diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-09-15 22:07:11 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-09-15 22:07:11 +0200 |
commit | a3d8f1d8794150debbed142ef4621a4f680aa1fd (patch) | |
tree | d1f2b5d2968540ff5a52678f159ff934dc5ece34 /src | |
parent | 6ce0a3107d06cb5485e09afca42dbef4baa9553b (diff) |
Core/Scripts: Fixed build of boss_* scripts
Diffstat (limited to 'src')
88 files changed, 453 insertions, 508 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index edb2b589dc1..bdad018c622 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -698,7 +698,7 @@ void SmartAI::SetGUID(ObjectGuid /*guid*/, int32 /*id*/) { } ObjectGuid SmartAI::GetGUID(int32 /*id*/) const { - return 0; + return ObjectGuid::Empty; } void SmartAI::SetRun(bool run) diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp index 6f4e3d221df..6706713698d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockDepths/boss_tomb_of_seven.cpp @@ -202,7 +202,7 @@ class boss_doomrel : public CreatureScript { ScriptedAI::EnterEvadeMode(); - _instance->SetGuidData(DATA_EVENSTARTER, 0); + _instance->SetGuidData(DATA_EVENSTARTER, ObjectGuid::Empty); } void JustDied(Unit* /*killer*/) override diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index bbddf0aa5f5..87f7ab5f07e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -75,10 +75,10 @@ public: void Initialize() { ResetTimer = 0; - Midnight = 0; + Midnight.Clear(); } - uint64 Midnight; + ObjectGuid Midnight; uint8 Phase; uint32 CleaveTimer; uint32 CurseTimer; @@ -141,11 +141,11 @@ public: void Initialize() { Phase = 1; - Attumen = 0; + Attumen.Clear(); Mount_Timer = 0; } - uint64 Attumen; + ObjectGuid Attumen; uint8 Phase; uint32 Mount_Timer; @@ -242,7 +242,7 @@ public: Mount_Timer = 1000; } - void SetMidnight(Creature* pAttumen, uint64 value) + void SetMidnight(Creature* pAttumen, ObjectGuid value) { ENSURE_AI(boss_attumen::boss_attumenAI, pAttumen->AI())->Midnight = value; } @@ -262,7 +262,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(uint32 diff) pMidnight->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); pMidnight->SetVisible(true); } - Midnight = 0; + Midnight.Clear(); me->SetVisible(false); me->Kill(me); } else ResetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 62fdaa94739..0d9827d390c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -107,7 +107,6 @@ public: { Initialize(); memset(AddId, 0, sizeof(AddId)); - memset(AddGUID, 0, sizeof(AddGUID)); instance = creature->GetInstanceScript(); } @@ -126,7 +125,7 @@ public: InstanceScript* instance; - uint64 AddGUID[4]; + ObjectGuid AddGUID[4]; uint32 Vanish_Timer; uint32 Blind_Timer; @@ -339,13 +338,10 @@ struct boss_moroes_guestAI : public ScriptedAI { InstanceScript* instance; - uint64 GuestGUID[4]; + ObjectGuid GuestGUID[4]; boss_moroes_guestAI(Creature* creature) : ScriptedAI(creature) { - for (uint8 i = 0; i < 4; ++i) - GuestGUID[i] = 0; - instance = creature->GetInstanceScript(); } @@ -358,13 +354,13 @@ struct boss_moroes_guestAI : public ScriptedAI { if (Creature* Moroes = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_MOROES))) for (uint8 i = 0; i < 4; ++i) - if (uint64 GUID = ENSURE_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]) + if (ObjectGuid GUID = ENSURE_AI(boss_moroes::boss_moroesAI, Moroes->AI())->AddGUID[i]) GuestGUID[i] = GUID; } Unit* SelectGuestTarget() { - uint64 TempGUID = GuestGUID[rand32() % 4]; + ObjectGuid TempGUID = GuestGUID[rand32() % 4]; if (TempGUID) { Unit* unit = ObjectAccessor::GetUnit(*me, TempGUID); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index d71061259c4..77e9e3fe86d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -81,13 +81,6 @@ public: Initialize(); instance = creature->GetInstanceScript(); - for (int i=0; i<3; ++i) - { - PortalGUID[i] = 0; - BeamTarget[i] = 0; - BeamerGUID[i] = 0; - } - PortalPhase = false; PhaseTimer = 0; EmpowermentTimer = 0; @@ -112,9 +105,9 @@ public: uint32 NetherbreathTimer; uint32 EmpowermentTimer; uint32 PortalTimer; // timer for beam checking - uint64 PortalGUID[3]; // guid's of portals - uint64 BeamerGUID[3]; // guid's of auxiliary beaming portals - uint64 BeamTarget[3]; // guid's of portals' current targets + ObjectGuid PortalGUID[3]; // guid's of portals + ObjectGuid BeamerGUID[3]; // guid's of auxiliary beaming portals + ObjectGuid BeamTarget[3]; // guid's of portals' current targets bool IsBetween(WorldObject* u1, WorldObject* target, WorldObject* u2) // the in-line checker { @@ -157,7 +150,7 @@ public: pos[GREEN_PORTAL] = ((r % 2) ? 0 : (r > 1 ? 2 : 1)); pos[BLUE_PORTAL] = (r > 1 ? 1 : 2); // Blue Portal not on the left side (0) - for (int i=0; i<3; ++i) + for (int i = 0; i < 3; ++i) if (Creature* portal = me->SummonCreature(PortalID[i], PortalCoord[pos[i]][0], PortalCoord[pos[i]][1], PortalCoord[pos[i]][2], 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) { PortalGUID[i] = portal->GetGUID(); @@ -173,14 +166,14 @@ public: portal->DisappearAndDie(); if (Creature* portal = ObjectAccessor::GetCreature(*me, BeamerGUID[i])) portal->DisappearAndDie(); - PortalGUID[i] = 0; - BeamTarget[i] = 0; + PortalGUID[i].Clear(); + BeamTarget[i].Clear(); } } void UpdatePortals() // Here we handle the beams' behavior { - for (int j=0; j<3; ++j) // j = color + for (int j = 0; j < 3; ++j) // j = color if (Creature* portal = ObjectAccessor::GetCreature(*me, PortalGUID[j])) { // the one who's been cast upon before @@ -198,9 +191,9 @@ public: Player* p = i->GetSource(); if (p && p->IsAlive() // alive && (!target || target->GetDistance2d(portal)>p->GetDistance2d(portal)) // closer than current best - && !p->HasAura(PlayerDebuff[j], 0) // not exhausted - && !p->HasAura(PlayerBuff[(j+1)%3], 0) // not on another beam - && !p->HasAura(PlayerBuff[(j+2)%3], 0) + && !p->HasAura(PlayerDebuff[j]) // not exhausted + && !p->HasAura(PlayerBuff[(j + 1) % 3]) // not on another beam + && !p->HasAura(PlayerBuff[(j + 2) % 3]) && IsBetween(me, p, portal)) // on the beam target = p; } @@ -220,7 +213,7 @@ public: { beamer->CastSpell(target, PortalBeam[j], false); beamer->DisappearAndDie(); - BeamerGUID[j] = 0; + BeamerGUID[j].Clear(); } // create new one and start beaming on the target if (Creature* beamer = portal->SummonCreature(PortalID[j], portal->GetPositionX(), portal->GetPositionY(), portal->GetPositionZ(), portal->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN, 60000)) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index c22e61fda42..06e4859a931 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -110,11 +110,11 @@ public: struct netherspite_infernalAI : public ScriptedAI { netherspite_infernalAI(Creature* creature) : ScriptedAI(creature), - HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) { } + HellfireTimer(0), CleanupTimer(0), point(NULL) { } uint32 HellfireTimer; uint32 CleanupTimer; - uint64 malchezaar; + ObjectGuid malchezaar; InfernalPoint *point; void Reset() override { } @@ -189,7 +189,6 @@ public: Initialize(); instance = creature->GetInstanceScript(); - memset(axes, 0, sizeof(axes)); } void Initialize() @@ -208,7 +207,7 @@ public: for (uint8 i = 0; i < 5; ++i) { - enfeeble_targets[i] = 0; + enfeeble_targets[i].Clear(); enfeeble_health[i] = 0; } } @@ -225,12 +224,12 @@ public: uint32 AxesTargetSwitchTimer; uint32 InfernalCleanupTimer; - std::vector<uint64> infernals; + GuidVector infernals; std::vector<InfernalPoint*> positions; - uint64 axes[2]; - uint64 enfeeble_targets[5]; - uint32 enfeeble_health[5]; + ObjectGuid axes[2]; + ObjectGuid enfeeble_targets[5]; + uint64 enfeeble_health[5]; uint32 phase; @@ -279,7 +278,7 @@ public: void InfernalCleanup() { //Infernal Cleanup - for (std::vector<uint64>::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr) + for (GuidVector::const_iterator itr = infernals.begin(); itr != infernals.end(); ++itr) if (Unit* pInfernal = ObjectAccessor::GetUnit(*me, *itr)) if (pInfernal->IsAlive()) { @@ -297,7 +296,7 @@ public: Unit* axe = ObjectAccessor::GetUnit(*me, axes[i]); if (axe && axe->IsAlive()) axe->Kill(axe); - axes[i] = 0; + axes[i].Clear(); } } @@ -350,7 +349,7 @@ public: Unit* target = ObjectAccessor::GetUnit(*me, enfeeble_targets[i]); if (target && target->IsAlive()) target->SetHealth(enfeeble_health[i]); - enfeeble_targets[i] = 0; + enfeeble_targets[i].Clear(); enfeeble_health[i] = 0; } } @@ -576,11 +575,13 @@ public: void Cleanup(Creature* infernal, InfernalPoint *point) { - for (std::vector<uint64>::iterator itr = infernals.begin(); itr!= infernals.end(); ++itr) - if (*itr == infernal->GetGUID()) + for (GuidVector::iterator itr = infernals.begin(); itr!= infernals.end(); ++itr) { - infernals.erase(itr); - break; + if (*itr == infernal->GetGUID()) + { + infernals.erase(itr); + break; + } } positions.push_back(point); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 6733ccb3f9f..db8b1327585 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -144,10 +144,10 @@ public: void Initialize() { - SacrificeGUID = 0; + SacrificeGUID.Clear(); } - uint64 SacrificeGUID; + ObjectGuid SacrificeGUID; void Reset() override { @@ -269,10 +269,8 @@ public: { boss_terestianAI(Creature* creature) : ScriptedAI(creature) { - Initialize(); - for (uint8 i = 0; i < 2; ++i) - PortalGUID[i] = 0; instance = creature->GetInstanceScript(); + Initialize(); } void Initialize() @@ -289,7 +287,7 @@ public: InstanceScript* instance; - uint64 PortalGUID[2]; + ObjectGuid PortalGUID[2]; uint8 PortalsCount; uint32 SacrificeTimer; @@ -312,7 +310,7 @@ public: pPortal->DespawnOrUnsummon(); } - PortalGUID[i] = 0; + PortalGUID[i].Clear(); } } @@ -367,7 +365,7 @@ public: if (Creature* pPortal = ObjectAccessor::GetCreature((*me), PortalGUID[i])) pPortal->DespawnOrUnsummon(); - PortalGUID[i] = 0; + PortalGUID[i].Clear(); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index 863bdd6db78..63d543568fb 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -250,11 +250,11 @@ public: void Initialize() { - DorotheeGUID = 0; + DorotheeGUID.Clear(); YipTimer = 10000; } - uint64 DorotheeGUID; + ObjectGuid DorotheeGUID; uint32 YipTimer; void Reset() override @@ -868,7 +868,7 @@ public: FearTimer = urand(25000, 35000); SwipeTimer = 5000; - HoodGUID = 0; + HoodGUID.Clear(); TempThreat = 0; IsChasing = false; @@ -880,7 +880,7 @@ public: uint32 FearTimer; uint32 SwipeTimer; - uint64 HoodGUID; + ObjectGuid HoodGUID; float TempThreat; bool IsChasing; @@ -947,7 +947,7 @@ public: if (Unit* target = ObjectAccessor::GetUnit(*me, HoodGUID)) { - HoodGUID = 0; + HoodGUID.Clear(); if (DoGetThreat(target)) DoModifyThreatPercent(target, -100); me->AddThreat(target, TempThreat); @@ -1073,7 +1073,7 @@ public: void Initialize() { - RomuloGUID = 0; + RomuloGUID.Clear(); Phase = PHASE_JULIANNE; BlindingPassionTimer = 30000; @@ -1093,7 +1093,7 @@ public: uint32 EntryYellTimer; uint32 AggroYellTimer; - uint64 RomuloGUID; + ObjectGuid RomuloGUID; uint32 Phase; @@ -1197,7 +1197,7 @@ public: void Initialize() { - JulianneGUID = 0; + JulianneGUID.Clear(); Phase = PHASE_ROMULO; BackwardLungeTimer = 15000; @@ -1212,7 +1212,7 @@ public: InstanceScript* instance; - uint64 JulianneGUID; + ObjectGuid JulianneGUID; uint32 Phase; uint32 EntryYellTimer; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 57ad377b7fa..bae61f9b452 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -548,7 +548,7 @@ public: me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->ClearAllReactives(); - me->SetTarget(0); + me->SetTarget(ObjectGuid::Empty); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); me->SetStandState(UNIT_STAND_STATE_DEAD); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index a77dde7e219..9acf82c312e 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -360,7 +360,6 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI { Initialize(); instance = creature->GetInstanceScript(); - memset(&m_auiLackeyGUIDs, 0, sizeof(m_auiLackeyGUIDs)); AcquireGUIDs(); } @@ -377,7 +376,7 @@ struct boss_priestess_lackey_commonAI : public ScriptedAI InstanceScript* instance; - uint64 m_auiLackeyGUIDs[MAX_ACTIVE_LACKEY]; + ObjectGuid m_auiLackeyGUIDs[MAX_ACTIVE_LACKEY]; uint32 ResetThreatTimer; bool UsedPotion; diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index 28f69a63299..c186470f2d5 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -220,7 +220,7 @@ class boss_selin_fireheart : public CreatureScript if (CrystalChosen && CrystalChosen->IsAlive()) CrystalChosen->Kill(CrystalChosen); - CrystalGUID = 