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authormaximius <none@none>2009-09-10 20:07:55 -0700
committermaximius <none@none>2009-09-10 20:07:55 -0700
commit3441e4ef391e0096dbb3ceb6742c99f4fd994d0d (patch)
tree89770b9ac7466cab54dbe9be2f0b923ee7ce06ff /src
parentb287288888eabd719068e24c355ff1dc2c1810b2 (diff)
*world_script_texts cleanup (that was a great way to kill an hour).. The Storm King's Vengeance (Quest) by manuel
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/bindings/scripts/scripts/northrend/zuldrak.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/northrend/zuldrak.cpp b/src/bindings/scripts/scripts/northrend/zuldrak.cpp
index dfeec6b6e3d..e6ee642e787 100644
--- a/src/bindings/scripts/scripts/northrend/zuldrak.cpp
+++ b/src/bindings/scripts/scripts/northrend/zuldrak.cpp
@@ -168,6 +168,44 @@ CreatureAI* GetAI_npc_captured_rageclaw(Creature* pCreature)
return new npc_captured_rageclawAI (pCreature);
}
+/*####
+## npc_gymer
+####*/
+
+#define GOSSIP_ITEM_G "I'm ready, Gymer. Let's go!"
+
+enum
+{
+ QUEST_STORM_KING_VENGEANCE = 12919,
+ SPELL_GYMER = 55568
+};
+
+ bool GossipHello_npc_gymer(Player *pPlayer, Creature *pCreature)
+ {
+ if (pCreature->isQuestGiver())
+ pPlayer->PrepareQuestMenu(pCreature->GetGUID());
+ pPlayer->SEND_GOSSIP_MENU(pCreature->GetNpcTextId(), pCreature->GetGUID());
+
+ if (pPlayer->GetQuestStatus(QUEST_STORM_KING_VENGEANCE) == QUEST_STATUS_INCOMPLETE)
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_G, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ pPlayer->SEND_GOSSIP_MENU(13640, pCreature->GetGUID());
+ }
+
+ return true;
+ }
+
+ bool GossipSelect_npc_gymer(Player *pPlayer, Creature *pCreature, uint32 uiSender, uint32 uiAction)
+ {
+ if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ {
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_GYMER, true);
+ }
+
+ return true;
+ }
+
void AddSC_zuldrak()
{
Script *newscript;
@@ -181,4 +219,10 @@ void AddSC_zuldrak()
newscript->Name="npc_captured_rageclaw";
newscript->GetAI = &GetAI_npc_captured_rageclaw;
newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name = "npc_gymer";
+ newscript->pGossipHello = &GossipHello_npc_gymer;
+ newscript->pGossipSelect = &GossipSelect_npc_gymer;
+ newscript->RegisterSelf();
}