diff options
| author | KingPin <none@none> | 2008-10-20 12:59:45 -0500 | 
|---|---|---|
| committer | KingPin <none@none> | 2008-10-20 12:59:45 -0500 | 
| commit | cdb7fd43eef1a4577da1af9012d302b0cd2de5bb (patch) | |
| tree | 9ae1be3f5958265703d9701ac4b796c70c29ec99 /src | |
| parent | 35f378aef9e2da3b24b2adb182f165d52da6a09b (diff) | |
[svn] * Minor code fixes
* Move account related functions from ObjectMgr to AccountMgr and drop duplicate functions - source mangos
* recognize the dummy spells 38637, 38638 and 38639 as negative - source mangos
* added new command ".reload all_locales". Now all locales_* tables can be reloaded - source mangos
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/game/AccountMgr.cpp | 30 | ||||
| -rw-r--r-- | src/game/AccountMgr.h | 3 | ||||
| -rw-r--r-- | src/game/Chat.cpp | 8 | ||||
| -rw-r--r-- | src/game/Chat.h | 7 | ||||
| -rw-r--r-- | src/game/Level2.cpp | 12 | ||||
| -rw-r--r-- | src/game/Level3.cpp | 67 | ||||
| -rw-r--r-- | src/game/ObjectMgr.cpp | 54 | ||||
| -rw-r--r-- | src/game/ObjectMgr.h | 3 | ||||
| -rw-r--r-- | src/game/SharedDefines.h | 4 | ||||
| -rw-r--r-- | src/game/SpellEffects.cpp | 2 | ||||
| -rw-r--r-- | src/game/SpellMgr.cpp | 3 | ||||
| -rw-r--r-- | src/trinitycore/CliRunnable.cpp | 4 | 
12 files changed, 138 insertions, 59 deletions
diff --git a/src/game/AccountMgr.cpp b/src/game/AccountMgr.cpp index b9bd00bb2cb..5deae7a75f9 100644 --- a/src/game/AccountMgr.cpp +++ b/src/game/AccountMgr.cpp @@ -18,7 +18,7 @@   * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA   */ -#include "AccountMgr.h" +#include "AccountAccessor.h"  #include "Database/DatabaseEnv.h"  #include "ObjectMgr.h"  #include "Player.h" @@ -81,7 +81,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accid)              uint64 guid = MAKE_NEW_GUID(guidlo, 0, HIGHGUID_PLAYER);              // kick if player currently -            if(Player* p = objmgr.GetPlayer(guid)) +            if(Player* p = ObjectAccessor::FindPlayer(guid))              {                  WorldSession* s = p->GetSession();                  s->KickPlayer();                            // mark session to remove at next session list update @@ -168,6 +168,32 @@ uint32 AccountMgr::GetId(std::string username)      }  } +uint32 AccountMgr::GetSecurity(uint32 acc_id) +{ +    QueryResult *result = loginDatabase.PQuery("SELECT gmlevel FROM account WHERE id = '%u'", acc_id); +    if(result) +    { +        uint32 sec = (*result)[0].GetUInt32(); +        delete result; +        return sec; +    } + +    return 0; +} + +bool AccountMgr::GetName(uint32 acc_id, std::string &name) +{ +    QueryResult *result = loginDatabase.PQuery("SELECT username FROM account WHERE id = '%u'", acc_id); +    if(result) +    { +        name = (*result)[0].GetCppString(); +        delete result; +        return true; +    } + +    return false; +} +  bool AccountMgr::CheckPassword(uint32 accid, std::string passwd)  {      normilizeString(passwd); diff --git a/src/game/AccountMgr.h b/src/game/AccountMgr.h index 20424094367..a5bf6adf799 100644 --- a/src/game/AccountMgr.h +++ b/src/game/AccountMgr.h @@ -50,6 +50,9 @@ class AccountMgr          bool CheckPassword(uint32 accid, std::string passwd);          uint32 GetId(std::string username); +        uint32 GetIdByGUID(const uint64 &guid) const; +        uint32 GetSecurity(uint32 acc_id); +        bool GetName(uint32 acc_id, std::string &name);          static bool normilizeString(std::string& utf8str);  }; diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 2f5eb5d71fb..1ade86026fa 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -148,6 +148,7 @@ ChatCommand * ChatHandler::getCommandTable()          { "all_scripts",    SEC_ADMINISTRATOR,  &ChatHandler::HandleReloadAllScriptsCommand,    "", NULL },          { "all_spell",      SEC_ADMINISTRATOR,  &ChatHandler::HandleReloadAllSpellCommand,      "", NULL },          { "all_item",       SEC_ADMINISTRATOR,  &ChatHandler::HandleReloadAllItemCommand,       "", NULL }, +        { "all_locales",    SEC_ADMINISTRATOR,  &ChatHandler::HandleReloadAllLocalesCommand,    "", NULL },          { "config",         SEC_ADMINISTRATOR,  &ChatHandler::HandleReloadConfigCommand,        "", NULL }, @@ -196,6 +197,12 @@ ChatCommand * ChatHandler::getCommandTable()          { "spell_scripts",               SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptsCommand,            "", NULL },          { "spell_target_position",       SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellTargetPositionCommand,     "", NULL },          { "spell_threats",               SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellThreatsCommand,            "", NULL }, +        { "locales_creature",            SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesCreatureCommand,         "", NULL }, +        { "locales_gameobject",          SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesGameobjectCommand,       "", NULL }, +        { "locales_item",                SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesItemCommand,             "", NULL }, +        { "locales_npc_text",            SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesNpcTextCommand,          "", NULL }, +        { "locales_page_text",           SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesPageTextCommand,         "", NULL }, +        { "locales_quest",               SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesQuestCommand,            "", NULL },          { "",                            SEC_ADMINISTRATOR, &ChatHandler::HandleReloadCommand,                        "", NULL },          { NULL,                          0,                 NULL,                                                     "", NULL }      }; @@ -715,6 +722,7 @@ bool ChatHandler::ShowHelpForSubCommands(ChatCommand *table, char const* cmd, ch              continue;          if( !hasStringAbbr(table[i].Name, subcmd) ) +            continue;          (list += "\n    ") += table[i].Name;      } diff --git a/src/game/Chat.h b/src/game/Chat.h index e6cbb4cb83a..686bf49eb9a 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -146,6 +146,7 @@ class ChatHandler          bool HandleReloadAllQuestCommand(const char* args);          bool HandleReloadAllScriptsCommand(const char* args);          bool HandleReloadAllSpellCommand(const char* args); +        bool HandleReloadAllLocalesCommand(const char* args);          bool HandleReloadConfigCommand(const char* args); @@ -194,6 +195,12 @@ class ChatHandler          bool HandleReloadSpellPetAurasCommand(const char* args);          bool HandleReloadPageTextsCommand(const char* args);          bool HandleReloadItemEnchantementsCommand(const char* args); +        bool HandleReloadLocalesCreatureCommand(const char* args); +        bool HandleReloadLocalesGameobjectCommand(const char* args); +        bool HandleReloadLocalesItemCommand(const char* args); +        bool HandleReloadLocalesNpcTextCommand(const char* args); +        bool HandleReloadLocalesPageTextCommand(const char* args); +        bool HandleReloadLocalesQuestCommand(const char* args);          bool HandleInstanceListBindsCommand(const