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authorjoschiwald <joschiwald.trinity@gmail.com>2014-09-19 03:16:59 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2014-09-19 03:16:59 +0200
commit0f1f7ef4017ac32df669ceee120489321da680aa (patch)
treeb5def8f96e9d4a848f9a66eddedcc02739ce5132 /src
parent5b363992ff26c33de4f797ea83d831e815901e33 (diff)
Core/Misc: multiple changes
* fixed build * apply tc codestyle to ObjectGuid class * fixed warning
Diffstat (limited to 'src')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp2
-rw-r--r--src/server/game/Battlefield/Battlefield.cpp17
-rw-r--r--src/server/game/Battlefield/Battlefield.h3
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp26
-rw-r--r--src/server/game/Entities/Object/ObjectGuid.cpp10
-rw-r--r--src/server/game/Entities/Object/ObjectGuid.h64
-rw-r--r--src/server/game/Texts/CreatureTextMgr.cpp1
-rw-r--r--src/server/game/Texts/CreatureTextMgr.h1
-rw-r--r--src/server/scripts/Northrend/zone_wintergrasp.cpp6
10 files changed, 60 insertions, 72 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 38b3d2d882d..0b69391f935 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -23,10 +23,10 @@ SDComment:
SDCategory: Npc
EndScriptData */
+#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedEscortAI.h"
#include "Group.h"
-#include "Player.h"
enum Points
{
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 6640341e589..00aa8eacc93 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -23,10 +23,10 @@ SDComment: This AI is under development
SDCategory: Npc
EndScriptData */
+#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedFollowerAI.h"
#include "Group.h"
-#include "Player.h"
const float MAX_PLAYER_DISTANCE = 100.0f;
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp
index d54ce790c5b..3d725284cc1 100644
--- a/src/server/game/Battlefield/Battlefield.cpp
+++ b/src/server/game/Battlefield/Battlefield.cpp
@@ -357,10 +357,7 @@ void Battlefield::DoPlaySoundToAll(uint32 SoundID)
data.Initialize(SMSG_PLAY_SOUND, 4);
data << uint32(SoundID);
- for (int team = 0; team < BG_TEAMS_COUNT; team++)
- for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr)
- if (Player* player = ObjectAccessor::FindPlayer(*itr))
- player->SendDirectMessage(&data);
+ BroadcastPacketToWar(data);
}
bool Battlefield::HasPlayer(Player* player) const
@@ -443,18 +440,10 @@ void Battlefield::BroadcastPacketToWar(WorldPacket& data) const
player->SendDirectMessage(&data);
}
-void Battlefield::SendWarningToAllInZone(uint32 entry)
+void Battlefield::SendWarning(uint8 id, WorldObject const* target /*= nullptr*/)
{
if (Creature* stalker = GetCreature(StalkerGuid))
- // FIXME: replaced CHAT_TYPE_END with CHAT_MSG_BG_SYSTEM_NEUTRAL to fix compile, it's a guessed change :/
- sCreatureTextMgr->SendChat(stalker, (uint8) entry, NULL, CHAT_MSG_BG_SYSTEM_NEUTRAL, LANG_ADDON, TEXT_RANGE_ZONE);
-}
-
-void Battlefield::SendWarningToPlayer(Player* player, uint32 entry)
-{
- if (player)
- if (Creature* stalker = GetCreature(StalkerGuid))
- sCreatureTextMgr->SendChat(stalker, (uint8)entry, player);
+ sCreatureTextMgr->SendChat(stalker, id, target);
}
void Battlefield::SendUpdateWorldState(uint32 field, uint32 value)
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index c7322e63a21..9e706f3650b 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -303,8 +303,7 @@ class Battlefield : public ZoneScript
/// Called when a player enter in battlefield zone
