI(Creature* c) : ScriptedAI(c) { HasTaunted = false; } @@ -191,7 +191,7 @@ public: Avatar_summoned = false; } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!HasTaunted && me->IsWithinDistInMap(who, 150.0)) { @@ -207,7 +207,7 @@ public: DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned->GetEntry() == ENTRY_STOLEN_SOUL) { @@ -216,7 +216,7 @@ public: summoned->SetDisplayId(soulmodel); summoned->setFaction(me->getFaction()); - if (Unit *pTarget = Unit::GetUnit(*me, soulholder)) + if (Unit* pTarget = Unit::GetUnit(*me, soulholder)) { CAST_AI(mob_stolen_soul::mob_stolen_soulAI, summoned->AI())->SetMyClass(soulclass); @@ -259,7 +259,7 @@ public: if (StolenSoul_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (pTarget->GetTypeId() == TYPEID_PLAYER) { @@ -286,7 +286,7 @@ public: if (Ribbon_of_Souls_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_RIBBON_OF_SOULS); Ribbon_of_Souls_timer = 5000 + (rand()%20 * 1000); @@ -319,7 +319,7 @@ public: struct mob_avatar_of_martyredAI : public ScriptedAI { - mob_avatar_of_martyredAI(Creature *c) : ScriptedAI(c) {} + mob_avatar_of_martyredAI(Creature* c) : ScriptedAI(c) {} uint32 Mortal_Strike_timer; diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 6aeb4bfc02f..dc60969a729 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -52,7 +52,7 @@ public: struct boss_shirrak_the_dead_watcherAI : public ScriptedAI { - boss_shirrak_the_dead_watcherAI(Creature *c) : ScriptedAI(c) + boss_shirrak_the_dead_watcherAI(Creature* c) : ScriptedAI(c) { } @@ -75,7 +75,7 @@ public: void EnterCombat(Unit* /*who*/) { } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned && summoned->GetEntry() == ENTRY_FOCUS_FIRE) { @@ -84,7 +84,7 @@ public: summoned->SetLevel(me->getLevel()); summoned->AddUnitState(UNIT_STAT_ROOT); - if (Unit *pFocusedTarget = Unit::GetUnit(*me, FocusedTargetGUID)) + if (Unit* pFocusedTarget = Unit::GetUnit(*me, FocusedTargetGUID)) summoned->AI()->AttackStart(pFocusedTarget); } } @@ -136,7 +136,7 @@ public: if (FocusFire_Timer <= diff) { // Summon Focus Fire & Emote - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive()) { FocusedTargetGUID = pTarget->GetGUID(); @@ -172,7 +172,7 @@ public: struct mob_focus_fireAI : public ScriptedAI { - mob_focus_fireAI(Creature *c) : ScriptedAI(c) + mob_focus_fireAI(Creature* c) : ScriptedAI(c) { } diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index 7d5c64ca182..e373382504e 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -67,7 +67,7 @@ public: struct boss_nexusprince_shaffarAI : public ScriptedAI { - boss_nexusprince_shaffarAI(Creature *c) : ScriptedAI(c), summons(me) { HasTaunted = false; } + boss_nexusprince_shaffarAI(Creature* c) : ScriptedAI(c), summons(me) { HasTaunted = false; } uint32 Blink_Timer; uint32 Beacon_Timer; @@ -105,7 +105,7 @@ public: ScriptedAI::EnterEvadeMode(); } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!HasTaunted && who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 100.0f)) { @@ -122,20 +122,20 @@ public: summons.DoZoneInCombat(); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned->GetEntry() == NPC_BEACON) { summoned->CastSpell(summoned, SPELL_ETHEREAL_BEACON_VISUAL, false); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->AI()->AttackStart(pTarget); } summons.Summon(summoned); } - void SummonedCreatureDespawn(Creature *summon) + void SummonedCreatureDespawn(Creature* summon) { summons.Despawn(summon); } @@ -233,7 +233,7 @@ public: struct mob_ethereal_beaconAI : public ScriptedAI { - mob_ethereal_beaconAI(Creature *c) : ScriptedAI(c) + mob_ethereal_beaconAI(Creature* c) : ScriptedAI(c) { } @@ -266,7 +266,7 @@ public: Shaffar->AI()->AttackStart(who); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { summoned->AI()->AttackStart(me->getVictim()); } @@ -278,7 +278,7 @@ public: if (Check_Timer <= diff) { - Creature *Shaffar = me->FindNearestCreature(NPC_SHAFFAR, 100); + Creature* Shaffar = me->FindNearestCreature(NPC_SHAFFAR, 100); if (!Shaffar || Shaffar->isDead() || !Shaffar->isInCombat()) { KillSelf(); @@ -325,7 +325,7 @@ public: struct mob_ethereal_apprenticeAI : public ScriptedAI { - mob_ethereal_apprenticeAI(Creature *c) : ScriptedAI(c) {} + mob_ethereal_apprenticeAI(Creature* c) : ScriptedAI(c) {} uint32 Cast_Timer; diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp index e79d712aef4..d55a717d831 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_pandemonius.cpp @@ -53,7 +53,7 @@ public: struct boss_pandemoniusAI : public ScriptedAI { - boss_pandemoniusAI(Creature *c) : ScriptedAI(c) + boss_pandemoniusAI(Creature* c) : ScriptedAI(c) { } @@ -90,7 +90,7 @@ public: if (VoidBlast_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_VOID_BLAST); VoidBlast_Timer = 500; diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index c0fd4433b16..c7c904e0402 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -65,7 +65,7 @@ public: struct boss_darkweaver_sythAI : public ScriptedAI { - boss_darkweaver_sythAI(Creature *c) : ScriptedAI(c) + boss_darkweaver_sythAI(Creature* c) : ScriptedAI(c) { } @@ -110,9 +110,9 @@ public: DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) summoned->AI()->AttackStart(pTarget); } @@ -154,7 +154,7 @@ public: if (flameshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FLAME_SHOCK); flameshock_timer = 10000 + rand()%5000; @@ -162,7 +162,7 @@ public: if (arcaneshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ARCANE_SHOCK); arcaneshock_timer = 10000 + rand()%5000; @@ -170,7 +170,7 @@ public: if (frostshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FROST_SHOCK); frostshock_timer = 10000 + rand()%5000; @@ -178,7 +178,7 @@ public: if (shadowshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_SHOCK); shadowshock_timer = 10000 + rand()%5000; @@ -186,7 +186,7 @@ public: if (chainlightning_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CHAIN_LIGHTNING); chainlightning_timer = 25000; @@ -206,7 +206,7 @@ public: struct mob_syth_fireAI : public ScriptedAI { - mob_syth_fireAI(Creature *c) : ScriptedAI(c) + mob_syth_fireAI(Creature* c) : ScriptedAI(c) { } @@ -229,7 +229,7 @@ public: if (flameshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FLAME_SHOCK); flameshock_timer = 5000; @@ -237,7 +237,7 @@ public: if (flamebuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FLAME_BUFFET); flamebuffet_timer = 5000; @@ -265,7 +265,7 @@ public: struct mob_syth_arcaneAI : public ScriptedAI { - mob_syth_arcaneAI(Creature *c) : ScriptedAI(c) + mob_syth_arcaneAI(Creature* c) : ScriptedAI(c) { } @@ -288,7 +288,7 @@ public: if (arcaneshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ARCANE_SHOCK); arcaneshock_timer = 5000; @@ -296,7 +296,7 @@ public: if (arcanebuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ARCANE_BUFFET); arcanebuffet_timer = 5000; @@ -319,7 +319,7 @@ public: struct mob_syth_frostAI : public ScriptedAI { - mob_syth_frostAI(Creature *c) : ScriptedAI(c) + mob_syth_frostAI(Creature* c) : ScriptedAI(c) { } @@ -342,7 +342,7 @@ public: if (frostshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FROST_SHOCK); frostshock_timer = 5000; @@ -350,7 +350,7 @@ public: if (frostbuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_FROST_BUFFET); frostbuffet_timer = 5000; @@ -374,7 +374,7 @@ public: struct mob_syth_shadowAI : public ScriptedAI { - mob_syth_shadowAI(Creature *c) : ScriptedAI(c) + mob_syth_shadowAI(Creature* c) : ScriptedAI(c) { } @@ -397,7 +397,7 @@ public: if (shadowshock_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_SHOCK); shadowshock_timer = 5000; @@ -405,7 +405,7 @@ public: if (shadowbuffet_timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_BUFFET); shadowbuffet_timer = 5000; diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp index 2dec3658b39..29df59cc7cb 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp @@ -64,7 +64,7 @@ public: struct boss_talon_king_ikissAI : public ScriptedAI { - boss_talon_king_ikissAI(Creature *c) : ScriptedAI(c) + boss_talon_king_ikissAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -91,7 +91,7 @@ public: ManaShield = false; } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!me->getVictim() && who->isTargetableForAttack() && (me->IsHostileTo(who)) && who->isInAccessiblePlaceFor(me)) { @@ -151,7 +151,7 @@ public: if (Sheep_Timer <= diff) { - Unit *pTarget; + Unit* pTarget; //second top aggro target in normal, random target in heroic correct? if (IsHeroic()) @@ -184,7 +184,7 @@ public: { DoScriptText(EMOTE_ARCANE_EXP, me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp index 1fbf91e8598..0177a66ca73 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_blackheart_the_inciter.cpp @@ -66,7 +66,7 @@ public: struct boss_blackheart_the_inciterAI : public ScriptedAI { - boss_blackheart_the_inciterAI(Creature *c) : ScriptedAI(c) + boss_blackheart_the_inciterAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -136,7 +136,7 @@ public: std::list<HostileReference *> t_list = me->getThreatManager().getThreatList(); for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { - Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); + Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) pTarget->CastSpell(pTarget, SPELL_INCITE_CHAOS_B, true); } @@ -150,7 +150,7 @@ public: //Charge_Timer if (Charge_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CHARGE); Charge_Timer = 15000 + rand()%10000; } else Charge_Timer -= diff; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index 70439bf9027..becaed6ae6a 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -74,7 +74,7 @@ public: struct mob_voidtravelerAI : public ScriptedAI { - mob_voidtravelerAI(Creature *c) : ScriptedAI(c) + mob_voidtravelerAI(Creature* c) : ScriptedAI(c) { } @@ -100,7 +100,7 @@ public: } if (move <= diff) { - Creature *Vorpil = Unit::GetCreature(*me, VorpilGUID); + Creature* Vorpil = Unit::GetCreature(*me, VorpilGUID); if (!Vorpil) { VorpilGUID = 0; @@ -147,7 +147,7 @@ public: struct boss_grandmaster_vorpilAI : public ScriptedAI { - boss_grandmaster_vorpilAI(Creature *c) : ScriptedAI(c) + boss_grandmaster_vorpilAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); Intro = false; @@ -182,7 +182,7 @@ public: { for (uint8 i = 0; i < 5; ++i) { - Creature *Portal = NULL; + Creature* Portal = NULL; Portal = me->SummonCreature(MOB_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 3000000); if (Portal) { @@ -201,7 +201,7 @@ public: { for (uint8 i = 0; i < 5; ++i) { - Unit *Portal = Unit::GetUnit((*me), PortalsGuid[i]); + Unit* Portal = Unit::GetUnit((*me), PortalsGuid[i]); if (Portal && Portal->isAlive()) Portal->DealDamage(Portal, Portal->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); PortalsGuid[i] = 0; @@ -221,7 +221,7 @@ public: } } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned && summoned->GetEntry() == MOB_VOID_TRAVELER) CAST_AI(mob_voidtraveler::mob_voidtravelerAI, summoned->AI())->VorpilGUID = me->GetGUID(); @@ -250,7 +250,7 @@ public: pInstance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS); } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { ScriptedAI::MoveInLineOfSight(who); @@ -274,7 +274,7 @@ public: if (IsHeroic() && banish_Timer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, false); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, false); if (pTarget) { DoCast(pTarget, SPELL_BANISH); diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index a220531a929..08ea0eaeb09 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -48,7 +48,7 @@ public: struct boss_murmurAI : public ScriptedAI { - boss_murmurAI(Creature *c) : ScriptedAI(c) + boss_murmurAI(Creature* c) : ScriptedAI(c) { SetCombatMovement(false); } @@ -82,7 +82,7 @@ public: std::list<HostileReference *> t_list = me->getThreatManager().getThreatList(); for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { - Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); + Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (pTarget && pTarget->GetTypeId() == TYPEID_PLAYER) { //Not do anything without aura, spell can be resisted! @@ -98,7 +98,7 @@ public: void EnterCombat(Unit* /*who*/) { } // Sonic Boom instant damage (needs core fix instead of this) - void SpellHitTarget(Unit *pTarget, const SpellEntry *spell) + void SpellHitTarget(Unit* pTarget, const SpellEntry *spell) { if (pTarget && pTarget->isAlive() && spell && spell->Id == uint32(SPELL_SONIC_BOOM_EFFECT)) me->DealDamage(pTarget, (pTarget->GetHealth()*90)/100, NULL, SPELL_DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NATURE, spell); @@ -131,7 +131,7 @@ public: // Murmur's Touch if (MurmursTouch_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true)) DoCast(pTarget, SPELL_MURMURS_TOUCH); MurmursTouch_Timer = 25000 + rand()%10000; } else MurmursTouch_Timer -= diff; @@ -149,7 +149,7 @@ public: // Magnetic Pull if (MagneticPull_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) if (pTarget->GetTypeId() == TYPEID_PLAYER && pTarget->isAlive()) { DoCast(pTarget, SPELL_MAGNETIC_PULL); @@ -166,7 +166,7 @@ public: { std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) - if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid())) + if (Unit* pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid())) if (pTarget->isAlive() && !me->IsWithinDist(pTarget, 35, false)) DoCast(pTarget, SPELL_THUNDERING_STORM, true); ThunderingStorm_Timer = 15000; @@ -175,7 +175,7 @@ public: // Sonic Shock if (SonicShock_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false)) if (pTarget->isAlive()) DoCast(pTarget, SPELL_SONIC_SHOCK); SonicShock_Timer = 10000+rand()%10000; @@ -189,7 +189,7 @@ public: { std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) - if (Unit *pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid())) + if (Unit* pTarget = Unit::GetUnit((*me), (*i)->getUnitGuid())) if (pTarget->isAlive() && me->IsWithinMeleeRange(pTarget)) { me->TauntApply(pTarget); diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index 6bec350adfc..5ebe89ffea9 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -67,7 +67,7 @@ public: struct boss_gurtogg_bloodboilAI : public ScriptedAI { - boss_gurtogg_bloodboilAI(Creature *c) : ScriptedAI(c) + boss_gurtogg_bloodboilAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -147,11 +147,11 @@ public: if (!m_threatlist.size()) // He doesn't have anyone in his threatlist, useless to continue return; - std::list<Unit *> targets; + std::list<Unit* > targets; std::list<HostileReference *>::const_iterator itr = m_threatlist.begin(); for (; itr!