diff options
author | Machiavelli <none@none> | 2009-08-20 18:24:45 +0200 |
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committer | Machiavelli <none@none> | 2009-08-20 18:24:45 +0200 |
commit | c674463df46244762e1de2197604fde54d855c1c (patch) | |
tree | 212d953fccdf4fa00ee9669071fea94298bfa117 /src | |
parent | 1302b3b7a9f4f808b9f3df7d6451b98456c0feb3 (diff) |
* Change .die command handler so that the user can get credit for the kill
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Level3.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 061aebcd62a..326f1ea6c65 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -4223,8 +4223,7 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/) if( target->isAlive() ) { - //m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - m_session->GetPlayer()->Kill(target); + m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } return true; |