virtual void OnPlayerEnterZone(Player* /*player*/) { }
- void SendWarningToAllInZone(uint32 entry);
- void SendWarningToPlayer(Player* player, uint32 entry);
+ void SendWarning(uint8 id, WorldObject const* target = nullptr);
void PlayerAcceptInviteToQueue(Player* player);
void PlayerAcceptInviteToWar(Player* player);
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index a6eb0c24ece..360d2d68bc3 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -268,7 +268,7 @@ void BattlefieldWG::OnBattleStart()
// Initialize vehicle counter
UpdateCounterVehicle(true);
// Send start warning to all players
- SendWarningToAllInZone(BATTLEFIELD_WG_TEXT_START);
+ SendWarning(BATTLEFIELD_WG_TEXT_START);
}
void BattlefieldWG::UpdateCounterVehicle(bool init)
@@ -409,9 +409,9 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer)
}
if (!endByTimer) // win alli/horde
- SendWarningToAllInZone((GetDefenderTeam() == TEAM_ALLIANCE) ? BATTLEFIELD_WG_TEXT_WIN_KEEP : BATTLEFIELD_WG_TEXT_WIN_KEEP + 1);
+ SendWarning((GetDefenderTeam() == TEAM_ALLIANCE) ? BATTLEFIELD_WG_TEXT_WIN_KEEP : BATTLEFIELD_WG_TEXT_WIN_KEEP + 1);
else // defend alli/horde
- SendWarningToAllInZone((GetDefenderTeam() == TEAM_ALLIANCE) ? BATTLEFIELD_WG_TEXT_DEFEND_KEEP : BATTLEFIELD_WG_TEXT_DEFEND_KEEP + 1);
+ SendWarning((GetDefenderTeam() == TEAM_ALLIANCE) ? BATTLEFIELD_WG_TEXT_DEFEND_KEEP : BATTLEFIELD_WG_TEXT_DEFEND_KEEP + 1);
}
// *******************************************************
@@ -442,7 +442,7 @@ void BattlefieldWG::DoCompleteOrIncrementAchievement(uint32 achievement, Player*
void BattlefieldWG::OnStartGrouping()
{
- SendWarningToAllInZone(BATTLEFIELD_WG_TEXT_WILL_START);
+ SendWarning(BATTLEFIELD_WG_TEXT_WILL_START);
}
uint8 BattlefieldWG::GetSpiritGraveyardId(uint32 areaId) const
@@ -689,7 +689,7 @@ void BattlefieldWG::PromotePlayer(Player* killer)
{
killer->RemoveAura(SPELL_RECRUIT);
killer->CastSpell(killer, SPELL_CORPORAL, true);
- SendWarningToPlayer(killer, BATTLEFIELD_WG_TEXT_FIRSTRANK);
+ SendWarning(BATTLEFIELD_WG_TEXT_FIRSTRANK, killer);
}
else
killer->CastSpell(killer, SPELL_RECRUIT, true);
@@ -700,7 +700,7 @@ void BattlefieldWG::PromotePlayer(Player* killer)
{
killer->RemoveAura(SPELL_CORPORAL);
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
- SendWarningToPlayer(killer, BATTLEFIELD_WG_TEXT_SECONDRANK);
+ SendWarning(BATTLEFIELD_WG_TEXT_SECONDRANK, killer);
}
else
killer->CastSpell(killer, SPELL_CORPORAL, true);
@@ -1116,7 +1116,7 @@ void BfWGGameObjectBuilding::Damaged()
// Send warning message
if (m_NameId) // tower damage + name
- m_WG->SendWarningToAllInZone(m_NameId);
+ m_WG->SendWarning(m_NameId);
for (ObjectGuid guid : m_CreatureTopList[m_WG->GetAttackerTeam()])
if (Creature* creature = m_WG->GetCreature(guid))
@@ -1140,7 +1140,7 @@ void BfWGGameObjectBuilding::Destroyed()
// Warn players
if (m_NameId)
- m_WG->SendWarningToAllInZone(m_NameId);
+ m_WG->SendWarning(m_NameId);
switch (m_Type)
{
@@ -1447,7 +1447,7 @@ void WGWorkshop::GiveControlTo(uint8 team, bool init)
{
// Send warning message to all player to inform a faction attack to a workshop
// alliance / horde attacking a workshop
- bf->SendWarningToAllInZone(teamControl ? WorkshopsData[workshopId].text : WorkshopsData[workshopId].text + 1);
+ bf->SendWarning(teamControl ? WorkshopsData[workshopId].text : WorkshopsData[workshopId].text + 1);
break;
}
case BATTLEFIELD_WG_TEAM_ALLIANCE:
@@ -1459,7 +1459,7 @@ void WGWorkshop::GiveControlTo(uint8 team, bool init)