0; + CrystalGUID.Clear(); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveChase(me->GetVictim()); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 0733640f4c3..347cd2cfab2 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -240,14 +240,14 @@ public: void Initialize() { Phase = 0; - bodyGUID = 0; + bodyGUID.Clear(); die = false; withbody = true; wait = 1000; laugh = urand(15000, 30000); } - uint64 bodyGUID; + ObjectGuid bodyGUID; uint32 Phase; uint32 laugh; @@ -390,8 +390,6 @@ public: { Initialize(); instance = creature->GetInstanceScript(); - headGUID = 0; - PlayerGUID = 0; id = 0; whirlwind = 0; wp_reached = false; @@ -417,8 +415,8 @@ public: InstanceScript* instance; - uint64 headGUID; - uint64 PlayerGUID; + ObjectGuid headGUID; + ObjectGuid PlayerGUID; uint32 Phase; uint32 id; @@ -446,9 +444,9 @@ public: if (headGUID) { if (Creature* Head = ObjectAccessor::GetCreature((*me), headGUID)) - Head->DisappearAndDie(); + Head->DespawnOrUnsummon(); - headGUID = 0; + headGUID.Clear(); } me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); @@ -806,18 +804,17 @@ public: npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) { sprouted = false; - debuffGUID = 0; } bool sprouted; - uint64 debuffGUID; + ObjectGuid debuffGUID; void Reset() override { float x, y, z; me->GetPosition(x, y, z); //this visual aura some under ground me->SetPosition(x, y, z + 0.35f, 0.0f); - debuffGUID = 0; + debuffGUID.Clear(); Despawn(); Creature* debuff = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 14500); if (debuff) @@ -857,7 +854,7 @@ public: if (debuff) { debuff->SetVisible(false); - debuffGUID = 0; + debuffGUID.Clear(); } } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp index 0a09bc85ea3..e855b7e676f 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp @@ -132,7 +132,7 @@ public: if (instance->GetData(TYPE_SH_QUEST)) { if (Player* player = killer->ToPlayer()) - player->KilledMonsterCredit(SH_QUEST_CREDIT, 0); + player->KilledMonsterCredit(SH_QUEST_CREDIT); } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 419279c82ee..c8354bde428 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -115,7 +115,7 @@ public: void Initialize() { - SathGUID = 0; + SathGUID.Clear(); ArcaneBuffetTimer = 8000; FrostBreathTimer = 15000; WildMagicTimer = 10000; @@ -148,7 +148,7 @@ public: bool isBanished; bool bJustReset; - uint64 SathGUID; + ObjectGuid SathGUID; void Reset() override { @@ -456,7 +456,7 @@ public: uint32 YellTimer; uint32 YellSequence; - uint64 SathGUID; + ObjectGuid SathGUID; bool isEnraged; // if demon is enraged @@ -464,7 +464,6 @@ public: { Initialize(); instance = creature->GetInstanceScript(); - SathGUID = 0; } void Initialize() diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index f6217958346..9bddbcccf49 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -742,7 +742,7 @@ public: for (uint8 z = 0; z < 6; ++z) { pRandomPlayer = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0)) + if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) break; } @@ -835,7 +835,7 @@ public: for (uint8 z = 0; z < 6; ++z) { target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); - if (!target || !target->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, 0)) break; + if (!target || !target->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) break; } if (target) { @@ -962,7 +962,7 @@ public: return; // Gain Shadow Infusion at 20% health - if (HealthBelowPct(20) && !me->HasAura(SPELL_SHADOW_INFUSION, 0)) + if (HealthBelowPct(20) && !me->HasAura(SPELL_SHADOW_INFUSION)) DoCast(me, SPELL_SHADOW_INFUSION, true); // Shadow Bolt Volley - Shoots Shadow Bolts at all enemies within 30 yards, for ~2k Shadow damage. diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index a14dc1d1f7f..99b710afb1e 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -574,7 +574,7 @@ public: case 2: SpellTimer = 400; NeedForAHack = 3; - me->RemoveAura(SPELL_BLACKHOLE_GROW, 1); + me->RemoveAura(SPELL_BLACKHOLE_GROW); break; case 3: SpellTimer = urand(400, 900); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index d15f9582460..dfb7f96ec4a 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -298,7 +298,7 @@ class boss_zuljin : public CreatureScript temp->setDeathState(DEAD); } } - SpiritGUID[i] = 0; + SpiritGUID[i].Clear(); } } @@ -464,7 +464,7 @@ class boss_zuljin : public CreatureScript Claw_Rage_Timer = urand(15000, 20000); me->SetSpeed(MOVE_RUN, 1.2f); AttackStart(ObjectAccessor::GetUnit(*me, TankGUID)); - TankGUID = 0; + TankGUID.Clear(); return; } else @@ -512,7 +512,7 @@ class boss_zuljin : public CreatureScript Lynx_Rush_Timer = urand(15000, 20000); me->SetSpeed(MOVE_RUN, 1.2f); AttackStart(ObjectAccessor::GetUnit(*me, TankGUID)); - TankGUID = 0; + TankGUID.Clear(); } else AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 1473b80a6c6..eec2a590bd4 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -140,8 +140,8 @@ public: MovePoint = urand(0, 5); PointData = GetMoveData(); SummonWhelpCount = 0; - triggerGUID = 0; - tankGUID = 0; + triggerGUID.Clear(); + tankGUID.Clear(); IsMoving = false; } @@ -474,8 +474,8 @@ public: uint8 Phase; uint8 MovePoint; uint8 SummonWhelpCount; - uint64 triggerGUID; - uint64 tankGUID; + ObjectGuid triggerGUID; + ObjectGuid tankGUID; bool IsMoving; }; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 0180bbeddac..2ba755d3c4e 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -95,12 +95,12 @@ class boss_ossirian : public CreatureScript void Initialize() { CrystalIterator = 0; - TriggerGUID = 0; - CrystalGUID = 0; + TriggerGUID.Clear(); + CrystalGUID.Clear(); } - uint64 TriggerGUID; - uint64 CrystalGUID; + ObjectGuid TriggerGUID; + ObjectGuid CrystalGUID; uint8 CrystalIterator; bool SaidIntro; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index e42ba39ffc5..4cb401a6e16 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -107,8 +107,8 @@ public: if (!bFirstTime) instance->SetBossState(DATA_JEDOGA_SHADOWSEEKER, FAIL); - instance->SetGuidData(DATA_PL_JEDOGA_TARGET, 0); - instance->SetGuidData(DATA_ADD_JEDOGA_OPFER, 0); + instance->SetGuidData(DATA_PL_JEDOGA_TARGET, ObjectGuid::Empty); + instance->SetGuidData(DATA_ADD_JEDOGA_OPFER, ObjectGuid::Empty); instance->SetData(DATA_JEDOGA_RESET_INITIANDS, 