char* args);          bool HandleInstanceUnbindCommand(const char* args); diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 485555e09f2..eb84bcbd1cd 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -96,7 +96,7 @@ bool ChatHandler::HandleMuteCommand(const char* args)      else      {          account_id = objmgr.GetPlayerAccountIdByGUID(guid); -        security = objmgr.GetSecurityByAccount(account_id); +        security = accmgr.GetSecurity(account_id);      }      if(security >= m_session->GetSecurity()) @@ -162,7 +162,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)      else      {          account_id = objmgr.GetPlayerAccountIdByGUID(guid); -        security = objmgr.GetSecurityByAccount(account_id); +        security = accmgr.GetSecurity(account_id);      }      if(security >= m_session->GetSecurity()) @@ -1449,7 +1449,7 @@ bool ChatHandler::HandleSetMoveTypeCommand(const char* args)      {          type_str = guid_str;          pCreature = getSelectedCreature(); -        if(!pCreature) +        if(!pCreature || pCreature->isPet())              return false;          lowguid = pCreature->GetDBTableGUIDLow();      } @@ -1595,7 +1595,7 @@ bool ChatHandler::HandleSetModelCommand(const char* args)      Creature *pCreature = getSelectedCreature(); -    if(!pCreature) +    if(!pCreature || pCreature->isPet())      {          SendSysMessage(LANG_SELECT_CREATURE);          SetSentErrorMessage(true); @@ -2212,7 +2212,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)          // No GUID provided          // -> Player must have selected a creature -        if(!target) +        if(!target || target->isPet())          {              SendSysMessage(LANG_SELECT_CREATURE);              SetSentErrorMessage(true); @@ -2296,7 +2296,7 @@ bool ChatHandler::HandleWpAddCommand(const char* args)          }          target = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT)); -        if(!target) +        if(!target || target->isPet())          {              PSendSysMessage(LANG_WAYPOINT_CREATNOTFOUND, lowguid);              SetSentErrorMessage(true); diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 050b70fce6d..9298567ccdd 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -24,6 +24,7 @@  #include "WorldSession.h"  #include "World.h"  #include "ObjectMgr.h" +#include "AccountMgr.h"  #include "PlayerDump.h"  #include "SpellMgr.h"  #include "Player.h" @@ -72,6 +73,7 @@ bool ChatHandler::HandleReloadAllCommand(const char*)      HandleReloadAllQuestCommand("");      HandleReloadAllSpellCommand("");      HandleReloadAllItemCommand(""); +    HandleReloadAllLocalesCommand("");      HandleReloadCommandCommand("");      HandleReloadReservedNameCommand(""); @@ -158,6 +160,17 @@ bool ChatHandler::HandleReloadAllItemCommand(const char*)      return true;  } +bool ChatHandler::HandleReloadAllLocalesCommand(const char* args) +{ +    HandleReloadLocalesCreatureCommand("a"); +    HandleReloadLocalesGameobjectCommand("a"); +    HandleReloadLocalesItemCommand("a"); +    HandleReloadLocalesNpcTextCommand("a"); +    HandleReloadLocalesPageTextCommand("a"); +    HandleReloadLocalesQuestCommand("a"); +    return true; +} +  bool ChatHandler::HandleReloadConfigCommand(const char* arg)  {      sLog.outString( "Re-Loading config settings..." ); @@ -600,6 +613,54 @@ bool ChatHandler::HandleReloadGameTeleCommand(const char* /*arg*/)      return true;  } +bool ChatHandler::HandleReloadLocalesCreatureCommand(const char* /*arg*/) +{ +    sLog.outString( "Re-Loading Locales Creature ..."); +    objmgr.LoadCreatureLocales(); +    SendGlobalSysMessage("DB