// Warning message
if (!init) // workshop taken - alliance
- bf->SendWarningToAllInZone(team == BATTLEFIELD_WG_TEAM_ALLIANCE ? WorkshopsData[workshopId].text : WorkshopsData[workshopId].text + 1);
+ bf->SendWarning(team == BATTLEFIELD_WG_TEAM_ALLIANCE ? WorkshopsData[workshopId].text : WorkshopsData[workshopId].text + 1);
// Found associate graveyard and update it
if (workshopId < BATTLEFIELD_WG_WORKSHOP_KEEP_WEST)
@@ -1530,7 +1530,7 @@ void WintergraspWorkshopData::GiveControlTo(uint8 team, bool init)
{
// Send warning message to all player for inform a faction attack a workshop
// alliance / horde attacking workshop
- m_WG->SendWarningToAllInZone(m_TeamControl ? m_NameId : m_NameId + 1);
+ m_WG->SendWarning(m_TeamControl ? m_NameId : m_NameId + 1);
break;
}
case BATTLEFIELD_WG_TEAM_ALLIANCE:
@@ -1562,7 +1562,7 @@ void WintergraspWorkshopData::GiveControlTo(uint8 team, bool init)
// Warning message
if (!init) // workshop taken - alliance
- m_WG->SendWarningToAllInZone(m_NameId);
+ m_WG->SendWarning(m_NameId);
// Found associate graveyard and update it
if (m_Type < BATTLEFIELD_WG_WORKSHOP_KEEP_WEST)
@@ -1600,7 +1600,7 @@ void WintergraspWorkshopData::GiveControlTo(uint8 team, bool init)
// Warning message
if (!init) // workshop taken - horde
- m_WG->SendWarningToAllInZone(m_NameId + 1);
+ m_WG->SendWarning(m_NameId + 1);
// Update graveyard control
if (m_Type < BATTLEFIELD_WG_WORKSHOP_KEEP_WEST)
diff --git a/src/server/game/Entities/Object/ObjectGuid.cpp b/src/server/game/Entities/Object/ObjectGuid.cpp
index cf40e248808..989d5dc5b05 100644
--- a/src/server/game/Entities/Object/ObjectGuid.cpp
+++ b/src/server/game/Entities/Object/ObjectGuid.cpp
@@ -48,7 +48,7 @@ char const* ObjectGuid::GetTypeName(HighGuid high)
std::string ObjectGuid::ToString() const
{
std::ostringstream str;
- str << "GUID Full: 0x" << std::hex << std::setw(16) << std::setfill('0') << m_guid << std::dec;
+ str << "GUID Full: 0x" << std::hex << std::setw(16) << std::setfill('0') << _guid << std::dec;
str << " Type: " << GetTypeName();
if (HasEntry())
str << (IsPet() ? " Pet number: " : " Entry: ") << GetEntry() << " ";
@@ -60,12 +60,12 @@ std::string ObjectGuid::ToString() const
template<HighGuid high>
uint32 ObjectGuidGenerator<high>::Generate()
{
- if (m_nextGuid >= ObjectGuid::GetMaxCounter(high) - 1)
+ if (_nextGuid >= ObjectGuid::GetMaxCounter(high) - 1)
{
TC_LOG_ERROR("", "%s guid overflow!! Can't continue, shutting down server. ", ObjectGuid::GetTypeName(high));
World::StopNow(ERROR_EXIT_CODE);
}
- return m_nextGuid++;
+ return _nextGuid++;
}
ByteBuffer& operator<<(ByteBuffer& buf, ObjectGuid const& guid)
@@ -82,13 +82,13 @@ ByteBuffer& operator>>(ByteBuffer& buf, ObjectGuid& guid)
ByteBuffer& operator<<(ByteBuffer& buf, PackedGuid const& guid)
{
- buf.append(guid.m_packedGuid);
+ buf.append(guid._packedGuid);
return buf;
}
ByteBuffer& operator>>(ByteBuffer& buf, PackedGuidReader const& guid)
{
- buf.readPackGUID(*reinterpret_cast<uint64*>(guid.m_guidPtr));
+ buf.readPackGUID(*reinterpret_cast<uint64*>(guid.GuidPtr));
return buf;
}
diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h
index 30b7b1e0293..ebc24e78cad 100644
--- a/src/server/game/Entities/Object/ObjectGuid.h
+++ b/src/server/game/Entities/Object/ObjectGuid.h
@@ -73,8 +73,8 @@ class PackedGuid;
struct PackedGuidReader
{
- explicit PackedGuidReader(ObjectGuid& guid) : m_guidPtr(&guid) {}
