diff options
author | maximius <none@none> | 2009-11-04 19:18:24 -0800 |
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committer | maximius <none@none> | 2009-11-04 19:18:24 -0800 |
commit | aa7ae0ebb0144737cd4ba15348bfce99e937ea6b (patch) | |
tree | 91fc6d226fd630105231f7d13091abd3694f93bf /src | |
parent | 93f3d2744023bf3565dffd3d4875571406f9999b (diff) |
*Typo
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/LootMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp index 8555995b6dd..2fca3981268 100644 --- a/src/game/LootMgr.cpp +++ b/src/game/LootMgr.cpp @@ -864,7 +864,7 @@ void LootTemplate::LootGroup::Process(Loot& loot, uint16 lootMode) const if (item != NULL && item->lootmode & lootMode) // only add this item if roll succeeds and the mode matches { for (LootItemList::const_iterator _item = loot.items.begin(); _item != loot.items.end(); ++_item) - if (_item->itemid == i->itemid) + if (_item->itemid == item->itemid) return; // Never add the same item twice loot.AddItem(*item); |