diff options
author | win32 <> | 2010-01-21 13:48:27 +0200 |
---|---|---|
committer | win32 <> | 2010-01-21 13:48:27 +0200 |
commit | 2572e9ef8eacdd5944e8a63cf313c8a3c9ac7faf (patch) | |
tree | 9f0fedf87c181ea9a851754e70b3336769bea8f2 /src | |
parent | 1c310c887b40c8a415f4eb10c5aa7319c6855f4a (diff) |
* Add support for basedmg and baserangeddmg values in creature_classlevelstats.
* Remove mindmg, maxdmg, attackpower and ranged field in creature_template and add Dmg_Mod, Rangeddmg_Mod field.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Creature.cpp | 19 | ||||
-rw-r--r-- | src/game/Creature.h | 30 | ||||
-rw-r--r-- | src/game/ObjectMgr.cpp | 6 | ||||
-rw-r--r-- | src/game/StatSystem.cpp | 4 | ||||
-rw-r--r-- | src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp | 22 | ||||
-rw-r--r-- | src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp | 7 | ||||
-rw-r--r-- | src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp | 14 | ||||
-rw-r--r-- | src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp | 7 | ||||
-rw-r--r-- | src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp | 7 | ||||
-rw-r--r-- | src/scripts/world/npcs_special.cpp | 4 | ||||
-rw-r--r-- | src/shared/Database/SQLStorage.cpp | 4 |
11 files changed, 90 insertions, 34 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 29ed9983cd2..4b6e8186801 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1107,15 +1107,24 @@ void Creature::SelectLevel(const CreatureInfo *cinfo) //damage float damagemod = 1.0f;//_GetDamageMod(rank); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + float attackpower = stats->GenerateAttackPower(cinfo); - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg * damagemod); - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg * damagemod); + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, mindmg * damagemod); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, maxdmg * damagemod); - SetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE,cinfo->minrangedmg * damagemod); - SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE,cinfo->maxrangedmg * damagemod); + SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, attackpower * damagemod); - SetModifierValue(UNIT_MOD_ATTACK_POWER, BASE_VALUE, cinfo->attackpower * damagemod); + // ranged damage + float minrangeddmg = stats->GenerateRangedDmg(cinfo) / 2.5f; + float maxrangeddmg = stats->GenerateRangedDmg(cinfo) - mindmg; + float rangedattackpower = (minrangeddmg + maxrangeddmg) / 2 * 0.3; + SetFloatValue(UNIT_FIELD_MINRANGEDDAMAGE, minrangeddmg * damagemod); + SetFloatValue(UNIT_FIELD_MAXRANGEDDAMAGE, maxrangeddmg * damagemod); + + SetModifierValue(UNIT_MOD_ATTACK_POWER_RANGED, BASE_VALUE, rangedattackpower * damagemod); } float Creature::_GetHealthMod(int32 Rank) diff --git a/src/game/Creature.h b/src/game/Creature.h index ad8dfc2b01c..d3bee8d2eca 100644 --- a/src/game/Creature.h +++ b/src/game/Creature.h @@ -89,10 +89,7 @@ struct CreatureInfo float speed; float scale; uint32 rank; - float mindmg; - float maxdmg; uint32 dmgschool; - uint32 attackpower; float dmg_multiplier; uint32 baseattacktime; uint32 rangeattacktime; @@ -104,9 +101,6 @@ struct CreatureInfo uint32 trainer_spell; uint32 trainer_class; uint32 trainer_race; - float minrangedmg; - float maxrangedmg; - uint32 rangedattackpower; uint32 type; // enum CreatureType values uint32 type_flags; // enum CreatureTypeFlags mask values uint32 lootid; @@ -129,6 +123,8 @@ struct CreatureInfo float ModHealth; float ModMana; float ModArmor; + float ModDmg; + float ModRangedDmg; bool RacialLeader; uint32 questItems[6]; uint32 movementId; @@ -175,6 +171,8 @@ struct TRINITY_DLL_SPEC CreatureBaseStats uint32 BaseHealth[MAX_CREATURE_BASE_HP]; uint32 BaseMana; uint32 BaseArmor; + uint32 BaseDmg; + uint32 BaseRangedDmg; // Helpers @@ -197,6 +195,26 @@ struct TRINITY_DLL_SPEC CreatureBaseStats return uint32((BaseArmor * info->ModArmor) + 0.5f); } + uint32 GenerateMinDmg(CreatureInfo const* info) const + { + return uint32((BaseDmg * (info->baseattacktime / 1000.0f) / 2.5f) * info->ModDmg + 0.5f); + } + + uint32 GenerateMaxDmg(CreatureInfo const* info) const + { + return uint32((BaseDmg * (info->baseattacktime / 1000) - GenerateMinDmg(info)) * info->ModDmg + 0.5f); + } + + uint32 GenerateAttackPower(CreatureInfo const* info) const + { + return uint32(((GenerateMinDmg(info) + GenerateMaxDmg(info)) / 2.0f * 0.3f) * info->ModDmg + 0.5f); + } + + uint32 GenerateRangedDmg(CreatureInfo const* info) const + { + return uint32((BaseDmg * (info->baseattacktime / 1000.0f) * info->ModRangedDmg) + 0.5f); + } + static CreatureBaseStats const* GetBaseStats(uint32 level, uint8 unitClass); }; diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 7c2c2e6a658..3416fcff41d 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -8917,7 +8917,7 @@ CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint32 level, uint8 uni void ObjectMgr::LoadCreatureClassLevelStats() { - QueryResult *result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basemana, basearmor FROM creature_classlevelstats"); + QueryResult *result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basemana, basearmor, basedmg, baserangeddmg FROM creature_classlevelstats"); if (!result) { @@ -8941,6 +8941,8 @@ void ObjectMgr::LoadCreatureClassLevelStats() stats.BaseHealth[i] = fields[i + 2].GetUInt32(); stats.BaseMana = fields[5].GetUInt32(); stats.BaseArmor = fields[6].GetUInt32(); + stats.BaseDmg = fields[7].GetUInt32(); + stats.BaseRangedDmg = fields[8].GetUInt32(); if (stats.Level > STRONG_MAX_LEVEL) { @@ -8987,6 +8989,8 @@ void ObjectMgr::LoadCreatureClassLevelStats() CreatureBaseStats new_stats = CreatureBaseStats(); new_stats.BaseArmor = 1; + new_stats.BaseDmg = 1; + new_stats.BaseRangedDmg = 1; for (uint8 j = 0; j < MAX_CREATURE_BASE_HP; ++j) new_stats.BaseHealth[j] = 1; new_stats.BaseMana = 0; diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 7197779fdfd..b5895fbb2e6 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -25,6 +25,7 @@ #include "SharedDefines.h" #include "SpellAuras.h" #include "SpellAuraEffects.h" +#include "ObjectMgr.h" /*####################################### ######## ######## @@ -865,7 +866,8 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType) float weapon_maxdamage = GetWeaponDamageRange(attType, MAXDAMAGE); /* difference in AP between current attack power and base value from DB */ - float att_pwr_change = GetTotalAttackPowerValue(attType) - GetCreatureInfo()->attackpower; + CreatureBaseStats const* stats = objmgr.GetCreatureBaseStats(getLevel(), GetCreatureInfo()->unit_class); + float att_pwr_change = GetTotalAttackPowerValue(attType) - stats->GenerateAttackPower(GetCreatureInfo()); float base_value = GetModifierValue(unitMod, BASE_VALUE) + (att_pwr_change * GetAPMultiplier(attType, false) / 14.0f); float base_pct = GetModifierValue(unitMod, BASE_PCT); float total_value = GetModifierValue(unitMod, TOTAL_VALUE); diff --git a/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp b/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp index dcba83ab249..6a40cecacb6 100644 --- a/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp +++ b/src/scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp @@ -270,8 +270,11 @@ struct TRINITY_DLL_DECL boss_malchezaarAI : public ScriptedAI //damage const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, cinfo->mindmg); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, cinfo->maxdmg); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, mindmg); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, maxdmg); m_creature->UpdateDamagePhysical(BASE_ATTACK); } @@ -393,15 +396,18 @@ struct TRINITY_DLL_DECL boss_malchezaarAI : public ScriptedAI //damage const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, 2*cinfo->mindmg); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 2*cinfo->maxdmg); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, 2 * mindmg); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, 2 * maxdmg); m_creature->UpdateDamagePhysical(BASE_ATTACK); - m_creature->SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, cinfo->mindmg); - m_creature->SetBaseWeaponDamage(OFF_ATTACK, MAXDAMAGE, cinfo->maxdmg); + m_creature->SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, mindmg); + m_creature->SetBaseWeaponDamage(OFF_ATTACK, MAXDAMAGE, maxdmg); //Sigh, updating only works on main attack, do it manually .... - m_creature->SetFloatValue(UNIT_FIELD_MINOFFHANDDAMAGE, cinfo->mindmg); - m_creature->SetFloatValue(UNIT_FIELD_MAXOFFHANDDAMAGE, cinfo->maxdmg); + m_creature->SetFloatValue(UNIT_FIELD_MINOFFHANDDAMAGE, mindmg); + m_creature->SetFloatValue(UNIT_FIELD_MAXOFFHANDDAMAGE, maxdmg); m_creature->SetAttackTime(OFF_ATTACK, (m_creature->GetAttackTime(BASE_ATTACK)*150)/100); } diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp index 7cea97bb7c2..05ab5c81447 100644 --- a/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp +++ b/src/scripts/eastern_kingdoms/zulgurub/boss_arlokk.cpp @@ -234,8 +234,11 @@ struct TRINITY_DLL_DECL boss_arlokkAI : public ScriptedAI m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35))); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35))); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (mindmg +((mindmg/100) * 35))); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (maxdmg +((maxdmg/100) * 35))); m_creature->UpdateDamagePhysical(BASE_ATTACK); if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0)) diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp index e4b12ffb972..e240ae5db9a 100644 --- a/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp +++ b/src/scripts/eastern_kingdoms/zulgurub/boss_marli.cpp @@ -145,8 +145,11 @@ struct TRINITY_DLL_DECL boss_marliAI : public ScriptedAI DoScriptText(SAY_TRANSFORM, m_creature); DoCast(m_creature, SPELL_SPIDER_FORM); const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35))); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35))); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (mindmg +((mindmg/100) * 35))); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (maxdmg +((maxdmg/100) * 35))); m_creature->UpdateDamagePhysical(BASE_ATTACK); DoCast(m_creature->getVictim(), SPELL_ENVOLWINGWEB); @@ -185,8 +188,11 @@ struct TRINITY_DLL_DECL boss_marliAI : public ScriptedAI { m_creature->SetDisplayId(15220); const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 1))); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 1))); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (mindmg +((mindmg/100) * 1))); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (maxdmg +((maxdmg/100) * 1))); m_creature->UpdateDamagePhysical(BASE_ATTACK); PhaseTwo = false; diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp index e7002673cd3..3f8b49c8970 100644 --- a/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp +++ b/src/scripts/eastern_kingdoms/zulgurub/boss_thekal.cpp @@ -185,8 +185,11 @@ struct TRINITY_DLL_DECL boss_thekalAI : public ScriptedAI m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); m_creature->SetHealth(int(m_creature->GetMaxHealth()*1.0)); const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 40))); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 40))); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (mindmg +((mindmg/100) * 40))); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (maxdmg +((maxdmg/100) * 40))); m_creature->UpdateDamagePhysical(BASE_ATTACK); DoResetThreat(); PhaseTwo = true; diff --git a/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp b/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp index 3b094b74b1e..5ea03ab4615 100644 --- a/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp +++ b/src/scripts/eastern_kingdoms/zulgurub/boss_venoxis.cpp @@ -148,8 +148,11 @@ struct TRINITY_DLL_DECL boss_venoxisAI : public ScriptedAI DoCast(m_creature, SPELL_SNAKE_FORM); m_creature->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.00f); const CreatureInfo *cinfo = m_creature->GetCreatureInfo(); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 25))); - m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 25))); + const CreatureBaseStats *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), cinfo->unit_class); + float mindmg = stats->GenerateMinDmg(cinfo); + float maxdmg = stats->GenerateMaxDmg(cinfo); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (mindmg +((mindmg/100) * 25))); + m_creature->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (maxdmg +((maxdmg/100) * 25))); m_creature->UpdateDamagePhysical(BASE_ATTACK); DoResetThreat(); PhaseTwo = true; diff --git a/src/scripts/world/npcs_special.cpp b/src/scripts/world/npcs_special.cpp index a57507f9c6a..93e68d074e1 100644 --- a/src/scripts/world/npcs_special.cpp +++ b/src/scripts/world/npcs_special.cpp @@ -1580,6 +1580,7 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI SpellTimer = 0; CreatureInfo const *Info = m_creature->GetCreatureInfo(); + CreatureBaseStats const *stats = ((CreatureBaseStats*)m_creature)->GetBaseStats(m_creature->getLevel(), Info->unit_class); if (Info->Entry == C_VIPER) IsViper = true; @@ -1588,8 +1589,9 @@ struct TRINITY_DLL_DECL npc_snake_trap_serpentsAI : public ScriptedAI //Add delta to make them not all hit the same time uint32 delta = (rand() % 7) * 100; + float attackpower = stats->GenerateAttackPower(Info); m_creature->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, Info->baseattacktime + delta); - m_creature->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , Info->attackpower); + m_creature->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , attackpower); } //Redefined for random target selection: diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp index e36297ed35b..efe00b9c0f6 100644 --- a/src/shared/Database/SQLStorage.cpp +++ b/src/shared/Database/SQLStorage.cpp @@ -27,8 +27,8 @@ extern DatabasePostgre WorldDatabase; extern DatabaseMysql WorldDatabase; #endif -const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifffliiiiiiiliiis"; -const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifffliiiiiiiliiii"; +const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiffiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisiifffffliiiiiiiliiis"; +const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiffiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiisiifffffliiiiiiiliiii"; const char CreatureDataAddonInfofmt[]="iiiiiis"; const char CreatureModelfmt[]="iffbi"; const char CreatureInfoAddonInfofmt[]="iiiiiis"; |