- ObjectGuid* m_guidPtr;
+ explicit PackedGuidReader(ObjectGuid& guid) : GuidPtr(&guid) { }
+ ObjectGuid* GuidPtr;
};
class ObjectGuid
@@ -82,27 +82,27 @@ class ObjectGuid
public:
static ObjectGuid const Empty;
- ObjectGuid() : m_guid(0) {}
- explicit ObjectGuid(uint64 guid) : m_guid(guid) {}
- ObjectGuid(HighGuid hi, uint32 entry, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(entry) << 24) | (uint64(hi) << 48) : 0) {}
- ObjectGuid(HighGuid hi, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(hi) << 48) : 0) {}
+ ObjectGuid() : _guid(0) { }
+ explicit ObjectGuid(uint64 guid) : _guid(guid) { }
+ ObjectGuid(HighGuid hi, uint32 entry, uint32 counter) : _guid(counter ? uint64(counter) | (uint64(entry) << 24) | (uint64(hi) << 48) : 0) { }
+ ObjectGuid(HighGuid hi, uint32 counter) : _guid(counter ? uint64(counter) | (uint64(hi) << 48) : 0) { }
- operator uint64() const { return m_guid; }
+ operator uint64() const { return _guid; }
PackedGuidReader ReadAsPacked() { return PackedGuidReader(*this); }
- void Set(uint64 guid) { m_guid = guid; }
- void Clear() { m_guid = 0; }
+ void Set(uint64 guid) { _guid = guid; }
+ void Clear() { _guid = 0; }
PackedGuid WriteAsPacked() const;
- uint64 GetRawValue() const { return m_guid; }
- HighGuid GetHigh() const { return HighGuid((m_guid >> 48) & 0x0000FFFF); }
- uint32 GetEntry() const { return HasEntry() ? uint32((m_guid >> 24) & UI64LIT(0x0000000000FFFFFF)) : 0; }
+ uint64 GetRawValue() const { return _guid; }
+ HighGuid GetHigh() const { return HighGuid((_guid >> 48) & 0x0000FFFF); }
+ uint32 GetEntry() const { return HasEntry() ? uint32((_guid >> 24) & UI64LIT(0x0000000000FFFFFF)) : 0; }
uint32 GetCounter() const
{
return HasEntry()
- ? uint32(m_guid & UI64LIT(0x0000000000FFFFFF))
- : uint32(m_guid & UI64LIT(0x00000000FFFFFFFF));
+ ? uint32(_guid & UI64LIT(0x0000000000FFFFFF))
+ : uint32(_guid & UI64LIT(0x00000000FFFFFFFF));
}
static uint32 GetMaxCounter(HighGuid high)
@@ -114,7 +114,7 @@ class ObjectGuid
uint32 GetMaxCounter() const { return GetMaxCounter(GetHigh()); }
- bool IsEmpty() const { return m_guid == 0; }
+ bool IsEmpty() const { return _guid == 0; }
bool IsCreature() const { return GetHigh() == HIGHGUID_UNIT; }
bool IsPet() const { return GetHigh() == HIGHGUID_PET; }
bool IsVehicle() const { return GetHigh() == HIGHGUID_VEHICLE; }
@@ -194,7 +194,7 @@ class ObjectGuid
ObjectGuid(HighGuid, uint32, uint64 counter) = delete; // no implementation, used to catch wrong type assignment
ObjectGuid(HighGuid, uint64 counter) = delete; // no implementation, used to catch wrong type assignment
- uint64 m_guid;
+ uint64 _guid;
};
// Some Shared defines
@@ -210,32 +210,32 @@ class PackedGuid
{
friend ByteBuffer& operator<<(ByteBuffer& buf, PackedGuid const& guid);
- public: // constructors
- explicit PackedGuid() : m_packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { m_packedGuid.appendPackGUID(0); }
- explicit PackedGuid(uint64 guid) : m_packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { m_packedGuid.appendPackGUID(guid); }
- explicit PackedGuid(ObjectGuid guid) : m_packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { m_packedGuid.appendPackGUID(guid.GetRawValue()); }
+ public:
+ explicit PackedGuid() : _packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { _packedGuid.appendPackGUID(0); }
+ explicit PackedGuid(uint64 guid) : _packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { _packedGuid.appendPackGUID(guid); }