table `locales_creature` reloaded."); +    return true; +} + +bool ChatHandler::HandleReloadLocalesGameobjectCommand(const char* /*arg*/) +{ +    sLog.outString( "Re-Loading Locales Gameobject ... "); +    objmgr.LoadGameObjectLocales(); +    SendGlobalSysMessage("DB table `locales_gameobject` reloaded."); +    return true; +} + +bool ChatHandler::HandleReloadLocalesItemCommand(const char* /*arg*/) +{ +    sLog.outString( "Re-Loading Locales Item ... "); +    objmgr.LoadItemLocales(); +    SendGlobalSysMessage("DB table `locales_item` reloaded."); +    return true; +} + +bool ChatHandler::HandleReloadLocalesNpcTextCommand(const char* /*arg*/) +{ +    sLog.outString( "Re-Loading Locales NPC Text ... "); +    objmgr.LoadNpcTextLocales(); +    SendGlobalSysMessage("DB table `locales_npc_text` reloaded."); +    return true; +} + +bool ChatHandler::HandleReloadLocalesPageTextCommand(const char* /*arg*/) +{ +    sLog.outString( "Re-Loading Locales Page Text ... "); +    objmgr.LoadPageTextLocales(); +    SendGlobalSysMessage("DB table `locales_page_text` reloaded."); +    return true; +} + +bool ChatHandler::HandleReloadLocalesQuestCommand(const char* /*arg*/) +{ +    sLog.outString( "Re-Loading Locales Quest ... "); +    objmgr.LoadQuestLocales(); +    SendGlobalSysMessage("DB table `locales_quest` reloaded."); +    return true; +} +  bool ChatHandler::HandleLoadScriptsCommand(const char* args)  {      if(!LoadScriptingModule(args)) return true; @@ -654,7 +715,7 @@ bool ChatHandler::HandleSecurityCommand(const char* args)                  return false;              }              targetAccountId = objmgr.GetPlayerAccountIdByGUID(targetGUID); -            targetSecurity = objmgr.GetSecurityByAccount(targetAccountId); +            targetSecurity = accmgr.GetSecurity(targetAccountId);          }          arg2 = strtok(NULL, " "); @@ -4954,14 +5015,14 @@ bool ChatHandler::HandleLoadPDumpCommand(const char *args)      if(!file || !acc)          return false; -    uint32 account_id = objmgr.GetAccountByAccountName(acc); +    uint32 account_id = accmgr.GetId(acc);      if(!account_id)      {          account_id = atoi(acc);          if(account_id)          {              std::string acc_name; -            if(!objmgr.GetAccountNameByAccount(account_id,acc_name)) +            if(!accmgr.GetName(account_id,acc_name))                  return false;          }          else diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 7affe141f89..653049f5256 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -39,6 +39,7 @@  #include "GameEvent.h"  #include "Spell.h"  #include "Chat.h" +#include "AccountMgr.h"  #include "InstanceSaveMgr.h"  #include "SpellAuras.h"  #include "Util.h" @@ -320,6 +321,7 @@ void ObjectMgr::SendAuctionWonMail( AuctionEntry *auction )          {              bidder_accId = GetPlayerAccountIdByGUID(bidder_guid);              bidder_security = GetSecurityByAccount(bidder_accId); +            bidder_security = accmgr.GetSecurity(bidder_accId);              if(bidder_security > SEC_PLAYER )               // not do redundant DB requests              { @@ -504,6 +506,8 @@ CreatureInfo const* ObjectMgr::GetCreatureTemplate(uint32 id)  void ObjectMgr::LoadCreatureLocales()  { +    mCreatureLocaleMap.clear(); +          QueryResult *result = WorldDatabase.Query("SELECT entry,name_loc1,subname_loc1,name_loc2,subname_loc2,name_loc3,subname_loc3,name_loc4,subname_loc4,name_loc5,subname_loc5,name_loc6,subname_loc6,name_loc7,subname_loc7,name_loc8,subname_loc8 FROM locales_creature");      if(!result) @@ -1297,46 +1301,6 @@ uint32 ObjectMgr::GetPlayerAccountIdByGUID(const uint64 &guid) const      return 0;  } -uint32 ObjectMgr::GetSecurityByAccount(uint32 acc_id) const -{ -    QueryResult *result = loginDatabase.PQuery("SELECT gmlevel FROM account WHERE id = '%u'", acc_id); -    if(result) -    { -        uint32 sec = (*result)[0].GetUInt32(); -        delete result; -        return sec; -    } - -    return 0; -} - -bool ObjectMgr::GetAccountNameByAccount(uint32 acc_id, std::string &name) const -{ -    QueryResult *result = loginDatabase.PQuery("SELECT username FROM account WHERE id = '%u'", acc_id); -    if(result) -    { -        name = (*result)[0].GetCppString(); -        delete result; -        return true; -    } - -    return false; -} - -uint32 ObjectMgr::GetAccountByAccountName(std::string name) const -{ -    loginDatabase.escape_string(name); -    QueryResult *result = loginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'", name.c_str()); -    if(result) -    { -        uint32 id = (*result)[0].GetUInt32(); -        delete result; -        return id; -    } - -    return 0; -} -  void ObjectMgr::LoadAuctions()  {      QueryResult *result = CharacterDatabase.Query("SELECT COUNT(*) FROM auctionhouse"); @@ -1398,6 +1362,8 @@ void ObjectMgr::LoadAuctions()  void ObjectMgr::LoadItemLocales()  { +    mItemLocaleMap.clear(); +          QueryResult *result = WorldDatabase.Query("SELECT entry,name_loc1,description_loc1,name_loc2,description_loc2,name_loc3,description_loc3,name_loc4,description_loc4,name_loc5,description_loc5,name_loc6,description_loc6,name_loc7,description_loc7,name_loc8,description_loc8 FROM locales_item");      if(!result) @@ -3419,6 +3385,8 @@ void ObjectMgr::LoadQuests()  void ObjectMgr::LoadQuestLocales()  { +    mQuestLocaleMap.clear(); +      QueryResult *result = WorldDatabase.Query("SELECT entry,"          "Title_loc1,Details_loc1,Objectives_loc1,OfferRewardText_loc1,RequestItemsText_loc1,EndText_loc1,ObjectiveText1_loc1,ObjectiveText2_loc1,ObjectiveText3_loc1,ObjectiveText4_loc1,"          "Title_loc2,Details_loc2,Objectives_loc2,OfferRewardText_loc2,RequestItemsText_loc2,EndText_loc2,ObjectiveText1_loc2,ObjectiveText2_loc2,ObjectiveText3_loc2,ObjectiveText4_loc2," @@ -4014,6 +3982,8 @@ void ObjectMgr::LoadPageTexts()  void ObjectMgr::LoadPageTextLocales()  { +    mPageTextLocaleMap.clear(); +          QueryResult *result = WorldDatabase.PQuery("SELECT entry,text_loc1,text_loc2,text_loc3,text_loc4,text_loc5,text_loc6,text_loc7,text_loc8 FROM locales_page_text");      if(!result) @@ -4180,6 +4150,8 @@ void ObjectMgr::LoadGossipText()  void ObjectMgr::LoadNpcTextLocales()  { +    mNpcTextLocaleMap.clear(); +          QueryResult *result = WorldDatabase.Query("SELECT entry,"          "Text0_0_loc1,Text0_1_loc1,Text1_0_loc1,Text1_1_loc1,Text2_0_loc1,Text2_1_loc1,Text3_0_loc1,Text3_1_loc1,Text4_0_loc1,Text4_1_loc1,Text5_0_loc1,Text5_1_loc1,Text6_0_loc1,Text6_1_loc1,Text7_0_loc1,Text7_1_loc1,"          "Text0_0_loc2,Text0_1_loc2,Text1_0_loc2,Text1_1_loc2,Text2_0_loc2,Text2_1_loc2,Text3_0_loc2,Text3_1_loc1,Text4_0_loc2,Text4_1_loc2,Text5_0_loc2,Text5_1_loc2,Text6_0_loc2,Text6_1_loc2,Text7_0_loc2,Text7_1_loc2," @@ -5203,6 +5175,8 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)  void ObjectMgr::LoadGameObjectLocales()  { +    mGameObjectLocaleMap.clear(); +          QueryResult *result = WorldDatabase.Query("SELECT entry,"          "name_loc1,name_loc2,name_loc3,name_loc4,name_loc5,name_loc6,name_loc7,name_loc8,"          "castbarcaption_loc1,castbarcaption_loc2,castbarcaption_loc3,castbarcaption_loc4," diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index 