0); MoveUp(); @@ -248,13 +248,14 @@ public: void OpferRufen() { - uint64 opfer = instance->GetGuidData(DATA_ADD_JEDOGA_INITIAND); + ObjectGuid opfer = instance->GetGuidData(DATA_ADD_JEDOGA_INITIAND); if (opfer) { Talk(TEXT_SACRIFICE_1); instance->SetGuidData(DATA_ADD_JEDOGA_OPFER, opfer); - } else + } + else bCanDown = true; } @@ -389,7 +390,7 @@ public: boss->AI()->DoAction(ACTION_INITIAND_KILLED); } - instance->SetGuidData(DATA_ADD_JEDOGA_OPFER, 0); + instance->SetGuidData(DATA_ADD_JEDOGA_OPFER, ObjectGuid::Empty); bWalking = false; } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 637bdd71455..cf80f21d290 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -88,16 +88,14 @@ class boss_prince_taldaram : public CreatureScript boss_prince_taldaramAI(Creature* creature) : BossAI(creature, DATA_PRINCE_TALDARAM) { me->SetDisableGravity(true); - _flameSphereTargetGUID = 0; - _embraceTargetGUID = 0; _embraceTakenDamage = 0; } void Reset() override { _Reset(); - _flameSphereTargetGUID = 0; - _embraceTargetGUID = 0; + _flameSphereTargetGUID.Clear(); + _embraceTargetGUID.Clear(); _embraceTakenDamage = 0; } @@ -194,7 +192,7 @@ class boss_prince_taldaram : public CreatureScript events.ScheduleEvent(EVENT_FEEDING, 20000); break; case EVENT_FEEDING: - _embraceTargetGUID = 0; + _embraceTargetGUID.Clear(); break; default: break; @@ -213,7 +211,7 @@ class boss_prince_taldaram : public CreatureScript _embraceTakenDamage += damage; if (_embraceTakenDamage > DUNGEON_MODE<uint32>(DATA_EMBRACE_DMG, H_DATA_EMBRACE_DMG)) { - _embraceTargetGUID = 0; + _embraceTargetGUID.Clear(); me->CastStop(); } } @@ -231,7 +229,7 @@ class boss_prince_taldaram : public CreatureScript return; if (victim->GetGUID() == _embraceTargetGUID) - _embraceTargetGUID = 0; + _embraceTargetGUID.Clear(); Talk(SAY_SLAY); } @@ -267,8 +265,8 @@ class boss_prince_taldaram : public CreatureScript } private: - uint64 _flameSphereTargetGUID; - uint64 _embraceTargetGUID; + ObjectGuid _flameSphereTargetGUID; + ObjectGuid _embraceTargetGUID; uint32 _embraceTakenDamage; }; @@ -288,7 +286,6 @@ class npc_prince_taldaram_flame_sphere : public CreatureScript { npc_prince_taldaram_flame_sphereAI(Creature* creature) : ScriptedAI(creature) { - _flameSphereTargetGUID = 0; } void Reset() override @@ -296,7 +293,7 @@ class npc_prince_taldaram_flame_sphere : public CreatureScript DoCast(me, SPELL_FLAME_SPHERE_SPAWN_EFFECT, true); DoCast(me, SPELL_FLAME_SPHERE_VISUAL, true); - _flameSphereTargetGUID = 0; + _flameSphereTargetGUID.Clear(); _events.Reset(); _events.ScheduleEvent(EVENT_START_MOVE, 3 * IN_MILLISECONDS); _events.ScheduleEvent(EVENT_DESPAWN, 13 * IN_MILLISECONDS); diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp index 65cd229e163..5a1e2adfe06 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp @@ -1116,7 +1116,7 @@ class npc_combustion_consumption : public CreatureScript struct npc_combustion_consumptionAI : public ScriptedAI { npc_combustion_consumptionAI(Creature* creature) : ScriptedAI(creature), - _instance(creature->GetInstanceScript()), _summonerGuid(0) + _instance(creature->GetInstanceScript()) { SetCombatMovement(false); @@ -1171,7 +1171,7 @@ class npc_combustion_consumption : public CreatureScript InstanceScript* _instance; uint32 _explosionSpell; uint32 _damageSpell; - uint64 _summonerGuid; + ObjectGuid _summonerGuid; }; CreatureAI* GetAI(Creature* creature) const override @@ -1394,7 +1394,7 @@ class spell_halion_combustion_consumption : public SpellScriptLoader return; if (GetTarget()->HasAura(_markSpell)) - GetTarget()->RemoveAurasDueToSpell(_markSpell, 0, 0, AURA_REMOVE_BY_EXPIRE); + GetTarget()->RemoveAurasDueToSpell(_markSpell, ObjectGuid::Empty, 0, AURA_REMOVE_BY_EXPIRE); } void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) @@ -1455,7 +1455,7 @@ class spell_halion_marks : public SpellScriptLoader if (Unit* dispelledUnit = GetUnitOwner()) if (dispelledUnit->HasAura(_removeSpellId)) - dispelledUnit->RemoveAurasDueToSpell(_removeSpellId, 0, 0, AURA_REMOVE_BY_EXPIRE); + dispelledUnit->RemoveAurasDueToSpell(_removeSpellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_EXPIRE); } void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/) @@ -1558,7 +1558,7 @@ class spell_halion_twilight_realm_handlers : public SpellScriptLoader if (!target) return; - target->RemoveAurasDueToSpell(_beforeHitSpellId, 0, 0, AURA_REMOVE_BY_ENEMY_SPELL); + target->RemoveAurasDueToSpell(_beforeHitSpellId, ObjectGuid::Empty, 0, AURA_REMOVE_BY_ENEMY_SPELL); if (InstanceScript* instance = target->GetInstanceScript()) instance->SendEncounterUnit(ENCOUNTER_FRAME_UNK7); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index 1a0c1c53af9..7e83c24e0dd 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -208,7 +208,7 @@ public: } if (uiType <= 3) - Start(false, true, 0, NULL); + Start(false, true); } void WaypointReached(uint32 waypointId) override @@ -769,7 +769,7 @@ public: uiMultiShotTimer = 0; uiLightningArrowsTimer = 7000; - uiTargetGUID = 0; + uiTargetGUID.Clear(); bShoot = false; } @@ -783,7 +783,7 @@ public: uint32 uiMultiShotTimer; uint32 uiLightningArrowsTimer; - uint64 uiTargetGUID; + ObjectGuid uiTargetGUID; bool bShoot; bool bDone; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 094d4f5efa6..562e67f4b6a 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -483,7 +483,7 @@ class boss_toc_champion_controller : public CreatureScript SummonChampions((Team)uiData); break; case 1: - for (std::list<uint64>::iterator i = _summons.begin(); i != _summons.end(); ++i) + for (SummonList::iterator i = _summons.begin(); i != _summons.end(); ++i) { if (Creature* temp = ObjectAccessor::GetCreature(*me, *i)) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 9a72f2cc7ef..771151632ff 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -294,7 +294,6 @@ class npc_snobold_vassal : public CreatureScript { npc_snobold_vassalAI(Creature* creature) : ScriptedAI(creature) { - _targetGUID = 0; _targetDied = false; _instance = creature->GetInstanceScript(); _instance->SetData(DATA_SNOBOLD_COUNT, INCREASE); @@ -305,7 +304,7 @@ class npc_snobold_vassal : public CreatureScript _events.ScheduleEvent(EVENT_BATTER, 5*IN_MILLISECONDS); _events.ScheduleEvent(EVENT_HEAD_CRACK, 