= m_threatlist.end(); ++itr) //store the threat list in a different container { - Unit *pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); + Unit* pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); //only on alive players if (pTarget && pTarget->isAlive() && pTarget->GetTypeId() == TYPEID_PLAYER) targets.push_back(pTarget); @@ -166,9 +166,9 @@ public: /*SpellEntry const *spellInfo = GetSpellStore()->LookupEntry(SPELL_BLOODBOIL); if (spellInfo) { - for (std::list<Unit *>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) + for (std::list<Unit* >::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) { - Unit *pTarget = *itr; + Unit* pTarget = *itr; if (!pTarget) return; for (uint32 i = 0; i<3; ++i) { @@ -228,7 +228,7 @@ public: { DoCast(me->getVictim(), SPELL_BEWILDERING_STRIKE); float mt_threat = DoGetThreat(me->getVictim()); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) me->AddThreat(pTarget, mt_threat); BewilderingStrikeTimer = 20000; } else BewilderingStrikeTimer -= diff; @@ -277,7 +277,7 @@ public: { if (Phase1) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget && pTarget->isAlive()) { Phase1 = false; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index dad131eb6f5..c0f59817a79 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -375,7 +375,7 @@ public: struct flame_of_azzinothAI : public ScriptedAI { - flame_of_azzinothAI(Creature *c) : ScriptedAI(c) {} + flame_of_azzinothAI(Creature* c) : ScriptedAI(c) {} uint32 FlameBlastTimer; uint32 CheckTimer; @@ -392,7 +392,7 @@ public: void ChargeCheck() { - Unit *pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 200, false); + Unit* pTarget = SelectTarget(SELECT_TARGET_FARTHEST, 0, 200, false); if (pTarget && (!me->IsWithinCombatRange(pTarget, FLAME_CHARGE_DISTANCE))) { me->AddThreat(pTarget, 5000000.0f); @@ -411,7 +411,7 @@ public: Glaive->InterruptNonMeleeSpells(true); DoCast(me, SPELL_FLAME_ENRAGE, true); DoResetThreat(); - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget && pTarget->isAlive()) { me->AddThreat(me->getVictim(), 5000000.0f); @@ -538,7 +538,7 @@ public: DoZoneInCombat(); } - void AttackStart(Unit *who) + void AttackStart(Unit* who) { if (!who || Phase >= PHASE_TALK_SEQUENCE) return; @@ -549,7 +549,7 @@ public: ScriptedAI::AttackStart(who); } - void MoveInLineOfSight(Unit *) {} + void MoveInLineOfSight(Unit* ) {} void JustDied(Unit* /*killer*/) { @@ -581,7 +581,7 @@ public: } } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (damage >= me->GetHealth() && done_by != me) damage = 0; @@ -1038,7 +1038,7 @@ public: case EVENT_PARASITIC_SHADOWFIEND: { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 200, true)) DoCast(pTarget, SPELL_PARASITIC_SHADOWFIEND, true); Timer[EVENT_PARASITIC_SHADOWFIEND] = 35000 + rand()%10000; } @@ -1157,7 +1157,7 @@ public: struct boss_maievAI : public ScriptedAI { - boss_maievAI(Creature *c) : ScriptedAI(c) {}; + boss_maievAI(Creature* c) : ScriptedAI(c) {}; uint64 IllidanGUID; @@ -1183,7 +1183,7 @@ public: void EnterEvadeMode() {} void GetIllidanGUID(uint64 guid) { IllidanGUID = guid; } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by->GetGUID() != IllidanGUID) damage = 0; @@ -1197,7 +1197,7 @@ public: } } - void AttackStart(Unit *who) + void AttackStart(Unit* who) { if (!who || Timer[EVENT_MAIEV_STEALTH]) return; @@ -1271,7 +1271,7 @@ public: { if (GETCRE(Illidan, IllidanGUID)) { - Unit *pTarget = Illidan->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = Illidan->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0); if (!pTarget || !me->IsWithinDistInMap(pTarget, 80) || Illidan->IsWithinDistInMap(pTarget, 20)) { @@ -1466,7 +1466,7 @@ public: Timer = 1; } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (damage > me->GetHealth() || done_by->GetGUID() != IllidanGUID) damage = 0; @@ -1886,7 +1886,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su summon->setDeathState(JUST_DIED); return; } - Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, 999, true); + Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, 999, true); if (!pTarget || pTarget->HasAura(SPELL_PARASITIC_SHADOWFIEND) || pTarget->HasAura(SPELL_PARASITIC_SHADOWFIEND2)) pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true); @@ -1895,7 +1895,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su } break; case SHADOW_DEMON: - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) // only on players. + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) // only on players. { summon->AddThreat(pTarget, 5000000.0f); summon->AI()->AttackStart(pTarget); @@ -2017,7 +2017,7 @@ public: struct cage_trap_triggerAI : public ScriptedAI { - cage_trap_triggerAI(Creature *c) : ScriptedAI(c) {} + cage_trap_triggerAI(Creature* c) : ScriptedAI(c) {} uint64 IllidanGUID; uint32 DespawnTimer; @@ -2039,7 +2039,7 @@ public: void EnterCombat(Unit* /*who*/){} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!Active) return; @@ -2114,7 +2114,7 @@ public: struct shadow_demonAI : public ScriptedAI { - shadow_demonAI(Creature *c) : ScriptedAI(c) {} + shadow_demonAI(Creature* c) : ScriptedAI(c) {} uint64 TargetGUID; @@ -2128,7 +2128,7 @@ public: void JustDied(Unit* /*killer*/) { - if (Unit *pTarget = Unit::GetUnit((*me), TargetGUID)) + if (Unit* pTarget = Unit::GetUnit((*me), TargetGUID)) pTarget->RemoveAurasDueToSpell(SPELL_PARALYZE); } @@ -2231,7 +2231,7 @@ public: { if (!me->getVictim()) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true)) AttackStart(pTarget); else { diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 309b1884685..1cfd66bdfd1 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -90,7 +90,7 @@ public: struct boss_shahrazAI : public ScriptedAI { - boss_shahrazAI(Creature *c) : ScriptedAI(c) + boss_shahrazAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -190,7 +190,7 @@ public: //Randomly cast one beam. if (BeamTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (!pTarget || !pTarget->isAlive()) return; diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 4e545087303..18899fc5db8 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -113,7 +113,7 @@ public: struct npc_enslaved_soulAI : public ScriptedAI { - npc_enslaved_soulAI(Creature *c) : ScriptedAI(c) {} + npc_enslaved_soulAI(Creature* c) : ScriptedAI(c) {} uint64 ReliquaryGUID; @@ -142,7 +142,7 @@ public: struct boss_reliquary_of_soulsAI : public ScriptedAI { - boss_reliquary_of_soulsAI(Creature *c) : ScriptedAI(c) + boss_reliquary_of_soulsAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); EssenceGUID = 0; @@ -199,7 +199,7 @@ public: float y = Coords[random].y; Creature* Soul = me->SummonCreature(CREATURE_ENSLAVED_SOUL, x, y, me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0); if (!Soul) return false; - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { CAST_AI(npc_enslaved_soul::npc_enslaved_soulAI, Soul->AI())->ReliquaryGUID = me->GetGUID(); Soul->AI()->AttackStart(pTarget); @@ -207,7 +207,7 @@ public: return true; } - void MergeThreatList(Creature *pTarget) + void MergeThreatList(Creature* pTarget) { if (!pTarget) return; @@ -361,7 +361,7 @@ public: void npc_enslaved_soul::npc_enslaved_soulAI::JustDied(Unit* /*killer*/) { if (ReliquaryGUID) - if (Creature *Reliquary = (Unit::GetCreature((*me), ReliquaryGUID))) + if (Creature* Reliquary = (Unit::GetCreature((*me), ReliquaryGUID))) ++(CAST_AI(boss_reliquary_of_souls::boss_reliquary_of_soulsAI, Reliquary->AI())->SoulDeathCount); DoCast(me, SPELL_SOUL_RELEASE, true); @@ -379,7 +379,7 @@ public: struct boss_essence_of_sufferingAI : public ScriptedAI { - boss_essence_of_sufferingAI(Creature *c) : ScriptedAI(c) {} + boss_essence_of_sufferingAI(Creature* c) : ScriptedAI(c) {} uint64 StatAuraGUID; @@ -446,7 +446,7 @@ public: return; // No targets added for some reason. No point continuing. targets.sort(Trinity::ObjectDistanceOrderPred(me)); // Sort players by distance. targets.resize(1); // Only need closest target. - Unit *pTarget = targets.front(); // Get the first target. + Unit* pTarget = targets.front(); // Get the first target. if (pTarget) pTarget->CastSpell(me, SPELL_FIXATE_TAUNT, true); DoResetThreat(); @@ -504,7 +504,7 @@ public: struct boss_essence_of_desireAI : public ScriptedAI { - boss_essence_of_desireAI(Creature *c) : ScriptedAI(c) {} + boss_essence_of_desireAI(Creature* c) : ScriptedAI(c) {} uint32 RuneShieldTimer; uint32 DeadenTimer; @@ -518,7 +518,7 @@ public: me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_CONFUSE, true); } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by == me) return; @@ -607,7 +607,7 @@ public: struct boss_essence_of_angerAI : public ScriptedAI { - boss_essence_of_angerAI(Creature *c) : ScriptedAI(c) {} + boss_essence_of_angerAI(Creature* c) : ScriptedAI(c) {} uint64 AggroTargetGUID; diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index e0b732b42c3..b935f82c7f5 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -278,12 +278,12 @@ public: { summons.DespawnAll(); } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { if (summon->GetEntry() == CREATURE_DEFENDER || summon->GetEntry() == 23523 || summon->GetEntry() == 23318 || summon->GetEntry() == 23524) summons.Summon(summon); } - void SummonedCreatureDespawn(Creature *summon) + void SummonedCreatureDespawn(Creature* summon) { if (summon->GetEntry() == CREATURE_DEFENDER || summon->GetEntry() == 23523 || summon->GetEntry() == 23318 || summon->GetEntry() == 23524) summons.Despawn(summon); @@ -371,7 +371,7 @@ public: { Spawn->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); Spawn->GetMotionMaster()->MovePoint(0, AGGRO_X, AGGRO_Y, AGGRO_Z); - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); Spawn->AI()->AttackStart(pTarget); } } @@ -628,12 +628,12 @@ public: summons.DespawnAll(); } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { if (summon->GetEntry() == CREATURE_BROKEN) summons.Summon(summon); } - void SummonedCreatureDespawn(Creature *summon) + void SummonedCreatureDespawn(Creature* summon) { if (summon->GetEntry() == CREATURE_BROKEN) summons.Despawn(summon); diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index 49eaeea2767..9863ad9b972 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -65,7 +65,7 @@ public: struct molten_flameAI : public NullCreatureAI { - molten_flameAI(Creature *c) : NullCreatureAI(c) {} + molten_flameAI(Creature* c) : NullCreatureAI(c) {} void InitializeAI() { @@ -91,7 +91,7 @@ public: struct boss_supremusAI : public ScriptedAI { - boss_supremusAI(Creature *c) : ScriptedAI(c), summons(me) + boss_supremusAI(Creature* c) : ScriptedAI(c), summons(me) { pInstance = c->GetInstanceScript(); } @@ -165,13 +165,13 @@ public: summons.DespawnAll(); } - void JustSummoned(Creature *summon) {summons.Summon(summon);} - void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);} + void