6afd1fc094e..19a3f07a359 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -396,9 +396,6 @@ class ObjectMgr          bool GetPlayerNameByGUID(const uint64 &guid, std::string &name) const;          uint32 GetPlayerTeamByGUID(const uint64 &guid) const;          uint32 GetPlayerAccountIdByGUID(const uint64 &guid) const; -        uint32 GetSecurityByAccount(uint32 acc_id) const; -        bool GetAccountNameByAccount(uint32 acc_id, std::string &name) const; -        uint32 GetAccountByAccountName(std::string name) const;          uint32 GetNearestTaxiNode( float x, float y, float z, uint32 mapid );          void GetTaxiPath( uint32 source, uint32 destination, uint32 &path, uint32 &cost); diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index ad5426aeff1..643a3f85e9b 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -2057,9 +2057,9 @@ enum SummonType      SUMMON_TYPE_UNKNOWN3    = 181,      SUMMON_TYPE_UNKNOWN4    = 187,      SUMMON_TYPE_UNKNOWN1    = 247, -    SUMMON_TYPE_UNKNOWN5    = 307,      SUMMON_TYPE_CRITTER2    = 407, -    SUMMON_TYPE_UNKNOWN6    = 409, +    SUMMON_TYPE_CRITTER3    = 307, +    SUMMON_TYPE_UNKNOWN5    = 409,      SUMMON_TYPE_UNKNOWN2    = 427,      SUMMON_TYPE_POSESSED2   = 428  }; diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 715fb276b29..085fb44b136 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3083,6 +3083,7 @@ void Spell::EffectSummonType(uint32 i)              break;          case SUMMON_TYPE_CRITTER:          case SUMMON_TYPE_CRITTER2: +        case SUMMON_TYPE_CRITTER3:              EffectSummonCritter(i);              break;          case SUMMON_TYPE_TOTEM_SLOT1: @@ -3097,7 +3098,6 @@ void Spell::EffectSummonType(uint32 i)          case SUMMON_TYPE_UNKNOWN3:          case SUMMON_TYPE_UNKNOWN4:          case SUMMON_TYPE_UNKNOWN5: -        case SUMMON_TYPE_UNKNOWN6:              break;          default:              sLog.outError("EffectSummonType: Unhandled summon type %u", m_spellInfo->EffectMiscValueB[i]); diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 02ff2395c1e..71831cb14ef 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -325,6 +325,9 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex)                      {                          case 13139:                         // net-o-matic special effect                          case 23445:                         // evil twin +                        case 38637:                         // Nether Exhaustion (red) +                        case 38638:                         // Nether Exhaustion (green) +                        case 38639:                         // Nether Exhaustion (blue)                              return false;                          default:                              break; diff --git a/src/trinitycore/CliRunnable.cpp b/src/trinitycore/CliRunnable.cpp index ee4e5c3be54..394459ad787 100644 --- a/src/trinitycore/CliRunnable.cpp +++ b/src/trinitycore/CliRunnable.cpp @@ -168,14 +168,14 @@ void CliLoadPlayerDump(char*command,pPrintf zprintf)          return;      } -    uint32 account_id = objmgr.GetAccountByAccountName(acc); +    uint32 account_id = accmgr.GetId(acc);      if(!account_id)      {          account_id = atoi(acc);          if(account_id)          {              std::string acc_name; -            if(!objmgr.GetAccountNameByAccount(account_id,acc_name)) +            if(!accmgr.GetName(account_id,acc_name))              {                  zprintf("Failed to load the character! Account not exist.\r\n");                  return;  | 