25*IN_MILLISECONDS); - _targetGUID = 0; + _targetGUID.Clear(); _targetDied = false; //Workaround for Snobold @@ -442,7 +441,7 @@ class npc_snobold_vassal : public CreatureScript private: EventMap _events; InstanceScript* _instance; - uint64 _targetGUID; + ObjectGuid _targetGUID; bool _targetDied; }; @@ -877,7 +876,7 @@ class boss_icehowl : public CreatureScript _movementStarted = false; _movementFinish = false; _trampleCast = false; - _trampleTargetGUID = 0; + _trampleTargetGUID.Clear(); _trampleTargetX = 0; _trampleTargetY = 0; _trampleTargetZ = 0; @@ -1077,7 +1076,7 @@ class boss_icehowl : public CreatureScript if (Player* target = ObjectAccessor::GetPlayer(*me, _trampleTargetGUID)) Talk(EMOTE_TRAMPLE_START, target); me->GetMotionMaster()->MoveCharge(_trampleTargetX, _trampleTargetY, _trampleTargetZ, 42, 1); - me->SetTarget(0); + me->SetTarget(ObjectGuid::Empty); _stage = 5; break; case 5: @@ -1134,7 +1133,7 @@ class boss_icehowl : public CreatureScript private: float _trampleTargetX, _trampleTargetY, _trampleTargetZ; - uint64 _trampleTargetGUID; + ObjectGuid _trampleTargetGUID; bool _movementStarted; bool _movementFinish; bool _trampleCast; diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 0b504b2070f..6c3b4378bec 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -216,7 +216,7 @@ public: void SetSummonerStatus(bool active) { for (uint8 i = 0; i < 4; i++) - if (uint64 guid = instance->GetGuidData(summoners[i].data)) + if (ObjectGuid guid = instance->GetGuidData(summoners[i].data)) if (Creature* crystalChannelTarget = ObjectAccessor::GetCreature(*me, guid)) { if (active) @@ -229,7 +229,7 @@ public: void SetCrystalsStatus(bool active) { for (uint8 i = 0; i < 4; i++) - if (uint64 guid = instance->GetGuidData(DATA_NOVOS_CRYSTAL_1 + i)) + if (ObjectGuid guid = instance->GetGuidData(DATA_NOVOS_CRYSTAL_1 + i)) if (GameObject* crystal = ObjectAccessor::GetGameObject(*me, guid)) SetCrystalStatus(crystal, active); } @@ -249,7 +249,7 @@ public: void CrystalHandlerDied() { for (uint8 i = 0; i < 4; i++) - if (uint64 guid = instance->GetGuidData(DATA_NOVOS_CRYSTAL_1 + i)) + if (ObjectGuid guid = instance->GetGuidData(DATA_NOVOS_CRYSTAL_1 + i)) if (GameObject* crystal = ObjectAccessor::GetGameObject(*me, guid)) if (crystal->GetGoState() == GO_STATE_ACTIVE) { @@ -266,7 +266,7 @@ public: if (IsHeroic()) events.ScheduleEvent(EVENT_SUMMON_MINIONS, 15000); } - else if (uint64 guid = instance->GetGuidData(DATA_NOVOS_SUMMONER_4)) + else if (ObjectGuid guid = instance->GetGuidData(DATA_NOVOS_SUMMONER_4)) if (Creature* crystalChannelTarget = ObjectAccessor::GetCreature(*me, guid)) crystalChannelTarget->AI()->SetData(SPELL_SUMMON_CRYSTAL_HANDLER, 15000); } @@ -330,7 +330,7 @@ public: void JustSummoned(Creature* summon) override { if (InstanceScript* instance = me->GetInstanceScript()) - if (uint64 guid = instance->GetGuidData(DATA_NOVOS)) + if (ObjectGuid guid = instance->GetGuidData(DATA_NOVOS)) if (Creature* novos = ObjectAccessor::GetCreature(*me, guid)) novos->AI()->JustSummoned(summon); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index feb178dec26..327ea2c9b7b 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -293,8 +293,8 @@ class boss_krick : public CreatureScript void Initialize() { _phase = PHASE_COMBAT; - _outroNpcGUID = 0; - _tyrannusGUID = 0; + _outroNpcGUID.Clear(); + _tyrannusGUID.Clear(); } void Reset() override @@ -494,8 +494,8 @@ class boss_krick : public CreatureScript EventMap _events; KrickPhase _phase; - uint64 _outroNpcGUID; - uint64 _tyrannusGUID; + ObjectGuid _outroNpcGUID; + ObjectGuid _tyrannusGUID; }; CreatureAI* GetAI(Creature* creature) const override diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 81d80dc55d4..c2b1b91a200 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -299,7 +299,7 @@ class boss_rimefang : public CreatureScript void Initialize() { _currentWaypoint = 0; - _hoarfrostTargetGUID = 0; + _hoarfrostTargetGUID.Clear(); } void Reset() override @@ -366,7 +366,7 @@ class boss_rimefang : public CreatureScript if (Unit* target = ObjectAccessor::GetUnit(*me, _hoarfrostTargetGUID)) { DoCast(target, SPELL_HOARFROST); - _hoarfrostTargetGUID = 0; + _hoarfrostTargetGUID.Clear(); } break; default: @@ -377,7 +377,7 @@ class boss_rimefang : public CreatureScript private: Vehicle* _vehicle; - uint64 _hoarfrostTargetGUID; + ObjectGuid _hoarfrostTargetGUID; EventMap _events; uint8 _currentWaypoint; }; @@ -391,7 +391,7 @@ class boss_rimefang : public CreatureScript class player_overlord_brandAI : public PlayerAI { public: - player_overlord_brandAI(Player* player, uint64 casterGUID) : PlayerAI(player), _tyrannusGUID(casterGUID) { } + player_overlord_brandAI(Player* player, ObjectGuid casterGUID) : PlayerAI(player), _tyrannusGUID(casterGUID) { } void DamageDealt(Unit* /*victim*/, uint32& damage, DamageEffectType /*damageType*/) override { @@ -409,7 +409,7 @@ class player_overlord_brandAI : public PlayerAI void UpdateAI(uint32 /*diff*/) override { } private: - uint64 _tyrannusGUID; + ObjectGuid _tyrannusGUID; }; class spell_tyrannus_overlord_brand : public SpellScriptLoader diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index 22e7ac280fd..992de8c5402 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -104,7 +104,7 @@ public: uint32 uiImpalingChargeTimer; uint32 uiStompTimer; uint32 uiTransformationTimer; - std::list<uint64> impaledList; + GuidList impaledList; uint8 shareTheLove; CombatPhase Phase; @@ -247,10 +247,10 @@ public: } // 5 UNIQUE party members - void CheckAchievement(uint64 guid) + void CheckAchievement(ObjectGuid guid) { bool playerExists = false; - for (std::list<uint64>::iterator itr = impaledList.begin(); itr != impaledList.end(); ++itr) + for (GuidList::iterator itr = impaledList.begin(); itr != impaledList.end(); ++itr) if (guid != *itr) playerExists = true; diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 998ce64f08a..6c247b08097 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -103,7 +103,7 @@ public: uint8 uiPhase; - std::set<uint64> lWrappedPlayers; + GuidSet lWrappedPlayers; SummonList lSummons; InstanceScript* instance; @@ -205,7 +205,7 @@ public: lWrappedPlayers.insert(guid); } - bool WasWrapped(uint64 guid) + bool WasWrapped(ObjectGuid