JustSummoned(Creature* summon) {summons.Summon(summon);} + void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);} Unit* CalculateHatefulStrikeTarget() { uint32 health = 0; - Unit *pTarget = NULL; + Unit* pTarget = NULL; std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); @@ -211,13 +211,13 @@ public: events.ScheduleEvent(EVENT_FLAME, 20000, GCD_CAST); break; case EVENT_HATEFUL_STRIKE: - if (Unit *pTarget = CalculateHatefulStrikeTarget()) + if (Unit* pTarget = CalculateHatefulStrikeTarget()) DoCast(pTarget, SPELL_HATEFUL_STRIKE); events.DelayEvents(1000, GCD_CAST); events.ScheduleEvent(EVENT_HATEFUL_STRIKE, 5000, GCD_CAST, PHASE_STRIKE); break; case EVENT_SWITCH_TARGET: - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) { DoResetThreat(); me->AddThreat(pTarget, 5000000.0f); @@ -227,7 +227,7 @@ public: break; case EVENT_VOLCANO: { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 999, true); if (!pTarget) pTarget = me->getVictim(); if (pTarget) { @@ -263,7 +263,7 @@ public: struct npc_volcanoAI : public Scripted_NoMovementAI { - npc_volcanoAI(Creature *c) : Scripted_NoMovementAI(c) {} + npc_volcanoAI(Creature* c) : Scripted_NoMovementAI(c) {} void Reset() { diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index c5491ed2d0c..99ef003b98a 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -63,7 +63,7 @@ public: struct mob_doom_blossomAI : public ScriptedAI { - mob_doom_blossomAI(Creature *c) : ScriptedAI(c) {} + mob_doom_blossomAI(Creature* c) : ScriptedAI(c) {} uint32 CheckTeronTimer; uint32 ShadowBoltTimer; @@ -148,7 +148,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!who || (!who->isAlive()) || (who->GetGUID() == GhostGUID)) return; @@ -178,7 +178,7 @@ public: targets.push_back(pUnit); } targets.sort(Trinity::ObjectDistanceOrderPred(me)); - Unit *pTarget = targets.front(); + Unit* pTarget = targets.front(); if (pTarget && me->IsWithinDistInMap(pTarget, me->GetAttackDistance(pTarget))) { DoCast(pTarget, SPELL_ATROPHY); @@ -219,7 +219,7 @@ public: struct boss_teron_gorefiendAI : public ScriptedAI { - boss_teron_gorefiendAI(Creature *c) : ScriptedAI(c) + boss_teron_gorefiendAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -365,7 +365,7 @@ public: Construct->CastSpell(Construct, SPELL_PASSIVE_SHADOWFORM, true); SetThreatList(Construct); // Use same function as Doom Blossom to set Threat List. CAST_AI(mob_shadowy_construct::mob_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID; - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget) // someone's trying to solo. pTarget = me->getVictim(); @@ -417,7 +417,7 @@ public: Shadow = me->SummonCreature(CREATURE_SHADOWY_CONSTRUCT, X, me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 0); if (Shadow) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget) pTarget = me->getVictim(); @@ -430,7 +430,7 @@ public: if (SummonDoomBlossomTimer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { float X = CalculateRandomLocation(pTarget->GetPositionX(), 20); float Y = CalculateRandomLocation(pTarget->GetPositionY(), 20); @@ -452,7 +452,7 @@ public: if (IncinerateTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget) pTarget = me->getVictim(); @@ -466,7 +466,7 @@ public: if (CrushingShadowsTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget && pTarget->isAlive()) DoCast(pTarget, SPELL_CRUSHING_SHADOWS); CrushingShadowsTimer = 10000 + rand()%16 * 1000; @@ -475,7 +475,7 @@ public: /*** NOTE FOR FUTURE DEV: UNCOMMENT BELOW ONLY IF MIND CONTROL IS FULLY IMPLEMENTED **/ /*if (ShadowOfDeathTimer <= diff) { - Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1); if (!pTarget) pTarget = me->getVictim(); diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index e3c59203903..922124a51b5 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -72,7 +72,7 @@ public: struct boss_najentusAI : public ScriptedAI { - boss_najentusAI(Creature *c) : ScriptedAI(c) + boss_najentusAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -131,7 +131,7 @@ public: bool RemoveImpalingSpine() { if (!SpineTargetGUID) return false; - Unit *pTarget = Unit::GetUnit(*me, SpineTargetGUID); + Unit* pTarget = Unit::GetUnit(*me, SpineTargetGUID); if (pTarget && pTarget->HasAura(SPELL_IMPALING_SPINE)) pTarget->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE); SpineTargetGUID=0; @@ -167,7 +167,7 @@ public: break; case EVENT_SPINE: { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget) pTarget = me->getVictim(); if (pTarget) { diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index fc3ac269260..42b7463b5b0 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -217,7 +217,7 @@ public: struct mob_illidari_councilAI : public ScriptedAI { - mob_illidari_councilAI(Creature *c) : ScriptedAI(c) + mob_illidari_councilAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); for (uint8 i = 0; i < 4; ++i) @@ -275,7 +275,7 @@ public: void AttackStart(Unit* /*who*/) {} void MoveInLineOfSight(Unit* /*who*/) {} - void StartEvent(Unit *pTarget) + void StartEvent(Unit* pTarget) { if (!pInstance) return; @@ -475,7 +475,7 @@ public: struct boss_gathios_the_shattererAI : public boss_illidari_councilAI { - boss_gathios_the_shattererAI(Creature *c) : boss_illidari_councilAI(c) {} + boss_gathios_the_shattererAI(Creature* c) : boss_illidari_councilAI(c) {} uint32 ConsecrationTimer; uint32 HammerOfJusticeTimer; @@ -557,7 +557,7 @@ public: if (HammerOfJusticeTimer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { // is in ~10-40 yd range if (me->IsInRange(pTarget, 10.0f, 40.0f, false)) @@ -602,7 +602,7 @@ public: struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI { - boss_high_nethermancer_zerevorAI(Creature *c) : boss_illidari_councilAI(c) {} + boss_high_nethermancer_zerevorAI(Creature* c) : boss_illidari_councilAI(c) {} uint32 BlizzardTimer; uint32 FlamestrikeTimer; @@ -670,7 +670,7 @@ public: if (BlizzardTimer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_BLIZZARD); BlizzardTimer = 45000 + rand()%46 * 1000; @@ -681,7 +681,7 @@ public: if (FlamestrikeTimer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_FLAMESTRIKE); FlamestrikeTimer = 55000 + rand()%46 * 1000; @@ -706,7 +706,7 @@ public: struct boss_lady_malandeAI : public boss_illidari_councilAI { - boss_lady_malandeAI(Creature *c) : boss_illidari_councilAI(c) {} + boss_lady_malandeAI(Creature* c) : boss_illidari_councilAI(c) {} uint32 EmpoweredSmiteTimer; uint32 CircleOfHealingTimer; @@ -738,7 +738,7 @@ public: if (EmpoweredSmiteTimer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_EMPOWERED_SMITE); EmpoweredSmiteTimer = 38000; @@ -753,7 +753,7 @@ public: if (DivineWrathTimer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_DIVINE_WRATH); DivineWrathTimer = 40000 + rand()%41 * 1000; @@ -784,7 +784,7 @@ public: struct boss_veras_darkshadowAI : public boss_illidari_councilAI { - boss_veras_darkshadowAI(Creature *c) : boss_illidari_councilAI(c) {} + boss_veras_darkshadowAI(Creature* c) : boss_illidari_councilAI(c) {} uint64 EnvenomTargetGUID; @@ -838,7 +838,7 @@ public: if (VanishTimer <= diff) // Disappear and stop attacking, but follow a random unit { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { VanishTimer = 30000; AppearEnvenomTimer= 28000; @@ -858,7 +858,7 @@ public: { if (VanishTimer <= diff) // Become attackable and poison current target { - Unit *pTarget = me->getVictim(); + Unit* pTarget = me->getVictim(); DoCast(pTarget, SPELL_DEADLY_POISON); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoResetThreat(); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 499652f6034..dd81d4d763f 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -107,7 +107,7 @@ public: struct boss_fathomlord_karathressAI : public ScriptedAI { - boss_fathomlord_karathressAI(Creature *c) : ScriptedAI(c) + boss_fathomlord_karathressAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); Advisors[0] = 0; @@ -185,7 +185,7 @@ public: Advisors[2] = pInstance->GetData64(DATA_CARIBDIS); } - void StartEvent(Unit *who) + void StartEvent(Unit* who) { if (!pInstance) return; @@ -225,7 +225,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (pTarget) { @@ -249,7 +249,7 @@ public: if (CataclysmicBolt_Timer <= diff) { //select a random unit other than the main tank - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); //if there aren't other units, cast on the tank if (!pTarget) @@ -317,7 +317,7 @@ public: struct boss_fathomguard_sharkkisAI : public ScriptedAI { - boss_fathomguard_sharkkisAI(Creature *c) : ScriptedAI(c) + boss_fathomguard_sharkkisAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -342,7 +342,7 @@ public: pet = false; - Creature *Pet = Unit::GetCreature(*me, SummonedPet); + Creature* Pet = Unit::GetCreature(*me, SummonedPet); if (Pet && Pet->isAlive()) { Pet->DealDamage(Pet, Pet->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -358,7 +358,7 @@ public: { if (pInstance) { - Creature *Karathress = NULL; + Creature* Karathress = NULL; Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS))); if (Karathress) @@ -381,7 +381,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (pTarget) { @@ -418,7 +418,7 @@ public: if (TheBeastWithin_Timer <= diff) { DoCast(me, SPELL_THE_BEAST_WITHIN); - Creature *Pet = Unit::GetCreature(*me, SummonedPet); + Creature* Pet = Unit::GetCreature(*me, SummonedPet); if (Pet && Pet->isAlive()) { Pet->CastSpell(Pet, SPELL_PET_ENRAGE, true); @@ -443,8 +443,8 @@ public: pet_id = CREATURE_FATHOM_SPOREBAT; } //DoCast(me, spell_id, true); - Creature *Pet = DoSpawnCreature(pet_id, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Creature* Pet = DoSpawnCreature(pet_id, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (Pet && pTarget) { Pet->AI()->AttackStart(pTarget); @@ -471,7 +471,7 @@ public: struct boss_fathomguard_tidalvessAI : public ScriptedAI { - boss_fathomguard_tidalvessAI(Creature *c) : ScriptedAI(c) + boss_fathomguard_tidalvessAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -498,7 +498,7 @@ public: { if (pInstance) { - Creature *Karathress = NULL; + Creature* Karathress = NULL; Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS))); if (Karathress) @@ -522,7 +522,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (pTarget) { @@ -557,7 +557,7 @@ public: if (Spitfire_Timer <= diff) { DoCast(me, SPELL_SPITFIRE_TOTEM); - Unit *SpitfireTotem = Unit::GetUnit(*me, CREATURE_SPITFIRE_TOTEM); + Unit* SpitfireTotem = Unit::GetUnit(*me, CREATURE_SPITFIRE_TOTEM); if (SpitfireTotem) { CAST_CRE(SpitfireTotem)->AI()->AttackStart(me->getVictim()); @@ -598,7 +598,7 @@ public: struct boss_fathomguard_caribdisAI : public ScriptedAI { - boss_fathomguard_caribdisAI(Creature *c) : ScriptedAI(c) + boss_fathomguard_caribdisAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -625,7 +625,7 @@ public: { if (pInstance) { - Creature *Karathress = NULL; + Creature* Karathress = NULL; Karathress = (Unit::GetCreature((*me), pInstance->GetData64(DATA_KARATHRESS))); if (Karathress) @@ -648,7 +648,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_KARATHRESSEVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (pTarget) { @@ -688,14 +688,14 @@ public: { //DoCast(me, SPELL_SUMMON_CYCLONE); // Doesn't work Cyclone_Timer = 30000+rand()%10000; - Creature *Cyclone = me->SummonCreature(CREATURE_CYCLONE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 15000); + Creature* Cyclone = me->SummonCreature(CREATURE_CYCLONE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 15000); if (Cyclone) { CAST_CRE(Cyclone)->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0f); Cyclone->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); Cyclone->setFaction(me->getFaction()); Cyclone->CastSpell(Cyclone, SPELL_CYCLONE_CYCLONE, true); - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) { Cyclone->AI()->AttackStart(pTarget); @@ -707,7 +707,7 @@ public: if (Heal_Timer <= diff) { // It can be cast on any of the mobs - Unit *pUnit = NULL; + Unit* pUnit = NULL; while (pUnit == NULL || !pUnit->isAlive()) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index 520a22e414d..f33210ad799 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -88,7 +88,7 @@ public: struct boss_hydross_the_unstableAI : public ScriptedAI { - boss_hydross_the_unstableAI(Creature *c) : ScriptedAI(c), Summons(me) + boss_hydross_the_unstableAI(Creature* c) : ScriptedAI(c), Summons(me) { pInstance = c->GetInstanceScript(); } @@ -202,7 +202,7 @@ public: } } - void SummonedCreatureDespawn(Creature *summon) + void SummonedCreatureDespawn(Creature* summon) { Summons.Despawn(summon); } @@ -262,7 +262,7 @@ public: //VileSludge_Timer if (VileSludge_Timer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) DoCast(pTarget, SPELL_VILE_SLUDGE); @@ -329,7 +329,7 @@ public: //WaterTomb_Timer if (WaterTomb_Timer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); if (pTarget) DoCast(pTarget, SPELL_WATER_TOMB); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 93903e4f297..0f3cf979e66 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -145,7 +145,7 @@ public: struct boss_lady_vashjAI : public ScriptedAI { - boss_lady_vashjAI (Creature *c) : ScriptedAI(c) + boss_lady_vashjAI (Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); Intro = false; @@ -201,7 +201,7 @@ public: JustCreated = false; } else CanAttack = true; - Unit *remo; + Unit* remo; for (uint8 i = 0; i < 4; ++i) { remo = Unit::GetUnit(*me, ShieldGeneratorChannel[i]); @@ -270,7 +270,7 @@ public: AttackStart(who); } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!Intro) { @@ -363,7 +363,7 @@ public: { //Static Charge //Used on random people (only 1 person at any given time) in Phases 1 and 3, it's a debuff doing 2775 to 3225 Nature damage to the target and everybody in about 5 yards around it, every 1 seconds for 30 seconds. It can be removed by Cloak of Shadows, Iceblock, Divine Shield, etc, but not by Cleanse or Dispel Magic. - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true); if (pTarget && !pTarget->HasAura(SPELL_STATIC_CHARGE_TRIGGER)) @@ -404,7 +404,7 @@ public: me->GetMotionMaster()->Clear(); DoTeleportTo(MIDDLE_X, MIDDLE_Y, MIDDLE_Z); - Creature *pCreature; + Creature* pCreature; for (uint8 i = 0; i < 4; ++i) { pCreature = me->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0); @@ -420,12 +420,12 @@ public: //SummonSporebat_Timer if (SummonSporebat_Timer <= diff) { - Creature *Sporebat = NULL; + Creature* Sporebat = NULL; Sporebat = me->SummonCreature(TOXIC_SPOREBAT, SPOREBAT_X, SPOREBAT_Y, SPOREBAT_Z, SPOREBAT_O, TEMPSUMMON_CORPSE_DESPAWN, 0); if (Sporebat) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) Sporebat->AI()->AttackStart(pTarget); @@ -450,7 +450,7 @@ public: if (Check_Timer <= diff) { bool InMeleeRange = false; - Unit *pTarget; + Unit* pTarget; std::list<HostileReference *> t_list = me->getThreatManager().getThreatList(); for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { @@ -478,7 +478,7 @@ public: { //Forked Lightning //Used constantly in Phase 2, it shoots out completely randomly targeted bolts of lightning which hit everybody in a roughtly 60 degree cone in front of Vashj for 2313-2687 nature damage. - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (!pTarget) @@ -519,7 +519,7 @@ public: CoilfangElite = me->SummonCreature(COILFANG_ELITE, CoilfangElitePos[pos][0], CoilfangElitePos[pos][1], CoilfangElitePos[pos][2], CoilfangElitePos[pos][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); if (CoilfangElite) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) CoilfangElite->AI()->AttackStart(pTarget); @@ -537,7 +537,7 @@ public: CoilfangStrider = me->SummonCreature(COILFANG_STRIDER, CoilfangStriderPos[pos][0], CoilfangStriderPos[pos][1], CoilfangStriderPos[pos][2], CoilfangStriderPos[pos][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); if (CoilfangStrider) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) CoilfangStrider->AI()->AttackStart(pTarget); @@ -587,7 +587,7 @@ public: struct mob_enchanted_elementalAI : public ScriptedAI { - mob_enchanted_elementalAI(Creature *c) : ScriptedAI(c) + mob_enchanted_elementalAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -660,7 +660,7 @@ public: if (me->IsWithinDist3d(MIDDLE_X, MIDDLE_Y, MIDDLE_Z, 3)) DoCast(me, SPELL_SURGE); } - if (Creature *Vashj = Unit::GetCreature(*me, VashjGUID)) + if (Creature* Vashj = Unit::GetCreature(*me, VashjGUID)) { if (!Vashj->isInCombat() || CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->Phase != 2 || Vashj->isDead()) { @@ -689,7 +689,7 @@ public: struct mob_tainted_elementalAI : public ScriptedAI { - mob_tainted_elementalAI(Creature *c) : ScriptedAI(c) + mob_tainted_elementalAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -709,7 +709,7 @@ public: { if (pInstance) { - Creature *Vashj = NULL; + Creature* Vashj = NULL; Vashj = (Unit::GetCreature((*me), pInstance->GetData64(DATA_LADYVASHJ))); if (Vashj) @@ -727,7 +727,7 @@ public: //PoisonBolt_Timer if (PoisonBolt_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget && pTarget->IsWithinDistInMap(me, 30)) @@ -764,7 +764,7 @@ public: struct mob_toxic_sporebatAI : public ScriptedAI { - mob_toxic_sporebatAI(Creature *c) : ScriptedAI(c) + mob_toxic_sporebatAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); EnterEvadeMode(); @@ -819,7 +819,7 @@ public: //toxic spores if (bolt_timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) { @@ -840,7 +840,7 @@ public: if (pInstance) { //check if vashj is death - Unit *Vashj = NULL; + Unit* Vashj = NULL; Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ)); if (!Vashj || (Vashj && !Vashj->isAlive()) || (Vashj && CAST_AI(boss_lady_vashj::boss_lady_vashjAI, CAST_CRE(Vashj)->AI())->Phase != 3)) { @@ -922,7 +922,7 @@ public: struct mob_shield_generator_channelAI : public ScriptedAI { - mob_shield_generator_channelAI(Creature *c) : ScriptedAI(c) + mob_shield_generator_channelAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -950,7 +950,7 @@ public: if (Check_Timer <= diff) { - Unit *Vashj = NULL; + Unit* Vashj = NULL; Vashj = Unit::GetUnit((*me), pInstance->GetData64(DATA_LADYVASHJ)); if (Vashj && Vashj->isAlive()) @@ -984,7 +984,7 @@ public: return true; } - Creature *Vashj = NULL; + Creature* Vashj = NULL; Vashj = (Unit::GetCreature((*pPlayer), pInstance->GetData64(DATA_LADYVASHJ))); if (Vashj && (CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->Phase == 2)) { @@ -1021,7 +1021,7 @@ public: } //get and remove channel - Unit *Channel = NULL; + Unit* Channel = NULL; Channel = Unit::GetCreature(*Vashj, CAST_AI(boss_lady_vashj::boss_lady_vashjAI, Vashj->AI())->ShieldGeneratorChannel[channel_identifier]); if (Channel) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index dd2d980e8d7..be35d848b30 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -79,7 +79,7 @@ public: struct mob_inner_demonAI : public ScriptedAI { - mob_inner_demonAI(Creature *c) : ScriptedAI(c) + mob_inner_demonAI(Creature* c) : ScriptedAI(c) { victimGUID = 0; } @@ -101,7 +101,7 @@ public: pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER); } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by->GetGUID() != victimGUID && done_by->GetGUID() != me->GetGUID()) { @@ -170,7 +170,7 @@ public: struct boss_leotheras_the_blindAI : public ScriptedAI { - boss_leotheras_the_blindAI(Creature *c) : ScriptedAI(c) + boss_leotheras_the_blindAI(Creature* c) : ScriptedAI(c) { c->GetPosition(x, y, z); pInstance = c->GetInstanceScript(); @@ -233,7 +233,7 @@ public: { for (uint8 i = 0; i < 3; ++i) { - if (Creature *add = Unit::GetCreature(*me, SpellBinderGUID[i])) + if (Creature* add = Unit::GetCreature(*me, SpellBinderGUID[i])) add->DisappearAndDie(); float nx = x; @@ -248,7 +248,7 @@ public: } } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (me->HasAura(AURA_BANISH)) return; @@ -282,7 +282,7 @@ public: uint8 AliveChannelers = 0; for (uint8 i = 0; i < 3; ++i) { - Unit *add = Unit::GetUnit(*me, SpellBinderGUID[i]); + Unit* add = Unit::GetUnit(*me, SpellBinderGUID[i]); if (add && add->isAlive()) ++AliveChannelers; } @@ -420,7 +420,7 @@ public: { if (Whirlwind_Timer <= diff) { - Unit *newTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* newTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (newTarget) { DoResetThreat(); @@ -508,15 +508,15 @@ public: if (InnerDemons_Timer <= diff) { std::list<HostileReference *>& ThreatList = me->getThreatManager().getThreatList(); - std::vector<Unit *> TargetList; + std::vector<Unit* > TargetList; for (std::list<HostileReference *>::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr) { - Unit *tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); + Unit* tempTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (tempTarget && tempTarget->GetTypeId() == TYPEID_PLAYER && tempTarget->GetGUID() != me->getVictim()->GetGUID() && TargetList.size()<5) TargetList.push_back(tempTarget); } //SpellEntry *spell = GET_SPELL(SPELL_INSIDIOUS_WHISPER); - for (std::vector<Unit *>::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr) + for (std::vector<Unit* >::const_iterator itr = TargetList.begin(); itr != TargetList.end(); ++itr) { if ((*itr) && (*itr)->isAlive()) { @@ -566,7 +566,7 @@ public: //at this point he divides himself in two parts CastConsumingMadness(); DespawnDemon(); - Creature *Copy = NULL; + Creature* Copy = NULL; Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000); if (Copy) { @@ -600,7 +600,7 @@ public: struct boss_leotheras_the_blind_demonformAI : public ScriptedAI { - boss_leotheras_the_blind_demonformAI(Creature *c) : ScriptedAI(c) {} + boss_leotheras_the_blind_demonformAI(Creature* c) : ScriptedAI(c) {} uint32 ChaosBlast_Timer; bool DealDamage; @@ -673,7 +673,7 @@ public: struct mob_greyheart_spellbinderAI : public ScriptedAI { - mob_greyheart_spellbinderAI(Creature *c) : ScriptedAI(c) + mob_greyheart_spellbinderAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); leotherasGUID = 0; @@ -697,7 +697,7 @@ public: if (pInstance) { pInstance->SetData64(DATA_LEOTHERAS_EVENT_STARTER, 0); - Creature *leotheras = Unit::GetCreature(*me, leotherasGUID); + Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); if (leotheras && leotheras->isAlive()) CAST_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/); } @@ -722,7 +722,7 @@ public: { if (leotherasGUID) { - Creature *leotheras = Unit::GetCreature(*me, leotherasGUID); + Creature* leotheras = Unit::GetCreature(*me, leotherasGUID); if (leotheras && leotheras->isAlive()) DoCast(leotheras, BANISH_BEAM); } @@ -759,7 +759,7 @@ public: if (Mindblast_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget)DoCast(pTarget, SPELL_MINDBLAST); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 51327f5d985..d4593e6118c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -78,7 +78,7 @@ public: struct boss_the_lurker_belowAI : public Scripted_NoMovementAI { - boss_the_lurker_belowAI(Creature *c) : Scripted_NoMovementAI(c), Summons(me) + boss_the_lurker_belowAI(Creature* c) : Scripted_NoMovementAI(c), Summons(me) { pInstance = c->GetInstanceScript(); SpellEntry *TempSpell = GET_SPELL(SPELL_SPOUT_ANIM); @@ -164,7 +164,7 @@ public: Scripted_NoMovementAI::EnterCombat(who); } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!CanStartEvent)//boss is invisible, don't attack return; @@ -299,7 +299,7 @@ public: if (GeyserTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!pTarget && me->getVictim()) pTarget = me->getVictim(); if (pTarget) @@ -311,7 +311,7 @@ public: { if (WaterboltTimer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (!pTarget && me->getVictim()) pTarget = me->getVictim(); if (pTarget) @@ -408,7 +408,7 @@ public: struct mob_coilfang_ambusherAI : public Scripted_NoMovementAI { - mob_coilfang_ambusherAI(Creature *c) : Scripted_NoMovementAI(c) + mob_coilfang_ambusherAI(Creature* c) : Scripted_NoMovementAI(c) { SpellEntry *TempSpell = GET_SPELL(SPELL_SHOOT); if (TempSpell) @@ -430,7 +430,7 @@ public: } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!who || me->getVictim()) return; @@ -453,7 +453,7 @@ public: if (ShootBowTimer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); int bp0 = 1100; if (pTarget) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index ce80a1b3ee7..f1c0fb98bee 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -89,7 +89,7 @@ public: struct boss_morogrim_tidewalkerAI : public ScriptedAI { - boss_morogrim_tidewalkerAI(Creature *c) : ScriptedAI(c) + boss_morogrim_tidewalkerAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -187,7 +187,7 @@ public: for (uint8 i = 0; i < 10; ++i) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); Creature* Murloc = me->SummonCreature(NPC_TIDEWALKER_LURKER, MurlocCords[i][0], MurlocCords[i][1], MurlocCords[i][2], MurlocCords[i][3], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000); if (pTarget && Murloc) Murloc->AI()->AttackStart(pTarget); @@ -211,7 +211,7 @@ public: if (WateryGrave_Timer <= diff) { //Teleport 4 players under the waterfalls - Unit *pTarget; + Unit* pTarget; std::set<uint64> list; std::set<uint64>::const_iterator itr; for (uint8 i = 0; i < 4; ++i) @@ -296,7 +296,7 @@ public: struct mob_water_globuleAI : public ScriptedAI { - mob_water_globuleAI(Creature *c) : ScriptedAI(c) {} + mob_water_globuleAI(Creature* c) : ScriptedAI(c) {} uint32 