diff options
author | Liberate <tbaart@gmail.com> | 2011-10-19 00:24:43 +0200 |
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committer | Liberate <tbaart@gmail.com> | 2011-10-19 00:24:43 +0200 |
commit | 8f8949fcf0cfaca286c723ab60e94b62f04998a6 (patch) | |
tree | 7f8fbb8a1c5da4aa537fe0e9e9b877829d40d739 /src | |
parent | 6d12deb5b5e5e2ad3ed0bd285b00a3a22601aeed (diff) |
Core/Spells: Spells with the self-cast range should not have a range check. This range used for many triggered spells.
Fixes #3358
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c5e096b9a62..98ac52114c8 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5639,7 +5639,16 @@ SpellCastResult Spell::CheckRange(bool strict) if (!strict && m_casttime == 0) return SPELL_CAST_OK; - uint32 range_type = m_spellInfo->RangeEntry ? m_spellInfo->RangeEntry->type : 0; + uint32 range_type = 0; + + if (m_spellInfo->RangeEntry) + { + // self cast is used for triggered spells, no range checking needed + if (m_spellInfo->RangeEntry->ID == 1) + return SPELL_CAST_OK; + + range_type = m_spellInfo->RangeEntry->type; + } Unit* target = m_targets.GetUnitTarget(); float max_range = m_caster->GetSpellMaxRangeForTarget(target, m_spellInfo); |