guid) { return lWrappedPlayers.count(guid) != 0; } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp index eecbe778d25..b1f6a4a5e83 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp @@ -88,7 +88,6 @@ class boss_festergut : public CreatureScript { _maxInoculatedStack = 0; _inhaleCounter = 0; - _gasDummyGUID = 0; } void Reset() override @@ -279,7 +278,7 @@ class boss_festergut : public CreatureScript } private: - uint64 _gasDummyGUID; + ObjectGuid _gasDummyGUID; uint32 _maxInoculatedStack; uint32 _inhaleCounter; }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index de3e3a360ac..74a09887dd2 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -383,7 +383,9 @@ public: void ResetSlots(uint32 team) { _transport = NULL; - memset(_controlledSlots, 0, sizeof(uint64)* MAX_SLOTS); + for (uint32 i = 0; i < MAX_SLOTS; ++i) + _controlledSlots[i].Clear(); + memset(_respawnCooldowns, 0, sizeof(time_t)* MAX_SLOTS); _spawnPoint = team == HORDE ? &OrgrimsHammerAddsSpawnPos : &SkybreakerAddsSpawnPos; _slotInfo = team == HORDE ? OrgrimsHammerSlotInfo : SkybreakerSlotInfo; @@ -422,7 +424,7 @@ public: void ClearSlot(PassengerSlots slot) { - _controlledSlots[slot] = 0; + _controlledSlots[slot].Clear(); _respawnCooldowns[slot] = time(NULL) + _slotInfo[slot].Cooldown; } @@ -448,7 +450,7 @@ private: } Transport* _transport; - uint64 _controlledSlots[MAX_SLOTS]; + ObjectGuid _controlledSlots[MAX_SLOTS]; time_t _respawnCooldowns[MAX_SLOTS]; Position const* _spawnPoint; SlotInfo const* _slotInfo; @@ -482,7 +484,7 @@ private: class ResetEncounterEvent : public BasicEvent { public: - ResetEncounterEvent(Unit* caster, uint32 spellId, uint64 otherTransport) : _caster(caster), _spellId(spellId), _otherTransport(otherTransport) { } + ResetEncounterEvent(Unit* caster, uint32 spellId, ObjectGuid otherTransport) : _caster(caster), _spellId(spellId), _otherTransport(otherTransport) { } bool Execute(uint64, uint32) override { @@ -498,7 +500,7 @@ public: private: Unit* _caster; uint32 _spellId; - uint64 _otherTransport; + ObjectGuid _otherTransport; }; class BattleExperienceEvent : public BasicEvent @@ -801,7 +803,7 @@ class npc_gunship : public CreatureScript if (id != ACTION_SHIP_VISITS) return; - std::map<uint64, uint32>::iterator itr = _shipVisits.find(guid); + std::map<ObjectGuid, uint32>::iterator itr = _shipVisits.find(guid); if (itr == _shipVisits.end()) _shipVisits[guid] = 1; else @@ -814,7 +816,7 @@ class npc_gunship : public CreatureScript return 0; uint32 max = 0; - for (std::map<uint64, uint32>::const_iterator itr = _shipVisits.begin(); itr != _shipVisits.end(); ++itr) + for (std::map<ObjectGuid, uint32>::const_iterator itr = _shipVisits.begin(); itr != _shipVisits.end(); ++itr) max = std::max(max, itr->second); return max; @@ -822,7 +824,7 @@ class npc_gunship : public CreatureScript private: uint32 _teamInInstance; - std::map<uint64, uint32> _shipVisits; + std::map<ObjectGuid, uint32> _shipVisits; bool _summonedFirstMage; bool _died; }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index 3a7bb771c79..55d6edd7b2d 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -224,8 +224,8 @@ class boss_lady_deathwhisper : public CreatureScript void Initialize() { _waveCounter = 0; - _nextVengefulShadeTargetGUID = 0; - _darnavanGUID = 0; + _nextVengefulShadeTargetGUID.Clear(); + _darnavanGUID.Clear(); } void Reset() override @@ -329,10 +329,10 @@ class boss_lady_deathwhisper : public CreatureScript { for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) if (Player* member = itr->GetSource()) - member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT, 0); + member->KilledMonsterCredit(NPC_DARNAVAN_CREDIT); } else - owner->KilledMonsterCredit(NPC_DARNAVAN_CREDIT, 0); + owner->KilledMonsterCredit(NPC_DARNAVAN_CREDIT); } } } @@ -349,7 +349,7 @@ class boss_lady_deathwhisper : public CreatureScript if (Creature* darnavan = ObjectAccessor::GetCreature(*me, _darnavanGUID)) { darnavan->DespawnOrUnsummon(); - _darnavanGUID = 0; + _darnavanGUID.Clear(); } } @@ -396,7 +396,7 @@ class boss_lady_deathwhisper : public CreatureScript if (summon->GetEntry() == NPC_VENGEFUL_SHADE) { target = ObjectAccessor::GetUnit(*me, _nextVengefulShadeTargetGUID); // Vengeful Shade - _nextVengefulShadeTargetGUID = 0; + _nextVengefulShadeTargetGUID.Clear(); } else target = SelectTarget(SELECT_TARGET_RANDOM); // Wave adds @@ -568,7 +568,7 @@ class boss_lady_deathwhisper : public CreatureScript if (_reanimationQueue.empty()) return; - uint64 cultistGUID = _reanimationQueue.front(); + ObjectGuid cultistGUID = _reanimationQueue.front(); Creature* cultist = ObjectAccessor::GetCreature(*me, cultistGUID); _reanimationQueue.pop_front(); if (!cultist) @@ -615,9 +615,9 @@ class boss_lady_deathwhisper : public CreatureScript } private: - uint64 _nextVengefulShadeTargetGUID; - uint64 _darnavanGUID; - std::deque<uint64> _reanimationQueue; + ObjectGuid _nextVengefulShadeTargetGUID; + ObjectGuid _darnavanGUID; + GuidDeque _reanimationQueue; uint32 _waveCounter; uint8 const _dominateMindCount; bool _introDone; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index a8fa6dc1b3c..7ab8c956757 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -133,7 +133,6 @@ class boss_lord_marrowgar : public CreatureScript _coldflameLastPos.Relocate(creature); _introDone = false; _boneSlice = false; - _coldflameTarget = 0; } void Reset() override @@ -211,7 +210,7 @@ class boss_lord_marrowgar : public CreatureScript break; case EVENT_COLDFLAME: _coldflameLastPos.Relocate(me); - _coldflameTarget = 0LL; + _coldflameTarget.Clear(); if (!me->HasAura(SPELL_BONE_STORM)) DoCastAOE(SPELL_COLDFLAME_NORMAL); else @@ -307,7 +306,7 @@ class boss_lord_marrowgar : public CreatureScript } } - return 0LL; + return ObjectGuid::Empty; } void SetGUID(ObjectGuid guid, int32 type /*= 0 */) override @@ -333,8 +332,8 @@ class boss_lord_marrowgar : public CreatureScript private: Position _coldflameLastPos; - std::vector<uint64> _boneSpikeImmune; - uint64 _coldflameTarget; + GuidVector _boneSpikeImmune; + ObjectGuid _coldflameTarget; uint32 _boneStormDuration; float _baseSpeed; bool _introDone; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 2d69e8c0ac4..2e353e5f9dc 