Check_Timer; @@ -311,7 +311,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!who || me->getVictim()) return; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index e84ced2db5a..622c8705551 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -58,7 +58,7 @@ public: struct boss_thespiaAI : public ScriptedAI { - boss_thespiaAI(Creature *c) : ScriptedAI(c) + boss_thespiaAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -108,12 +108,12 @@ public: //LightningCloud_Timer if (LightningCloud_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LIGHTNING_CLOUD); //cast twice in Heroic mode if (IsHeroic()) - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LIGHTNING_CLOUD); LightningCloud_Timer = 15000+rand()%10000; @@ -122,7 +122,7 @@ public: //LungBurst_Timer if (LungBurst_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_LUNG_BURST); LungBurst_Timer = 7000+rand()%5000; } else LungBurst_Timer -=diff; @@ -130,12 +130,12 @@ public: //EnvelopingWinds_Timer if (EnvelopingWinds_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ENVELOPING_WINDS); //cast twice in Heroic mode if (IsHeroic()) - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ENVELOPING_WINDS); EnvelopingWinds_Timer = 10000+rand()%5000; } else EnvelopingWinds_Timer -=diff; @@ -158,7 +158,7 @@ public: struct mob_coilfang_waterelementalAI : public ScriptedAI { - mob_coilfang_waterelementalAI(Creature *c) : ScriptedAI(c) {} + mob_coilfang_waterelementalAI(Creature* c) : ScriptedAI(c) {} uint32 WaterBoltVolley_Timer; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 4129438f140..556a0310f38 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -60,7 +60,7 @@ public: struct boss_mekgineer_steamriggerAI : public ScriptedAI { - boss_mekgineer_steamriggerAI(Creature *c) : ScriptedAI(c) + boss_mekgineer_steamriggerAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -137,7 +137,7 @@ public: if (Saw_Blade_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_SAW_BLADE); else DoCast(me->getVictim(), SPELL_SAW_BLADE); @@ -204,7 +204,7 @@ public: struct mob_steamrigger_mechanicAI : public ScriptedAI { - mob_steamrigger_mechanicAI(Creature *c) : ScriptedAI(c) + mob_steamrigger_mechanicAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index ffe7265a566..d29fa5fbec4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -54,7 +54,7 @@ public: struct mob_naga_distillerAI : public ScriptedAI { - mob_naga_distillerAI(Creature *c) : ScriptedAI(c) + mob_naga_distillerAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -112,7 +112,7 @@ public: struct boss_warlord_kalithreshAI : public ScriptedAI { - boss_warlord_kalithreshAI(Creature *c) : ScriptedAI(c) + boss_warlord_kalithreshAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -191,7 +191,7 @@ public: //Impale_Timer if (Impale_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_IMPALE); Impale_Timer = 7500+rand()%5000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp index d9a8b629d68..f39e1e35bb7 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp @@ -40,7 +40,7 @@ public: struct boss_hungarfenAI : public ScriptedAI { - boss_hungarfenAI(Creature *c) : ScriptedAI(c) + boss_hungarfenAI(Creature* c) : ScriptedAI(c) { } @@ -75,7 +75,7 @@ public: if (Mushroom_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) me->SummonCreature(17990, pTarget->GetPositionX()+(rand()%8), pTarget->GetPositionY()+(rand()%8), pTarget->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000); else me->SummonCreature(17990, me->GetPositionX()+(rand()%8), me->GetPositionY()+(rand()%8), me->GetPositionZ(), float(rand()%5), TEMPSUMMON_TIMED_DESPAWN, 22000); @@ -85,7 +85,7 @@ public: if (AcidGeyser_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_ACID_GEYSER); AcidGeyser_Timer = 10000+rand()%7500; } else AcidGeyser_Timer -= diff; @@ -112,7 +112,7 @@ public: struct mob_underbog_mushroomAI : public ScriptedAI { - mob_underbog_mushroomAI(Creature *c) : ScriptedAI(c) {} + mob_underbog_mushroomAI(Creature* c) : ScriptedAI(c) {} bool Stop; uint32 Grow_Timer; diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp index 00559eeec99..5899de455b9 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_the_black_stalker.cpp @@ -47,7 +47,7 @@ public: struct boss_the_black_stalkerAI : public ScriptedAI { - boss_the_black_stalkerAI(Creature *c) : ScriptedAI(c) + boss_the_black_stalkerAI(Creature* c) : ScriptedAI(c) { } @@ -75,12 +75,12 @@ public: void EnterCombat(Unit* /*who*/) {} - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { if (summon && summon->GetEntry() == ENTRY_SPORE_STRIDER) { Striders.push_back(summon->GetGUID()); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) summon->AI()->AttackStart(pTarget); else if (me->getVictim()) @@ -91,7 +91,7 @@ public: void JustDied(Unit* /*who*/) { for (std::list<uint64>::const_iterator i = Striders.begin(); i != Striders.end(); ++i) - if (Creature *strider = Unit::GetCreature(*me, *i)) + if (Creature* strider = Unit::GetCreature(*me, *i)) strider->DisappearAndDie(); } @@ -125,7 +125,7 @@ public: { if (LevitatedTarget_Timer <= diff) { - if (Unit *pTarget = Unit::GetUnit(*me, LevitatedTarget)) + if (Unit* pTarget = Unit::GetUnit(*me, LevitatedTarget)) { if (!pTarget->HasAura(SPELL_LEVITATE)) { @@ -150,7 +150,7 @@ public: } if (Levitate_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) { DoCast(pTarget, SPELL_LEVITATE); LevitatedTarget = pTarget->GetGUID(); @@ -163,7 +163,7 @@ public: // Chain Lightning if (ChainLightning_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CHAIN_LIGHTNING); ChainLightning_Timer = 7000; } else ChainLightning_Timer -= diff; @@ -171,7 +171,7 @@ public: // Static Charge if (StaticCharge_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 30, true)) DoCast(pTarget, SPELL_STATIC_CHARGE); StaticCharge_Timer = 10000; } else StaticCharge_Timer -= diff; diff --git a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp index 67dfd42815b..1ea7b0ad91e 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_gruul.cpp @@ -66,7 +66,7 @@ public: struct boss_gruulAI : public ScriptedAI { - boss_gruulAI(Creature *c) : ScriptedAI(c) + boss_gruulAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -197,7 +197,7 @@ public: // Hurtful Strike if (m_uiHurtfulStrike_Timer <= uiDiff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); + Unit* pTarget = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); if (pTarget && me->IsWithinMeleeRange(me->getVictim())) DoCast(pTarget, SPELL_HURTFUL_STRIKE); @@ -221,7 +221,7 @@ public: // Cave In if (m_uiCaveIn_Timer <= uiDiff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_CAVE_IN); if (m_uiCaveIn_StaticTimer >= 4000) diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index b1b19898161..c175c0baa8c 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -118,7 +118,7 @@ public: struct boss_high_king_maulgarAI : public ScriptedAI { - boss_high_king_maulgarAI(Creature *c) : ScriptedAI(c) + boss_high_king_maulgarAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); for (uint8 i = 0; i < 4; ++i) @@ -149,7 +149,7 @@ public: Phase2 = false; - Creature *pCreature = NULL; + Creature* pCreature = NULL; for (uint8 i = 0; i < 4; ++i) { if (Council[i]) @@ -186,7 +186,7 @@ public: DoScriptText(RAND(SAY_OGRE_DEATH1, SAY_OGRE_DEATH2, SAY_OGRE_DEATH3, SAY_OGRE_DEATH4), me); } - void EnterCombat(Unit *who) + void EnterCombat(Unit* who) { StartEvent(who); } @@ -203,7 +203,7 @@ public: } } - void StartEvent(Unit *who) + void StartEvent(Unit* who) { if (!pInstance) return; @@ -223,7 +223,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); if (pTarget) { @@ -280,7 +280,7 @@ public: //Charging_Timer if (Charging_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) { @@ -317,7 +317,7 @@ public: struct boss_olm_the_summonerAI : public ScriptedAI { - boss_olm_the_summonerAI(Creature *c) : ScriptedAI(c) + boss_olm_the_summonerAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -354,7 +354,7 @@ public: } } - void EnterCombat(Unit *who) + void EnterCombat(Unit* who) { if (pInstance) { @@ -367,7 +367,7 @@ public: { if (pInstance) { - Creature *Maulgar = NULL; + Creature* Maulgar = NULL; Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); if (Maulgar) @@ -383,7 +383,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); if (pTarget) { @@ -419,7 +419,7 @@ public: //DeathCoil Timer /need correct timer if (DeathCoil_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) DoCast(pTarget, SPELL_DEATH_COIL); @@ -445,7 +445,7 @@ public: struct boss_kiggler_the_crazedAI : public ScriptedAI { - boss_kiggler_the_crazedAI(Creature *c) : ScriptedAI(c) + boss_kiggler_the_crazedAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -482,7 +482,7 @@ public: { if (pInstance) { - Creature *Maulgar = NULL; + Creature* Maulgar = NULL; Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); if (Maulgar) @@ -498,7 +498,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); if (pTarget) { @@ -520,7 +520,7 @@ public: //GreaterPolymorph_Timer if (GreaterPolymorph_Timer <= diff) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget) DoCast(pTarget, SPELL_GREATER_POLYMORPH); @@ -567,7 +567,7 @@ public: struct boss_blindeye_the_seerAI : public ScriptedAI { - boss_blindeye_the_seerAI(Creature *c) : ScriptedAI(c) + boss_blindeye_the_seerAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -602,7 +602,7 @@ public: { if (pInstance) { - Creature *Maulgar = NULL; + Creature* Maulgar = NULL; Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); if (Maulgar) @@ -618,7 +618,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); if (pTarget) { @@ -677,7 +677,7 @@ public: struct boss_krosh_firehandAI : public ScriptedAI { - boss_krosh_firehandAI(Creature *c) : ScriptedAI(c) + boss_krosh_firehandAI(Creature* c) : ScriptedAI(c) { pInstance = c->GetInstanceScript(); } @@ -712,7 +712,7 @@ public: { if (pInstance) { - Creature *Maulgar = NULL; + Creature* Maulgar = NULL; Maulgar = (Unit::GetCreature((*me), pInstance->GetData64(DATA_MAULGAR))); if (Maulgar) @@ -728,7 +728,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && pInstance && pInstance->GetData(DATA_MAULGAREVENT)) { - Unit *pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* pTarget = Unit::GetUnit((*me), pInstance->GetData64(DATA_MAULGAREVENT_TANK)); if (pTarget) { @@ -765,9 +765,9 @@ public: //BlastWave_Timer if (BlastWave_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; std::list<HostileReference *> t_list = me->getThreatManager().getThreatList(); - std::vector<Unit *> target_list; + std::vector<Unit* > target_list; for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp index f07f559df8e..f290c0f8125 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp @@ -81,7 +81,7 @@ class boss_broggok : public CreatureScript } } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { summoned->setFaction(16); summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index a409351ddd2..7953ac48fc7 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -136,7 +136,7 @@ class boss_kelidan_the_breaker : public CreatureScript } for (uint8 i=0; i<5; ++i) { - Creature *channeler = Unit::GetCreature(*me, Channelers[i]); + Creature* channeler = Unit::GetCreature(*me, Channelers[i]); if (who && channeler && !channeler->isInCombat()) channeler->AI()->AttackStart(who); } @@ -146,7 +146,7 @@ class boss_kelidan_the_breaker : public CreatureScript { for (uint8 i=0; i<5; ++i) { - Creature *channeler = Unit::GetCreature(*me, Channelers[i]); + Creature* channeler = Unit::GetCreature(*me, Channelers[i]); if (channeler && channeler->isAlive()) return; } @@ -155,14 +155,14 @@ class boss_kelidan_the_breaker : public CreatureScript me->AI()->AttackStart(killer); } - uint64 GetChanneled(Creature *channeler1) + uint64 GetChanneled(Creature* channeler1) { SummonChannelers(); if (!channeler1) return 0; uint8 i; for (i=0; i<5; ++i) { - Creature *channeler = Unit::GetCreature(*me, Channelers[i]); + Creature* channeler = Unit::GetCreature(*me, Channelers[i]); if (channeler && channeler->GetGUID() == channeler1->GetGUID()) break; } @@ -173,7 +173,7 @@ class boss_kelidan_the_breaker : public CreatureScript { for (uint8 i=0; i<5; ++i) { - Creature *channeler = Unit::GetCreature(*me, Channelers[i]); + Creature* channeler = Unit::GetCreature(*me, Channelers[i]); if (!channeler || channeler->isDead()) channeler = me->SummonCreature(ENTRY_CHANNELER, ShadowmoonChannelers[i][0], ShadowmoonChannelers[i][1], ShadowmoonChannelers[i][2], ShadowmoonChannelers[i][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); if (channeler) @@ -317,7 +317,7 @@ class mob_shadowmoon_channeler : public