+ explicit PackedGuid(ObjectGuid guid) : _packedGuid(PACKED_GUID_MIN_BUFFER_SIZE) { _packedGuid.appendPackGUID(guid.GetRawValue()); }
- void Set(uint64 guid) { m_packedGuid.wpos(0); m_packedGuid.appendPackGUID(guid); }
- void Set(ObjectGuid guid) { m_packedGuid.wpos(0); m_packedGuid.appendPackGUID(guid.GetRawValue()); }
+ void Set(uint64 guid) { _packedGuid.wpos(0); _packedGuid.appendPackGUID(guid); }
+ void Set(ObjectGuid guid) { _packedGuid.wpos(0); _packedGuid.appendPackGUID(guid.GetRawValue()); }
- size_t size() const { return m_packedGuid.size(); }
+ size_t size() const { return _packedGuid.size(); }
- private: // fields
- ByteBuffer m_packedGuid;
+ private:
+ ByteBuffer _packedGuid;
};
template<HighGuid high>
class ObjectGuidGenerator
{
- public: // constructors
- explicit ObjectGuidGenerator(uint32 start = 1) : m_nextGuid(start) {}
+ public:
+ explicit ObjectGuidGenerator(uint32 start = 1) : _nextGuid(start) { }
- void Set(uint32 val) { m_nextGuid = val; }
+ void Set(uint32 val) { _nextGuid = val; }
uint32 Generate();
- uint32 GetNextAfterMaxUsed() const { return m_nextGuid; }
+ uint32 GetNextAfterMaxUsed() const { return _nextGuid; }
- private: // fields
- uint32 m_nextGuid;
+ private:
+ uint32 _nextGuid;
};
ByteBuffer& operator<<(ByteBuffer& buf, ObjectGuid const& guid);
@@ -249,7 +249,7 @@ inline PackedGuid ObjectGuid::WriteAsPacked() const { return PackedGuid(*this);
namespace std
{
template<>
- class hash<ObjectGuid>
+ struct hash<ObjectGuid>
{
public:
size_t operator()(ObjectGuid const& key) const
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp
index 05769c84f94..1633df67d58 100644
--- a/src/server/game/Texts/CreatureTextMgr.cpp
+++ b/src/server/game/Texts/CreatureTextMgr.cpp
@@ -24,7 +24,6 @@
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "CreatureTextMgr.h"
-#include "Group.h"
class CreatureTextBuilder
{
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index d6fa2b2492c..a2539e6c18d 100644
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -23,6 +23,7 @@
#include "ObjectAccessor.h"
#include "SharedDefines.h"
#include "Opcodes.h"
+#include "Group.h"
enum CreatureTextRange
{
diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp
index fe74997bb39..b0059de7e27 100644
--- a/src/server/scripts/Northrend/zone_wintergrasp.cpp
+++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp
@@ -198,7 +198,7 @@ class npc_wg_spirit_guide : public CreatureScript
GraveyardVect graveyard = wintergrasp->GetGraveyardVector();
for (uint8 i = 0; i < graveyard.size(); i++)
if (graveyard[i]->GetControlTeamId() == player->GetTeamId())
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, player->GetSession()->GetTrinityString(((BfGraveyardWG*)graveyard[i])->GetTextId()), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + i);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
@@ -292,7 +292,7 @@ class npc_wg_queue : public CreatureScript
if (wintergrasp->IsWarTime())
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, player->GetSession()->GetTrinityString(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID());
}
else
@@ -301,7 +301,7 @@ class npc_wg_queue : public CreatureScript
player->SendUpdateWorldState(4354, time(NULL) + timer);
if (timer < 15 * MINUTE)
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, player->GetSession()->GetTrinityString(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, creature->GetGUID());
}
else