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -174,7 +174,7 @@ class AbominationDespawner public: explicit AbominationDespawner(Unit* owner) : _owner(owner) { } - bool operator()(uint64 guid) + bool operator()(ObjectGuid guid) { if (Unit* summon = ObjectAccessor::GetUnit(*_owner, guid)) { @@ -702,7 +702,7 @@ class boss_professor_putricide : public CreatureScript events.SetPhase(newPhase); } - uint64 _oozeFloodDummyGUIDs[4]; + ObjectGuid _oozeFloodDummyGUIDs[4]; Phases _phase; // external of EventMap because event phase gets reset on evade float const _baseSpeed; uint8 _oozeFloodStage; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index 97c304510bc..205b90fa159 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -469,7 +469,7 @@ class spell_rotface_ooze_flood : public SpellScriptLoader return; triggers.sort(Trinity::ObjectDistanceOrderPred(GetHitUnit())); - GetHitUnit()->CastSpell(triggers.back(), uint32(GetEffectValue()), false, NULL, NULL, GetOriginalCaster() ? GetOriginalCaster()->GetGUID() : 0); + GetHitUnit()->CastSpell(triggers.back(), uint32(GetEffectValue()), false, NULL, NULL, GetOriginalCaster() ? GetOriginalCaster()->GetGUID() : ObjectGuid::Empty); } void FilterTargets(std::list<WorldObject*>& targets) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index cb8fa6a2bf6..551ec9ad0a2 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -182,7 +182,7 @@ class FrostwyrmLandEvent : public BasicEvent class FrostBombExplosion : public BasicEvent { public: - FrostBombExplosion(Creature* owner, uint64 sindragosaGUID) : _owner(owner), _sindragosaGUID(sindragosaGUID) { } + FrostBombExplosion(Creature* owner, ObjectGuid sindragosaGUID) : _owner(owner), _sindragosaGUID(sindragosaGUID) { } bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) { @@ -193,7 +193,7 @@ class FrostBombExplosion : public BasicEvent private: Creature* _owner; - uint64 _sindragosaGUID; + ObjectGuid _sindragosaGUID; }; class FrostBeaconSelector @@ -563,7 +563,6 @@ class npc_ice_tomb : public CreatureScript { npc_ice_tombAI(Creature* creature) : ScriptedAI(creature) { - _trappedPlayerGUID = 0; _existenceCheckTimer = 0; SetCombatMovement(false); } @@ -595,7 +594,7 @@ class npc_ice_tomb : public CreatureScript if (Player* player = ObjectAccessor::GetPlayer(*me, _trappedPlayerGUID)) { - _trappedPlayerGUID = 0; + _trappedPlayerGUID.Clear(); player->RemoveAurasDueToSpell(SPELL_ICE_TOMB_DAMAGE); player->RemoveAurasDueToSpell(SPELL_ASPHYXIATION); } @@ -623,7 +622,7 @@ class npc_ice_tomb : public CreatureScript } private: - uint64 _trappedPlayerGUID; + ObjectGuid _trappedPlayerGUID; uint32 _existenceCheckTimer; }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 36bf874b9ea..5addfd672b4 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -1433,7 +1433,7 @@ class npc_valkyr_shadowguard : public CreatureScript struct npc_valkyr_shadowguardAI : public ScriptedAI { npc_valkyr_shadowguardAI(Creature* creature) : ScriptedAI(creature), - _grabbedPlayer(0), _instance(creature->GetInstanceScript()) + _instance(creature->GetInstanceScript()) { } @@ -1563,7 +1563,7 @@ class npc_valkyr_shadowguard : public CreatureScript private: EventMap _events; Position _dropPoint; - uint64 _grabbedPlayer; + ObjectGuid _grabbedPlayer; InstanceScript* _instance; }; @@ -1640,7 +1640,7 @@ class npc_strangulate_vehicle : public CreatureScript else { summoner->CastSpell(summoner, SPELL_HARVEST_SOULS_TELEPORT, true); - summoner->RemoveAurasDueToSpell(HARVEST_SOUL, 0, 0, AURA_REMOVE_BY_EXPIRE); + summoner->RemoveAurasDueToSpell(HARVEST_SOUL, ObjectGuid::Empty, 0, AURA_REMOVE_BY_EXPIRE); } } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 41a99d66c8f..5b3dd67072a 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -175,7 +175,7 @@ struct ManaVoidSelector : public std::unary_function<Unit*, bool> class DelayedCastEvent : public BasicEvent { public: - DelayedCastEvent(Creature* trigger, uint32 spellId, uint64 originalCaster, uint32 despawnTime) : _trigger(trigger), _originalCaster(originalCaster), _spellId(spellId), _despawnTime(despawnTime) + DelayedCastEvent(Creature* trigger, uint32 spellId, ObjectGuid originalCaster, uint32 despawnTime) : _trigger(trigger), _originalCaster(originalCaster), _spellId(spellId), _despawnTime(despawnTime) { } @@ -189,7 +189,7 @@ class DelayedCastEvent : public BasicEvent private: Creature* _trigger; - uint64 _originalCaster; + ObjectGuid _originalCaster; uint32 _spellId; uint32 _despawnTime; }; @@ -742,7 +742,7 @@ class npc_risen_archmage : public CreatureScript void JustSummoned(Creature* summon) override { if (summon->GetEntry() == NPC_COLUMN_OF_FROST) - summon->m_Events.AddEvent(new DelayedCastEvent(summon, SPELL_COLUMN_OF_FROST_DAMAGE, 0, 8000), summon->m_Events.CalculateTime(2000)); + summon->m_Events.AddEvent(new DelayedCastEvent(summon, SPELL_COLUMN_OF_FROST_DAMAGE, ObjectGuid::Empty, 8000), summon->m_Events.CalculateTime(2000)); else if (summon->GetEntry() == NPC_MANA_VOID) summon->DespawnOrUnsummon(36000); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index f1294bc0233..c715bd8aad7 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -106,7 +106,7 @@ public: void Initialize() { - uiEventStarterGUID = 0; + uiEventStarterGUID.Clear(); nextWP = 0; punishTimer = 2000; nextMovementStarted = false; @@ -118,7 +118,7 @@ public: } Horsemen id; - uint64 uiEventStarterGUID; + ObjectGuid uiEventStarterGUID; uint8 nextWP; uint32 punishTimer; bool caster; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index de9d85db70b..39381f38d67 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -182,8 +182,8 @@ class boss_gothik : public CreatureScript bool phaseTwo; bool thirtyPercentReached; - std::vector<uint64> LiveTriggerGUID; - std::vector<uint64> DeadTriggerGUID; + GuidVector LiveTriggerGUID; + GuidVector DeadTriggerGUID; void Reset() override { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp index 0cc6167603b..aac59761626 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp @@ -135,7 +135,7 @@ public: me->NearTeleportTo(x, y, z, o - (float(M_PI) / 2)); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); - me->SetTarget(0); + me->SetTarget(ObjectGuid::Empty); DoCastAOE(SPELL_PLAGUE_CLOUD); events.ScheduleEvent(EVENT_PHASE, 