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authormegamage <none@none>2009-05-28 18:29:59 -0500
committermegamage <none@none>2009-05-28 18:29:59 -0500
commit451471d438e234698a91f15d63b17df3ec3327f4 (patch)
tree15b987eab348e2adef11e9a729b84405f58df5da /src
parentcfa2e223c03b2b6fbc7bce39ba942ebbecd95c5a (diff)
[7904] Change creature damage calculation formula. Author: Seizerkiller
* Add new creature_template field `dmg_multiplier` * Make attackpower include in creature damage not dependent from attack speed. NOTE: included in sql update recalculation for creature damage related fields only make temporary possible usable values. Real values need revisited by DB devs for correctness. --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Creature.h1
-rw-r--r--src/game/StatSystem.cpp10
-rw-r--r--src/shared/Database/SQLStorage.cpp4
3 files changed, 7 insertions, 8 deletions
diff --git a/src/game/Creature.h b/src/game/Creature.h
index 9c94fa64423..eaf76942e58 100644
--- a/src/game/Creature.h
+++ b/src/game/Creature.h
@@ -200,6 +200,7 @@ struct CreatureInfo
float maxdmg;
uint32 dmgschool;
uint32 attackpower;
+ float dmg_multiplier;
uint32 baseattacktime;
uint32 rangeattacktime;
uint32 unit_flags; // enum UnitFlags mask values
diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp
index 4cf93760957..87bd8a46825 100644
--- a/src/game/StatSystem.cpp
+++ b/src/game/StatSystem.cpp
@@ -842,16 +842,14 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType)
float weapon_mindamage = GetWeaponDamageRange(attType, MINDAMAGE);
float weapon_maxdamage = GetWeaponDamageRange(attType, MAXDAMAGE);
- //This formula is not correct
- //The correct one is (Damage_from_AttackPower + Base_Weapon_Damage) * Multiplier
- //We do not know the multiplier, so we assume attack power is about 25% damage
- //float base_value = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType)/ 14.0f * att_speed;
float base_value = GetModifierValue(unitMod, BASE_VALUE)
+ (weapon_mindamage + weapon_maxdamage) / 6
* GetTotalAttackPowerValue(attType) / (getLevel() * 5);
+ //float base_value = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType);
float base_pct = GetModifierValue(unitMod, BASE_PCT);
float total_value = GetModifierValue(unitMod, TOTAL_VALUE);
float total_pct = GetModifierValue(unitMod, TOTAL_PCT);
+ float dmg_multiplier = GetCreatureInfo()->dmg_multiplier;
if(!CanUseAttackType(attType))
{
@@ -859,8 +857,8 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType)
weapon_maxdamage = 0;
}
- float mindamage = ((base_value + weapon_mindamage) * base_pct + total_value) * total_pct ;
- float maxdamage = ((base_value + weapon_maxdamage) * base_pct + total_value) * total_pct ;
+ float mindamage = ((base_value + weapon_mindamage) * base_pct + total_value) * total_pct * dmg_multiplier;
+ float maxdamage = ((base_value + weapon_maxdamage) * base_pct + total_value) * total_pct * dmg_multiplier;
switch(attType)
{
diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp
index 67091174c77..8274ccb0cd9 100644
--- a/src/shared/Database/SQLStorage.cpp
+++ b/src/shared/Database/SQLStorage.cpp
@@ -27,8 +27,8 @@ extern DatabasePostgre WorldDatabase;
extern DatabaseMysql WorldDatabase;
#endif
-const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiis";
-const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiiiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiii";
+const char CreatureInfosrcfmt[]="iiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiis";
+const char CreatureInfodstfmt[]="iiiiiisssiiiiiiiiiiffiffiifiiiiiiiiiffiiiiiiiiiiiiiiiiiiiiiiiisiifflliiii";
const char CreatureDataAddonInfofmt[]="iiiiiiis";
const char CreatureModelfmt[]="iffbi";
const char CreatureInfoAddonInfofmt[]="iiiiiiis";