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authorariel- <ariel-@users.noreply.github.com>2018-02-16 03:02:10 -0300
committerariel- <ariel-@users.noreply.github.com>2018-02-16 03:02:10 -0300
commit5b4287e6832da32539a49e68f6a5ab0ee55854b3 (patch)
treee8f09a92e53af3dc301f2e79887098842862a1a1 /src
parent7dc78d8e3f437ad7f3ad40bf1ef6801ac1ed5fc2 (diff)
Core/Events: update holiday code and remove misleading log (event date is the one from game_event)
- add siign to DBC struct member CalendarFilterType as it was being used as such - kill localtime usage as it's deprecated Closes #18542
Diffstat (limited to 'src')
-rw-r--r--src/server/game/DataStores/DBCStructure.h2
-rw-r--r--src/server/game/Events/GameEventMgr.cpp37
-rw-r--r--src/server/game/Events/GameEventMgr.h6
3 files changed, 29 insertions, 16 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 8c84e4596cf..cf43e5bc01f 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -832,7 +832,7 @@ struct HolidaysEntry
//uint32 holidayDescriptionId; // 50 m_holidayDescriptionID (HolidayDescriptions.dbc)
char* TextureFilename; // 51 m_textureFilename
uint32 Priority; // 52 m_priority
- uint32 CalendarFilterType; // 53 m_calendarFilterType (-1 = Fishing Contest, 0 = Unk, 1 = Darkmoon Festival, 2 = Yearly holiday)
+ int32 CalendarFilterType; // 53 m_calendarFilterType (-1 = Fishing Contest, 0 = Unk, 1 = Darkmoon Festival, 2 = Yearly holiday)
//uint32 flags; // 54 m_flags (0 = Darkmoon Faire, Fishing Contest and Wotlk Launch, rest is 1)
};
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 367d2572f9e..e2930f42552 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -945,7 +945,6 @@ void GameEventMgr::LoadHolidayDates()
// 0 1 2
QueryResult result = WorldDatabase.Query("SELECT id, date_id, date_value FROM holiday_dates");
-
if (!result)
{
TC_LOG_INFO("server.loading", ">> Loaded 0 holiday dates. DB table `holiday_dates` is empty.");
@@ -970,7 +969,10 @@ void GameEventMgr::LoadHolidayDates()
continue;
}
entry->Date[dateId] = fields[2].GetUInt32();
- modifiedHolidays.insert(entry->Id);
+
+ auto itr = std::lower_bound(modifiedHolidays.begin(), modifiedHolidays.end(), entry->Id);
+ if (itr == modifiedHolidays.end() || *itr != entry->Id)
+ modifiedHolidays.insert(itr, entry->Id);
++count;
} while (result->NextRow());
@@ -1722,7 +1724,6 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event)
return;
HolidaysEntry const* holiday = sHolidaysStore.LookupEntry(event.holiday_id);
-
if (!holiday->Date[0] || !holiday->Duration[0]) // Invalid definitions
{
TC_LOG_ERROR("sql.sql", "Missing date or duration for holiday %u.", event.holiday_id);
@@ -1733,7 +1734,7 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event)
event.length = holiday->Duration[stageIndex] * HOUR / MINUTE;
time_t stageOffset = 0;
- for (int i = 0; i < stageIndex; ++i)
+ for (uint8 i = 0; i < stageIndex; ++i)
stageOffset += holiday->Duration[i] * HOUR;
switch (holiday->CalendarFilterType)
@@ -1753,20 +1754,23 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event)
if (holiday->Looping)
{
event.occurence = 0;
- for (int i = 0; i < MAX_HOLIDAY_DURATIONS && holiday->Duration[i]; ++i)
+ for (uint8 i = 0; i < MAX_HOLIDAY_DURATIONS && holiday->Duration[i]; ++i)
event.occurence += holiday->Duration[i] * HOUR / MINUTE;
}
bool singleDate = ((holiday->Date[0] >> 24) & 0x1F) == 31; // Events with fixed date within year have - 1
time_t curTime = GameTime::GetGameTime();
- for (int i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i)
+ for (uint8 i = 0; i < MAX_HOLIDAY_DATES && holiday->Date[i]; ++i)
{
uint32 date = holiday->Date[i];
tm timeInfo;
if (singleDate)
- timeInfo.tm_year = localtime(&curTime)->tm_year - 1; // First try last year (event active through New Year)
+ {
+ localtime_r(&curTime, &timeInfo);
+ timeInfo.tm_year -= 1; // First try last year (event active through New Year)
+ }
else
timeInfo.tm_year = ((date >> 24) & 0x1F) + 100;
@@ -1778,22 +1782,31 @@ void GameEventMgr::SetHolidayEventTime(GameEventData& event)
timeInfo.tm_wday = 0;
timeInfo.tm_yday = 0;
timeInfo.tm_isdst = -1;
- tm tmCopy = timeInfo;
+ // try to get next start time (skip past dates)
time_t startTime = mktime(&timeInfo);
if (curTime < startTime + event.length * MINUTE)
{
event.start = startTime + stageOffset;
- return;
+ break;
}
else if (singleDate)
{
- tmCopy.tm_year = localtime(&curTime)->tm_year; // This year
+ tm tmCopy;
+ localtime_r(&curTime, &tmCopy);
+ int year = tmCopy.tm_year; // This year
+ tmCopy = timeInfo;
+ tmCopy.tm_year = year;
+
event.start = mktime(&tmCopy) + stageOffset;
- return;
+ break;
+ }
+ else
+ {
+ // date is due and not a singleDate event, try with next DBC date (modified by holiday_dates)
+ // if none is found we don't modify start date and use the one in game_event
}
}
- TC_LOG_ERROR("sql.sql", "No suitable start date found for holiday %u.", event.holiday_id);
}
bool IsHolidayActive(HolidayIds id)
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index e23e4c1fc4c..41b918035bb 100644
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -125,9 +125,8 @@ class TC_GAME_API GameEventMgr
bool StartEvent(uint16 event_id, bool overwrite = false);
void StopEvent(uint16 event_id, bool overwrite = false);
void HandleQuestComplete(uint32 quest_id); // called on world event type quest completions
- void HandleWorldEventGossip(Player* player, Creature* c);
uint32 GetNPCFlag(Creature* cr);
- uint32 GetNpcTextId(uint32 guid);
+
private:
void SendWorldStateUpdate(Player* player, uint16 event_id);
void AddActiveEvent(uint16 event_id) { m_ActiveEvents.insert(event_id); }
@@ -181,10 +180,11 @@ class TC_GAME_API GameEventMgr
GameEventNPCFlagMap mGameEventNPCFlags;
ActiveEvents m_ActiveEvents;
bool isSystemInit;
+
public:
GameEventGuidMap mGameEventCreatureGuids;
GameEventGuidMap mGameEventGameobjectGuids;
- std::set<uint32> modifiedHolidays;
+ std::vector<uint32> modifiedHolidays;
};
#define sGameEventMgr GameEventMgr::instance()