CreatureScript void EnterCombat(Unit* who) { - if (Creature *Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) + if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerEngaged(who); if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(true); @@ -326,7 +326,7 @@ class mob_shadowmoon_channeler : public CreatureScript void JustDied(Unit* Killer) { - if (Creature *Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) + if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->ChannelerDied(Killer); } @@ -337,10 +337,10 @@ class mob_shadowmoon_channeler : public CreatureScript if (check_Timer <= diff) { if (!me->IsNonMeleeSpellCasted(false)) - if (Creature *Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) + if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) { uint64 channeler = CAST_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me); - if (Unit *channeled = Unit::GetUnit(*me, channeler)) + if (Unit* channeled = Unit::GetUnit(*me, channeler)) DoCast(channeled, SPELL_CHANNELING); } check_Timer = 5000; @@ -352,7 +352,7 @@ class mob_shadowmoon_channeler : public CreatureScript if (MarkOfShadow_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_MARK_OF_SHADOW); MarkOfShadow_Timer = 15000+rand()%5000; } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp index 2c559c9bf34..a457d06809a 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp @@ -122,7 +122,7 @@ class boss_the_maker : public CreatureScript if (ExplodingBreaker_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_EXPLODING_BREAKER); ExplodingBreaker_Timer = 4000+rand()%8000; } @@ -132,7 +132,7 @@ class boss_the_maker : public CreatureScript /* // Disabled until Core Support for mind control if (domination_timer_timer <= diff) { - Unit *pTarget; + Unit* pTarget; pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0); DoCast(pTarget, SPELL_DOMINATION); diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 85f8c394fb2..17a2ab8d8d7 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -192,7 +192,7 @@ class boss_omor_the_unscarred : public CreatureScript { DoScriptText(SAY_CURSE, me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoCast(pTarget, SPELL_TREACHEROUS_AURA); Aura_Timer = 8000+rand()%8000; @@ -203,7 +203,7 @@ class boss_omor_the_unscarred : public CreatureScript if (Shadowbolt_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (pTarget) pTarget = me->getVictim(); diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index f3675e4f40b..88997f8aad9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -106,7 +106,7 @@ class boss_nazan : public CreatureScript void EnterCombat(Unit* /*who*/) {} - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned && summoned->GetEntry() == ENTRY_LIQUID_FIRE) { @@ -117,7 +117,7 @@ class boss_nazan : public CreatureScript } } - void SpellHitTarget(Unit *pTarget, const SpellEntry* entry) + void SpellHitTarget(Unit* pTarget, const SpellEntry* entry) { if (pTarget && entry->Id == uint32(SPELL_FIREBALL)) me->SummonCreature(ENTRY_LIQUID_FIRE, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), pTarget->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 30000); @@ -139,7 +139,7 @@ class boss_nazan : public CreatureScript if (flight) // phase 1 - the flight { - Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID); + Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID); if (Fly_Timer < diff || !(Vazruden && Vazruden->isAlive() && Vazruden->HealthAbovePct(20))) { flight = false; @@ -319,7 +319,7 @@ class boss_vazruden_the_herald : public CreatureScript { if (summoned) { - Creature *Nazan = Unit::GetCreature(*me, NazanGUID); + Creature* Nazan = Unit::GetCreature(*me, NazanGUID); if (!Nazan) Nazan = me->FindNearestCreature(ENTRY_NAZAN, 5000); if (Nazan) @@ -328,7 +328,7 @@ class boss_vazruden_the_herald : public CreatureScript NazanGUID = 0; } - Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID); + Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID); if (!Vazruden) Vazruden = me->FindNearestCreature(ENTRY_VAZRUDEN, 5000); if (Vazruden) @@ -424,8 +424,8 @@ class boss_vazruden_the_herald : public CreatureScript default: // adds do the job now if (check <= diff) { - Creature *Nazan = Unit::GetCreature(*me, NazanGUID); - Creature *Vazruden = Unit::GetCreature(*me, VazrudenGUID); + Creature* Nazan = Unit::GetCreature(*me, NazanGUID); + Creature* Vazruden = Unit::GetCreature(*me, VazrudenGUID); if ((Nazan && Nazan->isAlive()) || (Vazruden && Vazruden->isAlive())) { if ((Nazan && Nazan->getVictim()) || (Vazruden && Vazruden->getVictim())) @@ -482,7 +482,7 @@ class mob_hellfire_sentry : public CreatureScript void JustDied(Unit* who) { - if (Creature *herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD, 150)) + if (Creature* herald = me->FindNearestCreature(ENTRY_VAZRUDEN_HERALD, 150)) CAST_AI(boss_vazruden_the_herald::boss_vazruden_the_heraldAI, herald->AI())->SentryDownBy(who); } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp index c8163e19da5..97d57f10ad5 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp @@ -131,7 +131,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript { DoScriptText(SAY_SURGE, me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SURGE); Surge_Timer = 5000+rand()%8000; diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 793d49e8cae..09f0001aa82 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -151,12 +151,12 @@ class mob_abyssal : public CreatureScript { DoZoneInCombat(); } - void AttackStart(Unit *who) + void AttackStart(Unit* who) { if (!trigger) ScriptedAI::AttackStart(who); } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!trigger) ScriptedAI::MoveInLineOfSight(who); @@ -290,7 +290,7 @@ class boss_magtheridon : public CreatureScript } //function to interrupt channeling and debuff clicker with mind exh(used if second person clicks with same cube or after dispeling/ending shadow grasp DoT) - void DebuffClicker(Unit *clicker) + void DebuffClicker(Unit* clicker) { if (!clicker || !clicker->isAlive()) return; @@ -307,7 +307,7 @@ class boss_magtheridon : public CreatureScript // if not - apply mind exhaustion and delete from clicker's list for (CubeMap::iterator i = Cube.begin(); i != Cube.end(); ++i) { - Unit *clicker = Unit::GetUnit(*me, (*i).second); + Unit* clicker = Unit::GetUnit(*me, (*i).second); if (!clicker || !clicker->HasAura(SPELL_SHADOW_GRASP)) { DebuffClicker(clicker); @@ -346,7 +346,7 @@ class boss_magtheridon : public CreatureScript void MoveInLineOfSight(Unit* /*who*/) {} - void AttackStart(Unit *who) + void AttackStart(Unit* who) { if (!me->HasUnitState(UNIT_STAT_STUNNED)) ScriptedAI::AttackStart(who); @@ -426,11 +426,11 @@ class boss_magtheridon : public CreatureScript if (Blaze_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { float x, y, z; pTarget->GetPosition(x, y, z); - Creature *summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (summon) { CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(2); @@ -460,11 +460,11 @@ class boss_magtheridon : public CreatureScript { if (Debris_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { float x, y, z; pTarget->GetPosition(x, y, z); - Creature *summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (summon) CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(1); } @@ -536,7 +536,7 @@ class mob_hellfire_channeler : public CreatureScript DoCast(me, SPELL_SHADOW_GRASP_C, false); } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { summon->AI()->AttackStart(me->getVictim()); } @@ -577,7 +577,7 @@ class mob_hellfire_channeler : public CreatureScript if (Fear_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_FEAR); Fear_Timer = 25000 + rand()%15000; } @@ -586,7 +586,7 @@ class mob_hellfire_channeler : public CreatureScript if (Infernal_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_BURNING_ABYSSAL, true); Infernal_Timer = 30000 + rand()%10000; } @@ -611,7 +611,7 @@ public: { } - bool OnGossipHello(Player *pPlayer, GameObject* pGO) + bool OnGossipHello(Player* pPlayer, GameObject* pGO) { InstanceScript* pInstance = pGO->GetInstanceScript(); @@ -620,7 +620,7 @@ public: if (pInstance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS) return true; - Creature *Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON)); + Creature* Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON)); if (!Magtheridon || !Magtheridon->isAlive()) return true; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index b29d41070bc..72bb21e6b89 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -182,7 +182,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript } } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!IntroOnce && me->IsWithinDistInMap(who, 50.0f)) { @@ -208,7 +208,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript DoScriptText(RAND(SAY_AGGRO_1, SAY_AGGRO_2, SAY_AGGRO_3), me); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { summoned->setFaction(16); summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -277,7 +277,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript { if (ShadowFissure_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_SHADOW_FISSURE); ShadowFissure_Timer = urand(7500, 15000); } @@ -286,7 +286,7 @@ class boss_grand_warlock_nethekurse : public CreatureScript if (DeathCoil_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_DEATH_COIL); DeathCoil_Timer = urand(15000, 20000); } @@ -342,7 +342,7 @@ class mob_fel_orc_convert : public CreatureScript { if (pInstance->GetData64(DATA_NETHEKURSE)) { - Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)); + Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE)); if (pKurse && me->IsWithinDist(pKurse, 45.0f)) { CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonAggro(); @@ -363,7 +363,7 @@ class mob_fel_orc_convert : public CreatureScript if (pInstance->GetData(TYPE_NETHEKURSE) != IN_PROGRESS) return; if (pInstance->GetData64(DATA_NETHEKURSE)) - if (Creature *pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE))) + if (Creature* pKurse = Unit::GetCreature(*me, pInstance->GetData64(DATA_NETHEKURSE))) CAST_AI(boss_grand_warlock_nethekurse::boss_grand_warlock_nethekurseAI, pKurse->AI())->DoYellForPeonDeath(); } } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 44397fe4299..5d3fe13757f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -221,15 +221,15 @@ class boss_warbringer_omrogg : public CreatureScript void DoYellForThreat() { - Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID); - Unit *pRightHead = Unit::GetUnit(*me, RightHeadGUID); + Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID); + Unit* pRightHead = Unit::GetUnit(*me, RightHeadGUID); if (!pLeftHead || !pRightHead) return; ithreat = rand()%4; - Unit *source = (pLeftHead->GetEntry() == Threat[ithreat].creature ? pLeftHead : pRightHead); + Unit* source = (pLeftHead->GetEntry() == Threat[ithreat].creature ? pLeftHead : pRightHead); DoScriptText(Threat[ithreat].id, source); @@ -242,7 +242,7 @@ class boss_warbringer_omrogg : public CreatureScript me->SummonCreature(NPC_LEFT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0); me->SummonCreature(NPC_RIGHT_HEAD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0); - if (Unit *pLeftHead = Unit::GetUnit(*me, LeftHeadGUID)) + if (Unit* pLeftHead = Unit::GetUnit(*me, LeftHeadGUID)) { iaggro = rand()%3; @@ -256,7 +256,7 @@ class boss_warbringer_omrogg : public CreatureScript pInstance->SetData(TYPE_OMROGG, IN_PROGRESS); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned->GetEntry() == NPC_LEFT_HEAD) LeftHeadGUID = summoned->GetGUID(); @@ -279,7 +279,7 @@ class boss_warbringer_omrogg : public CreatureScript ikilling = rand()%2; - Unit *source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead); + Unit* source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead); switch(ikilling) { @@ -331,7 +331,7 @@ class boss_warbringer_omrogg : public CreatureScript if (ThreatYell2) { - Unit *source = (pLeftHead->GetEntry() == ThreatDelay2[ithreat].creature ? pLeftHead : pRightHead); + Unit* source = (pLeftHead->GetEntry() == ThreatDelay2[ithreat].creature ? pLeftHead : pRightHead); DoScriptText(ThreatDelay2[ithreat].id, source); ThreatYell2 = false; @@ -339,7 +339,7 @@ class boss_warbringer_omrogg : public CreatureScript if (ThreatYell) { - Unit *source = (pLeftHead->GetEntry() == ThreatDelay1[ithreat].creature ? pLeftHead : pRightHead); + Unit* source = (pLeftHead->GetEntry() == ThreatDelay1[ithreat].creature ? pLeftHead : pRightHead); DoScriptText(ThreatDelay1[ithreat].id, source); ThreatYell = false; @@ -348,7 +348,7 @@ class boss_warbringer_omrogg : public CreatureScript if (KillingYell) { - Unit *source = (pLeftHead->GetEntry() == KillingDelay[ikilling].creature ? pLeftHead : pRightHead); + Unit* source = (pLeftHead->GetEntry() == KillingDelay[ikilling].creature ? pLeftHead : pRightHead); DoScriptText(KillingDelay[ikilling].id, source); KillingYell = false; @@ -383,7 +383,7 @@ class boss_warbringer_omrogg : public CreatureScript if (ResetThreat_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoYellForThreat(); DoResetThreat(); diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index 018aefaa3d1..a3cac32c06f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -113,7 +113,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { switch(summoned->GetEntry()) { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 8fa39447198..67b67f61742 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -151,10 +151,10 @@ class boss_alar : public CreatureScript pInstance->SetData(DATA_ALAREVENT, DONE); } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { if (summon->GetEntry() == CREATURE_EMBER_OF_ALAR) - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) summon->AI()->AttackStart(pTarget); } @@ -283,7 +283,7 @@ class boss_alar : public CreatureScript WaitTimer = 4000; return; case WE_DIVE: - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { me->RemoveAurasDueToSpell(SPELL_DIVE_BOMB_VISUAL); DoCast(pTarget, SPELL_DIVE_BOMB, true); @@ -371,7 +371,7 @@ class boss_alar : public CreatureScript { if (Charge_Timer <= diff) { - Unit *pTarget= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); + Unit* pTarget= SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true); if (pTarget) DoCast(pTarget, SPELL_CHARGE); Charge_Timer = 30000; @@ -403,7 +403,7 @@ class boss_alar : public CreatureScript if (FlamePatch_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { Creature* Summoned = me->SummonCreature(CREATURE_FLAME_PATCH_ALAR, pTarget->GetPositionX(), pTarget->GetPositionY(), pTarget->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 120000); if (Summoned) @@ -436,7 +436,7 @@ class boss_alar : public CreatureScript } else { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = me->SelectNearestTargetInAttackDistance(5); if (pTarget) me->AI()->AttackStart(pTarget); diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index e894cd2be78..b14803a9214 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -171,7 +171,7 @@ class boss_high_astromancer_solarian : public CreatureScript Creature* Summoned = me->SummonCreature(entry, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); if (Summoned) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) Summoned->AI()->AttackStart(pTarget); Summons.Summon(Summoned); @@ -227,7 +227,7 @@ class boss_high_astromancer_solarian : public CreatureScript if (Wrath_Timer <= diff) { me->InterruptNonMeleeSpells(false); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true)) DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true); Wrath_Timer = 20000+rand()%5000; } @@ -243,7 +243,7 @@ class boss_high_astromancer_solarian : public CreatureScript } else { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (!me->HasInArc(2.5f, pTarget)) pTarget = me->getVictim(); if (pTarget) @@ -446,7 +446,7 @@ class mob_solarium_priest : public CreatureScript if (healTimer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; switch (urand(0, 1)) { case 0: diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 5c4f3cb959a..a2d0fbd5ba7 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -175,11 +175,11 @@ struct advisorbase_ai : public ScriptedAI //reset encounter if (m_pInstance && (m_pInstance->GetData(DATA_KAELTHASEVENT) == 1 || m_pInstance->GetData(DATA_KAELTHASEVENT) == 3)) - if (Creature *Kaelthas = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_KAELTHAS))) + if (Creature* Kaelthas = Unit::GetCreature((*me), m_pInstance->GetData64(DATA_KAELTHAS))) Kaelthas->AI()->EnterEvadeMode(); } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!who || FakeDeath || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; @@ -343,7 +343,7 @@ class boss_kaelthas : public CreatureScript { for (uint8 i = 0; i < MAX_ADVISORS; ++i) { - if (Creature *pCreature = Unit::GetCreature((*me), m_auiAdvisorGuid[i])) + if (Creature* pCreature = Unit::GetCreature((*me), m_auiAdvisorGuid[i])) { pCreature->Respawn(); pCreature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -376,7 +376,7 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) AttackStart(pTarget); } @@ -395,7 +395,7 @@ class boss_kaelthas : public CreatureScript } } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!me->HasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() && me->IsHostileTo(who) && who->isInAccessiblePlaceFor(me)) @@ -446,7 +446,7 @@ class boss_kaelthas : public CreatureScript } } - void SummonedCreatureDespawn(Creature *summon) {summons.Despawn(summon);} + void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);} void JustDied(Unit* /*Killer*/) { @@ -474,7 +474,7 @@ class boss_kaelthas : public CreatureScript { case 1: { - Unit *pTarget = NULL; + Unit* pTarget = NULL; Creature* Advisor = NULL; //Subphase switch @@ -683,9 +683,9 @@ class boss_kaelthas : public CreatureScript if (PhaseSubphase == 0) { //Respawn advisors - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); - Creature *Advisor; + Creature* Advisor; for (uint8 i = 0; i < MAX_ADVISORS; ++i) { Advisor = Unit::GetCreature((*me), m_auiAdvisorGuid[i]); @@ -714,7 +714,7 @@ class boss_kaelthas : public CreatureScript me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) AttackStart(pTarget); Phase_Timer = 30000; @@ -1031,7 +1031,7 @@ class boss_thaladred_the_darkener : public CreatureScript advisorbase_ai::Reset(); } - void EnterCombat(Unit *who) + void EnterCombat(Unit* who) { if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; @@ -1064,7 +1064,7 @@ class boss_thaladred_the_darkener : public CreatureScript //Gaze_Timer if (Gaze_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { DoResetThreat(); me->AddThreat(pTarget, 5000000.0f); @@ -1124,7 +1124,7 @@ class boss_lord_sanguinar : public CreatureScript advisorbase_ai::Reset(); } - void EnterCombat(Unit *who) + void EnterCombat(Unit* who) { if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; @@ -1221,7 +1221,7 @@ class boss_grand_astromancer_capernian : public CreatureScript } } - void EnterCombat(Unit *who) + void EnterCombat(Unit* who) { if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; @@ -1266,7 +1266,7 @@ class boss_grand_astromancer_capernian : public CreatureScript //Conflagration_Timer if (Conflagration_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); if (pTarget && me->IsWithinDistInMap(pTarget, 30)) @@ -1283,7 +1283,7 @@ class boss_grand_astromancer_capernian : public CreatureScript if (ArcaneExplosion_Timer <= diff) { bool InMeleeRange = false; - Unit *pTarget = NULL; + Unit* pTarget = NULL; std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { @@ -1345,7 +1345,7 @@ class boss_master_engineer_telonicus : public CreatureScript DoScriptText(SAY_TELONICUS_DEATH, me); } - void EnterCombat(Unit *who) + void EnterCombat(Unit* who) { if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; @@ -1380,7 +1380,7 @@ class boss_master_engineer_telonicus : public CreatureScript //RemoteToy_Timer if (RemoteToy_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(pTarget, SPELL_REMOTE_TOY); RemoteToy_Timer = 10000+rand()%5000; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index e348ac5aab4..a16f2d16cfe 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -118,9 +118,9 @@ class boss_void_reaver : public CreatureScript // Arcane Orb if (ArcaneOrb_Timer <= diff) { - Unit *pTarget = NULL; + Unit* pTarget = NULL; std::list<HostileReference *> t_list = me->getThreatManager().getThreatList(); - std::vector<Unit *> target_list; + std::vector<Unit* > target_list; for (std::list<HostileReference *>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) { pTarget = Unit::GetUnit(*me, (*itr)->getUnitGuid()); diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index d82edd7391e..8c5abbcadc0 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -233,7 +233,7 @@ class mob_ragin_flames : public CreatureScript if (!onlyonce) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) me->GetMotionMaster()->MoveChase(pTarget); onlyonce = true; } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index f4eacb9bf3c..056b46a38fd 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -110,11 +110,11 @@ class boss_pathaleon_the_calculator : public CreatureScript summons.DespawnAll(); } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { summons.Summon(summon); } - void SummonedCreatureDespawn(Creature *summon) + void SummonedCreatureDespawn(Creature* summon) { summons.Despawn(summon); } @@ -129,7 +129,7 @@ class boss_pathaleon_the_calculator : public CreatureScript { for (uint8 i = 0; i < 3; ++i) { - Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); + Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0); Creature* Wraith = me->SummonCreature(21062, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); if (pTarget && Wraith) Wraith->AI()->AttackStart(pTarget); @@ -158,7 +158,7 @@ class boss_pathaleon_the_calculator : public CreatureScript if (Domination_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) { DoScriptText(RAND(SAY_DOMINATION_1, SAY_DOMINATION_2), me); DoCast(pTarget, SPELL_DOMINATION); @@ -233,7 +233,7 @@ class mob_nether_wraith : public CreatureScript if (ArcaneMissiles_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_ARCANE_MISSILES); else DoCast(me->getVictim(), SPELL_ARCANE_MISSILES); diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 57d9cacd5a6..2d2ac51a317 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -310,7 +310,7 @@ class npc_warden_mellichar : public CreatureScript void AttackStart(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (IsRunning) return; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 75a1d3b51a0..b0580df3e42 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -102,7 +102,7 @@ class boss_harbinger_skyriss : public CreatureScript ManaBurn_Timer = 25000; } - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!Intro) return; @@ -119,7 +119,7 @@ class boss_harbinger_skyriss : public CreatureScript pInstance->SetData(TYPE_HARBINGERSKYRISS, DONE); } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { if (!summon) return; @@ -128,7 +128,7 @@ class boss_harbinger_skyriss : public CreatureScript else summon->SetHealth(summon->CountPctFromMaxHealth(66)); if (me->getVictim()) - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) summon->AI()->AttackStart(pTarget); } @@ -173,7 +173,7 @@ class boss_harbinger_skyriss : public CreatureScript break; case 2: DoScriptText(SAY_AGGRO, me); - if (Unit *mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR))) + if (Unit* mellic = Unit::GetUnit(*me, pInstance->GetData64(DATA_MELLICHAR))) { //should have a better way to do this. possibly spell exist. mellic->setDeathState(JUST_DIED); @@ -208,7 +208,7 @@ class boss_harbinger_skyriss : public CreatureScript if (MindRend_Timer <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_MIND_REND); else DoCast(me->getVictim(), SPELL_MIND_REND); @@ -225,7 +225,7 @@ class boss_harbinger_skyriss : public CreatureScript DoScriptText(RAND(SAY_FEAR_1, SAY_FEAR_2), me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_FEAR); else DoCast(me->getVictim(), SPELL_FEAR); @@ -242,7 +242,7 @@ class boss_harbinger_skyriss : public CreatureScript DoScriptText(RAND(SAY_MIND_1, SAY_MIND_2), me); - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, SPELL_DOMINATION); else DoCast(me->getVictim(), SPELL_DOMINATION); @@ -259,7 +259,7 @@ class boss_harbinger_skyriss : public CreatureScript if (me->IsNonMeleeSpellCasted(false)) return; - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1)) DoCast(pTarget, H_SPELL_MANA_BURN); ManaBurn_Timer = 16000+rand()%16000; diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index 56377818eae..3a91b23599a 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -85,7 +85,7 @@ class boss_high_botanist_freywinn : public CreatureScript DoScriptText(SAY_AGGRO, me); } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { if (summoned->GetEntry() == ENTRY_FRAYER) Adds_List.push_back(summoned->GetGUID()); @@ -146,7 +146,7 @@ class boss_high_botanist_freywinn : public CreatureScript { for (std::list<uint64>::iterator itr = Adds_List.begin(); itr != Adds_List.end(); ++itr) { - if (Unit *temp = Unit::GetUnit(*me, *itr)) + if (Unit* temp = Unit::GetUnit(*me, *itr)) { if (!temp->isAlive()) { diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp index 6e2ba1ad4d7..e8adc8659c4 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp @@ -159,7 +159,7 @@ class boss_laj : public CreatureScript { } - void JustSummoned(Creature *summon) + void JustSummoned(Creature* summon) { if (summon && me->getVictim()) summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 2fccfd0eddc..df6da33ad43 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -96,7 +96,7 @@ class mob_warp_splinter_treant : public CreatureScript { if (WarpGuid && check_Timer <= diff) { - if (Unit *Warp = Unit::GetUnit(*me, WarpGuid)) + if (Unit* Warp = Unit::GetUnit(*me, WarpGuid)) { if (me->IsWithinMeleeRange(Warp, 2.5f)) { @@ -184,7 +184,7 @@ class boss_warp_splinter : public CreatureScript float Y = Treant_Spawn_Pos_Y + TREANT_SPAWN_DIST * sin(angle); float O = - me->GetAngle(X, Y); - if (Creature *pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000)) + if (Creature* pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000)) CAST_AI(mob_warp_splinter_treant::mob_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID(); } DoScriptText(RAND(SAY_SUMMON_1, SAY_SUMMON_2), me); diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index 0b8beb3edc9..d23471f596c 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -60,7 +60,7 @@ public: struct mobs_bladespire_ogreAI : public ScriptedAI { - mobs_bladespire_ogreAI(Creature *c) : ScriptedAI(c) {} + mobs_bladespire_ogreAI(Creature* c) : ScriptedAI(c) {} void Reset() { } @@ -112,7 +112,7 @@ public: struct mobs_nether_drakeAI : public ScriptedAI { - mobs_nether_drakeAI(Creature *c) : ScriptedAI(c) {} + mobs_nether_drakeAI(Creature* c) : ScriptedAI(c) {} bool IsNihil; uint32 NihilSpeech_Timer; @@ -135,7 +135,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; @@ -157,7 +157,7 @@ public: } } - void SpellHit(Unit *caster, const SpellEntry *spell) + void SpellHit(Unit* caster, const SpellEntry *spell) { if (spell->Id == SPELL_T_PHASE_MODULATOR && caster->GetTypeId() == TYPEID_PLAYER) { @@ -237,7 +237,7 @@ public: if (ManaBurn_Timer <= diff) { - Unit *pTarget = me->getVictim(); + Unit* pTarget = me->getVictim(); if (pTarget && pTarget->getPowerType() == POWER_MANA) DoCast(pTarget, SPELL_MANA_BURN); ManaBurn_Timer = 8000+rand()%8000; @@ -277,13 +277,13 @@ public: struct npc_daranelleAI : public ScriptedAI { - npc_daranelleAI(Creature *c) : ScriptedAI(c) {} + npc_daranelleAI(Creature* c) : ScriptedAI(c) {} void Reset() { } void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (who->GetTypeId() == TYPEID_PLAYER) { diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp index 8a0a6fd4478..0126bf3eb1b 100644 --- a/src/server/scripts/Outland/hellfire_peninsula.cpp +++ b/src/server/scripts/Outland/hellfire_peninsula.cpp @@ -406,7 +406,7 @@ public: struct npc_wounded_blood_elfAI : public npc_escortAI { - npc_wounded_blood_elfAI(Creature *c) : npc_escortAI(c) {} + npc_wounded_blood_elfAI(Creature* c) : npc_escortAI(c) {} void WaypointReached(uint32 i) { diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index e7f1f01b670..c9cfc7dc03a 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -56,7 +56,7 @@ public: { bool Spawn; - mob_shattered_rumblerAI(Creature *c) : ScriptedAI(c) {} + mob_shattered_rumblerAI(Creature* c) : ScriptedAI(c) {} void Reset() { @@ -65,7 +65,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void SpellHit(Unit *Hitter, const SpellEntry *Spellkind) + void SpellHit(Unit* Hitter, const SpellEntry *Spellkind) { if (Spellkind->Id == 32001 && !Spawn) { @@ -149,7 +149,7 @@ public: struct mob_lumpAI : public ScriptedAI { - mob_lumpAI(Creature *c) : ScriptedAI(c) + mob_lumpAI(Creature* c) : ScriptedAI(c) { bReset = false; } @@ -177,7 +177,7 @@ public: AttackStart(pAttacker); } - void DamageTaken(Unit *done_by, uint32 & damage) + void DamageTaken(Unit* done_by, uint32 & damage) { if (done_by->GetTypeId() == TYPEID_PLAYER && me->HealthBelowPctDamaged(30, damage)) { @@ -259,7 +259,7 @@ public: struct mob_sunspring_villagerAI : public ScriptedAI { - mob_sunspring_villagerAI(Creature *c) : ScriptedAI(c) {} + mob_sunspring_villagerAI(Creature* c) : ScriptedAI(c) {} void Reset() { @@ -762,7 +762,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!who) return; @@ -805,7 +805,7 @@ public: struct mob_sparrowhawkAI : public ScriptedAI { - mob_sparrowhawkAI(Creature *c) : ScriptedAI(c) {} + mob_sparrowhawkAI(Creature* c) : ScriptedAI(c) {} uint32 Check_Timer; uint64 PlayerGUID; @@ -818,7 +818,7 @@ public: PlayerGUID = 0; fleeing = false; } - void AttackStart(Unit *who) + void AttackStart(Unit* who) { if (PlayerGUID) return; @@ -828,7 +828,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (!who || PlayerGUID) return; @@ -877,7 +877,7 @@ public: ScriptedAI::UpdateAI(diff); } - void SpellHit(Unit *caster, const SpellEntry *spell) + void SpellHit(Unit* caster, const SpellEntry *spell) { if (caster->GetTypeId() == TYPEID_PLAYER) { @@ -964,7 +964,7 @@ class npc_corki : public CreatureScript public: npc_corki() : CreatureScript("npc_corki") { } - CreatureAI *GetAI(Creature *creature) const + CreatureAI *GetAI(Creature* creature) const { return new npc_corkiAI(creature); } diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 3e801bd1eed..d9322384d40 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -77,7 +77,7 @@ public: struct npc_manaforge_control_consoleAI : public ScriptedAI { - npc_manaforge_control_consoleAI(Creature *c) : ScriptedAI(c) {} + npc_manaforge_control_consoleAI(Creature* c) : ScriptedAI(c) {} uint32 Event_Timer; uint32 Wave_Timer; @@ -100,7 +100,7 @@ public: void EnterCombat(Unit* /*who*/) {} - /*void SpellHit(Unit *caster, const SpellEntry *spell) + /*void SpellHit(Unit* caster, const SpellEntry *spell) { //we have no way of telling the Creature was hit by spell -> got aura applied after 10-12 seconds //then no way for the mobs to actually stop the shutdown as intended. @@ -395,7 +395,7 @@ public: struct npc_commander_dawnforgeAI : public ScriptedAI { - npc_commander_dawnforgeAI(Creature *c) : ScriptedAI(c) { Reset (); } + npc_commander_dawnforgeAI(Creature* c) : ScriptedAI(c) { Reset (); } uint64 PlayerGUID; uint64 ardonisGUID; @@ -423,7 +423,7 @@ public: void EnterCombat(Unit* /*who*/) { } - void JustSummoned(Creature *summoned) + void JustSummoned(Creature* summoned) { pathaleonGUID = summoned->GetGUID(); } @@ -431,8 +431,8 @@ public: // Emote Ardonis and Pathaleon void Turn_to_Pathaleons_Image() { - Creature *ardonis = Unit::GetCreature(*me, ardonisGUID); - Creature *pathaleon = Unit::GetCreature(*me, pathaleonGUID); + Creature* ardonis = Unit::GetCreature(*me, ardonisGUID); + Creature* pathaleon = Unit::GetCreature(*me, pathaleonGUID); Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID); if (!ardonis || !pathaleon || !pPlayer) @@ -457,7 +457,7 @@ public: //Set them back to each other void Turn_to_eachother() { - if (Unit *ardonis = Unit::GetUnit(*me, ardonisGUID)) + if (Unit* ardonis = Unit::GetUnit(*me, ardonisGUID)) { Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID); @@ -514,8 +514,8 @@ public: return; } - Unit *ardonis = Unit::GetUnit(*me, ardonisGUID); - Unit *pathaleon = Unit::GetUnit(*me, pathaleonGUID); + Unit* ardonis = Unit::GetUnit(*me, ardonisGUID); + Unit* pathaleon = Unit::GetUnit(*me, pathaleonGUID); Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID); if (!ardonis || !pPlayer) @@ -749,14 +749,14 @@ public: struct mob_phase_hunterAI : public ScriptedAI { - mob_phase_hunterAI(Creature *c) : ScriptedAI(c) {} + mob_phase_hunterAI(Creature* c) : ScriptedAI(c) {} bool Weak; bool Materialize; bool Drained; uint8 WeakPercent; - Player *pPlayer; + Player* pPlayer; uint64 PlayerGUID; uint32 ManaBurnTimer; @@ -809,7 +809,7 @@ public: for (std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr) { - if (Unit *pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid())) + if (Unit* pUnit = Unit::GetUnit(*me, (*itr)->getUnitGuid())) { if (pUnit->GetCreateMana() > 0) UnitsWithMana.push_back(pUnit); @@ -826,7 +826,7 @@ public: ManaBurnTimer = 3500; } else ManaBurnTimer -= diff; - if (Player *pPlayer = Unit::GetPlayer(*me, PlayerGUID)) // start: support for quest 10190 + if (Player* pPlayer = Unit::GetPlayer(*me, PlayerGUID)) // start: support for quest 10190 { if (!Weak && HealthBelowPct(WeakPercent) && pPlayer->GetQuestStatus(QUEST_RECHARGING_THE_BATTERIES) == QUEST_STATUS_INCOMPLETE) @@ -890,7 +890,7 @@ public: struct npc_bessyAI : public npc_escortAI { - npc_bessyAI(Creature *c) : npc_escortAI(c) {} + npc_bessyAI(Creature* c) : npc_escortAI(c) {} void JustDied(Unit* /*killer*/) { diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 7b571c5874c..c0ac25756f9 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -716,7 +716,7 @@ public: struct npc_overlord_morghorAI : public ScriptedAI { - npc_overlord_morghorAI(Creature *c) : ScriptedAI(c) {} + npc_overlord_morghorAI(Creature* c) : ScriptedAI(c) {} uint64 PlayerGUID; uint64 IllidanGUID; @@ -1298,7 +1298,7 @@ public: switch(slayer->GetTypeId()) { case TYPEID_UNIT: - if (Unit *owner = slayer->GetOwner()) + if (Unit* owner = slayer->GetOwner()) if (owner->GetTypeId() == TYPEID_PLAYER) CAST_PLR(owner)->GroupEventHappens(QUEST_BATTLE_OF_THE_CRIMSON_WATCH, me); break; @@ -1541,7 +1541,7 @@ public: { if (SpellTimer1 <= diff) { - if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) + if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (pTarget->GetTypeId() == TYPEID_PLAYER) { @@ -1735,7 +1735,7 @@ public: struct npc_enraged_spiritAI : public ScriptedAI { - npc_enraged_spiritAI(Creature *c) : ScriptedAI(c) {} + npc_enraged_spiritAI(Creature* c) : ScriptedAI(c) {} void Reset() { } diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp index 7255a7432e9..f7cd1b832aa 100644 --- a/src/server/scripts/Outland/shattrath_city.cpp +++ b/src/server/scripts/Outland/shattrath_city.cpp @@ -162,7 +162,7 @@ public: me->RestoreFaction(); } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by->GetTypeId() == TYPEID_PLAYER) if (me->HealthBelowPctDamaged(20, damage)) @@ -321,7 +321,7 @@ public: struct npc_kservantAI : public npc_escortAI { public: - npc_kservantAI(Creature *c) : npc_escortAI(c) {} + npc_kservantAI(Creature* c) : npc_escortAI(c) {} void WaypointReached(uint32 i) { diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp index 92765ec61de..74615f3e27e 100644 --- a/src/server/scripts/Outland/terokkar_forest.cpp +++ b/src/server/scripts/Outland/terokkar_forest.cpp @@ -90,7 +90,7 @@ public: UnkorUnfriendly_Timer = 60000; } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by->GetTypeId() == TYPEID_PLAYER) if (me->HealthBelowPctDamaged(30, damage)) @@ -99,7 +99,7 @@ public: { for (GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) { - Player *pGroupie = itr->getSource(); + Player* pGroupie = itr->getSource(); if (pGroupie && pGroupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE && pGroupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10) @@ -169,12 +169,12 @@ public: struct mob_infested_root_walkerAI : public ScriptedAI { - mob_infested_root_walkerAI(Creature *c) : ScriptedAI(c) {} + mob_infested_root_walkerAI(Creature* c) : ScriptedAI(c) {} void Reset() { } void EnterCombat(Unit* /*who*/) { } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by && done_by->GetTypeId() == TYPEID_PLAYER) if (me->GetHealth() <= damage) @@ -202,7 +202,7 @@ public: struct npc_skywingAI : public npc_escortAI { public: - npc_skywingAI(Creature *c) : npc_escortAI(c) {} + npc_skywingAI(Creature* c) : npc_escortAI(c) {} void WaypointReached(uint32 i) { @@ -220,7 +220,7 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit *who) + void MoveInLineOfSight(Unit* who) { if (HasEscortState(STATE_ESCORT_ESCORTING)) return; @@ -264,12 +264,12 @@ public: struct mob_rotting_forest_ragerAI : public ScriptedAI { - mob_rotting_forest_ragerAI(Creature *c) : ScriptedAI(c) {} + mob_rotting_forest_ragerAI(Creature* c) : ScriptedAI(c) {} void Reset() { } void EnterCombat(Unit* /*who*/) { } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit* done_by, uint32 &damage) { if (done_by->GetTypeId() == TYPEID_PLAYER) if (me->GetHealth() <= damage) @@ -304,7 +304,7 @@ public: struct mob_netherweb_victimAI : public ScriptedAI { - mob_netherweb_victimAI(Creature *c) : ScriptedAI(c) {} + mob_netherweb_victimAI(Creature* c) : ScriptedAI(c) {} void Reset() { } void EnterCombat(Unit* /*who*/) { } @@ -667,7 +667,7 @@ public: struct npc_akunoAI : public npc_escortAI { - npc_akunoAI(Creature *c) : npc_escortAI(c) {} + npc_akunoAI(Creature* c) : npc_escortAI(c) {} void WaypointReached(uint32 i) { |
