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authorraczman <none@none>2010-02-17 00:22:11 +0100
committerraczman <none@none>2010-02-17 00:22:11 +0100
commit9dad3d2a99c678a52e8c1269a666dd044391bbe3 (patch)
tree2a554e4bde71cdc7c76e026c03e5b92628a60f2c /src
parent6cdacbd313fa6f426ada895feead584797ff8caf (diff)
Removed debug comments that weren't meant to leave dev repo.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/BattleGroundSA.cpp32
1 files changed, 3 insertions, 29 deletions
diff --git a/src/game/BattleGroundSA.cpp b/src/game/BattleGroundSA.cpp
index ce2e9e0611e..f1ba5157f8e 100644
--- a/src/game/BattleGroundSA.cpp
+++ b/src/game/BattleGroundSA.cpp
@@ -24,24 +24,9 @@
#include "ObjectMgr.h"
#include "WorldPacket.h"
-/*
- The crap needs shitload of DB data fixed, will paste it here:
-
- Cannons:
- update creature_template set IconName = "Gunner" where entry = 27894;
- UPDATE `creature_template` SET `vehicleid`=160 WHERE `entry`=27894;
- ^^ Sniffed by el manuel, should be good.
- UPDATE `creature_template` SET `spell1`=49872 WHERE `entry`=27894;
- UPDATE `creature_template` set `unit_flags`=`unit_flags`|4 WHERE `entry`=27894;
-
- UPDATE `creature_template` SET `vehicleid`=158 WHERE `entry`=28781;
- UPDATE `creature_template` set `spell1=49872 where `entry`=32795;
- UPDATE `creature_template` set `spell1=52338,`spell2`=60206 where `entry`=32796;
- */
BattleGroundSA::BattleGroundSA()
{
- //TODO FIX ME!
m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_BG_SA_START_TWO_MINUTES;
m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_BG_SA_START_ONE_MINUTE;
m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_BG_SA_START_HALF_MINUTE;
@@ -53,7 +38,7 @@ BattleGroundSA::BattleGroundSA()
BattleGroundSA::~BattleGroundSA()
{
- sLog.outError("SOTA ZDYCHA: \n%u %u\n %u %u",BG_SA_MAXOBJ,m_BgObjects.size(),BG_SA_MAXNPC,m_BgCreatures.size());
+
}
void BattleGroundSA::Reset()
@@ -79,7 +64,7 @@ bool BattleGroundSA::ResetObjs()
uint32 atF = BG_SA_Factions[attackers];
uint32 defF = BG_SA_Factions[attackers ? TEAM_ALLIANCE : TEAM_HORDE];
- sLog.outError("SOTA: Attacking team: %u %u %u",attackers,atF,defF);
+
for(uint8 i = 0; i <BG_SA_MAXOBJ; i++)
DelObject(i);
@@ -100,8 +85,7 @@ bool BattleGroundSA::ResetObjs()
BG_SA_ObjSpawnlocs[i][2],BG_SA_ObjSpawnlocs[i][3],
0,0,0,0,RESPAWN_ONE_DAY))
return false;
- else
- sLog.outError("SOTA: object %u spawned",i);
+
}
GetBGObject(BG_SA_TITAN_RELIC)->SetUInt32Value(GAMEOBJECT_FACTION, defF);
@@ -159,7 +143,6 @@ bool BattleGroundSA::ResetObjs()
else
{
GraveyardStatus[i] = ((attackers == TEAM_HORDE )? TEAM_ALLIANCE : TEAM_HORDE);
- sLog.outError("SOTA: Spawning GY %u %f %f %f team %u",i,sg->x,sg->y,sg->z,GraveyardStatus[i]);
if(!AddSpiritGuide(i + BG_SA_MAXNPC, sg->x, sg->y, sg->z, BG_SA_GYOrientation[i], ((attackers == TEAM_HORDE )? ALLIANCE : HORDE) ))
{
sLog.outError("SOTA: couldn't spawn GY: %u",i);
@@ -231,7 +214,6 @@ void BattleGroundSA::StartShips()
{
if(ShipsStarted)
return;
- sLog.outError("SOTA: Starting boats!");
DoorOpen(BG_SA_BOAT_ONE);
DoorOpen(BG_SA_BOAT_TWO);
@@ -322,9 +304,6 @@ void BattleGroundSA::FillInitialWorldStates(WorldPacket& data)
uint32 ally_attacks = uint32(attackers == TEAM_ALLIANCE ? 1 : 0);
uint32 horde_attacks = uint32(attackers == TEAM_HORDE ? 1 : 0);
- for(uint8 i = 0; i < BG_SA_MAX_GY; i++)
- sLog.outError("UWS: %u",GraveyardStatus[i]);
-
data << uint32(BG_SA_ANCIENT_GATEWS) << uint32(GateStatus[BG_SA_ANCIENT_GATE]);
data << uint32(BG_SA_YELLOW_GATEWS) << uint32(GateStatus[BG_SA_YELLOW_GATE]);
data << uint32(BG_SA_GREEN_GATEWS) << uint32(GateStatus[BG_SA_GREEN_GATE]);
@@ -441,7 +420,6 @@ void BattleGroundSA::TeleportPlayers()
void BattleGroundSA::EventPlayerDamagedGO(Player* plr, GameObject* go, uint32 event)
{
- sLog.outError("SOTA: EventGO %u",event);
switch(event)
{
@@ -540,7 +518,6 @@ void BattleGroundSA::DestroyGate(uint32 i, Player* pl)
if(i < 5)
DelObject(i+9);
- sLog.outError("SOTA: gate %u destroyed!",i+1);
UpdateWorldState(uws, GateStatus[i]);
UpdatePlayerScore(pl,SCORE_DESTROYED_WALL, 1);
}
@@ -625,7 +602,6 @@ void BattleGroundSA::CaptureGraveyard(BG_SA_Graveyards i)
switch(i)
{
case BG_SA_LEFT_CAPTURABLE_GY:
- sLog.outError("LEFT GY");
SpawnBGObject(BG_SA_LEFT_FLAG,RESPAWN_ONE_DAY);
npc = BG_SA_NPC_RIGSPARK;
AddCreature(BG_SA_NpcEntries[npc], npc, attackers,
@@ -635,7 +611,6 @@ void BattleGroundSA::CaptureGraveyard(BG_SA_Graveyards i)
UpdateWorldState(BG_SA_LEFT_GY_HORDE, (GraveyardStatus[i] == TEAM_ALLIANCE? 0:1));
break;
case BG_SA_RIGHT_CAPTURABLE_GY:
- sLog.outError("RIGHT GY");
SpawnBGObject(BG_SA_RIGHT_FLAG, RESPAWN_ONE_DAY);
npc = BG_SA_NPC_SPARKLIGHT;
AddCreature(BG_SA_NpcEntries[npc], npc, attackers,
@@ -662,7 +637,6 @@ void BattleGroundSA::EventPlayerUsedGO(Player* Source, GameObject* object)
if(object->GetEntry() == BG_SA_ObjEntries[BG_SA_TITAN_RELIC])
{
- sLog.outError("SOTA: Match ended.");
if(Source->GetTeamId() == attackers)
{