45000); events.ScheduleEvent(EVENT_ERUPT, 8000); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index d0d9ba6b5e6..6fe7bb30056 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -285,13 +285,13 @@ public: uint8 nAbomination; uint8 nWeaver; - std::map<uint64, float> chained; + std::map<ObjectGuid, float> chained; SummonList spawns; // adds spawn by the trigger. kept in separated list (i.e. not in summons) void ResetPlayerScale() { - std::map<uint64, float>::const_iterator itr; + std::map<ObjectGuid, float>::const_iterator itr; for (itr = chained.begin(); itr != chained.end(); ++itr) { if (Player* charmed = ObjectAccessor::GetPlayer(*me, itr->first)) @@ -495,7 +495,7 @@ public: } case EVENT_CHAINED_SPELL: { - std::map<uint64, float>::iterator itr; + std::map<ObjectGuid, float>::iterator itr; for (itr = chained.begin(); itr != chained.end();) { if (Unit* player = ObjectAccessor::GetPlayer(*me, itr->first)) @@ -503,7 +503,7 @@ public: if (!player->IsCharmed()) { player->SetObjectScale(itr->second); - std::map<uint64, float>::iterator next = itr; + std::map<ObjectGuid, float>::iterator next = itr; ++next; chained.erase(itr); itr = next; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp index 0f5320a8fa1..ec38332613d 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp @@ -80,7 +80,7 @@ enum Misc MAX_FROST_RESISTANCE = 100 }; -typedef std::map<uint64, uint64> IceBlockMap; +typedef std::map<ObjectGuid, ObjectGuid> IceBlockMap; class boss_sapphiron : public CreatureScript { @@ -313,7 +313,7 @@ class boss_sapphiron : public CreatureScript { std::vector<Unit*>::const_iterator itr = targets.begin(); advance(itr, rand32() % targets.size()); - _iceblocks.insert(std::make_pair((*itr)->GetGUID(), 0)); + _iceblocks.insert(std::make_pair((*itr)->GetGUID(), ObjectGuid::Empty)); DoCast(*itr, SPELL_ICEBOLT); --_iceboltCount; } diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 0d40eea5397..856a16fd4dd 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -354,9 +354,10 @@ public: _summonDeaths = 0; _preparingPulsesChecker = 0; - _arcaneOverloadGUID = 0; - _lastHitByArcaneBarrageGUID = 0; - memset(_surgeTargetGUID, 0, sizeof(_surgeTargetGUID)); + _arcaneOverloadGUID.Clear(); + _lastHitByArcaneBarrageGUID.Clear(); + for (ObjectGuid& guid : _surgeTargetGUID) + guid.Clear(); _killSpamFilter = false; _canAttack = false; @@ -424,7 +425,7 @@ public: else if (type == DATA_LAST_TARGET_BARRAGE_GUID) return _lastHitByArcaneBarrageGUID; - return 0; + return ObjectGuid::Empty; } void SetGUID(ObjectGuid guid, int32 type) override @@ -441,6 +442,7 @@ public: break; case DATA_LAST_TARGET_BARRAGE_GUID: _lastHitByArcaneBarrageGUID = guid; + break; } } @@ -1030,9 +1032,9 @@ public: uint8 _phase; // Counter for phases used with a getter. uint8 _summonDeaths; // Keeps count of arcane trash. uint8 _preparingPulsesChecker; // In retail they use 2 preparing pulses with 7 sec CD, after they pass 2 seconds. - uint64 _arcaneOverloadGUID; // Last Arcane Overload summoned to know to which should visual be cast to (the purple ball, not bubble). - uint64 _lastHitByArcaneBarrageGUID; // Last hit player by Arcane Barrage, will be removed if targets > 1. - uint64 _surgeTargetGUID[3]; // All these three are used to keep current tagets to which warning should be sent. + ObjectGuid _arcaneOverloadGUID; // Last Arcane Overload summoned to know to which should visual be cast to (the purple ball, not bubble). + ObjectGuid _lastHitByArcaneBarrageGUID; // Last hit player by Arcane Barrage, will be removed if targets > 1. + ObjectGuid _surgeTargetGUID[3]; // All these three are used to keep current tagets to which warning should be sent. bool _killSpamFilter; // Prevent text spamming on killed player by helping implement a CD. bool _canAttack; // Used to control attacking (Move Chase not being applied after Stop Attack, only few times should act like this). diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 73756119d78..d6afab7c3fd 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -73,8 +73,8 @@ public: InstanceScript* instance; - std::list<uint64> intenseColdList; - uint64 auiContainmentSphereGUIDs[DATA_CONTAINMENT_SPHERES]; + GuidList intenseColdList; + ObjectGuid auiContainmentSphereGUIDs[DATA_CONTAINMENT_SPHERES]; uint32 uiCrystalfireBreathTimer; uint32 uiCrystalChainsCrystalizeTimer; uint32 uiTailSweepTimer; @@ -271,9 +271,9 @@ class achievement_intense_cold : public AchievementCriteriaScript if (!target) return false; - std::list<uint64> intenseColdList = ENSURE_AI(boss_keristrasza::boss_keristraszaAI, target->ToCreature()->AI())->intenseColdList; + GuidList intenseColdList = ENSURE_AI(boss_keristrasza::boss_keristraszaAI, target->ToCreature()->AI())->intenseColdList; if (!intenseColdList.empty()) - for (std::list<uint64>::iterator itr = intenseColdList.begin(); itr != intenseColdList.end(); ++itr) + for (GuidList::iterator itr = intenseColdList.begin(); itr != intenseColdList.end(); ++itr) if (player->GetGUID() == *itr) return false; diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index e42d3d2bcfc..6f42237e34a 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -77,9 +77,9 @@ public: InstanceScript* instance; - uint64 uiFireMagusGUID; - uint64 uiFrostMagusGUID; - uint64 uiArcaneMagusGUID; + ObjectGuid uiFireMagusGUID; + ObjectGuid uiFrostMagusGUID; + ObjectGuid uiArcaneMagusGUID; bool bFireMagusDead; bool bFrostMagusDead; @@ -105,9 +105,9 @@ public: uiGravityWellTimer = 15*IN_MILLISECONDS; uiCooldown = 0; - uiFireMagusGUID = 0; - uiFrostMagusGUID = 0; - uiArcaneMagusGUID = 0; + uiFireMagusGUID.Clear(); + uiFrostMagusGUID.Clear(); + uiArcaneMagusGUID.Clear(); for (uint8 n = 0; n < 3; ++n) time[n] = 0; @@ -163,7 +163,7 @@ public: return 0; } - uint64 SplitPersonality(uint32 entry) + ObjectGuid SplitPersonality(uint32 entry) { if (Creature* Summoned = me->SummonCreature(entry, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1*IN_MILLISECONDS)) { @@ -189,7 +189,7 @@ public: Summoned->AI()->AttackStart(target); return Summoned->GetGUID(); } - return 0; + return ObjectGuid::Empty; } void SummonedCreatureDespawn(Creature* summon) override @@ -246,9 +246,9 @@ public: Phase = 2; if (Phase == 3) Phase = 4; - uiFireMagusGUID = 0; - uiFrostMagusGUID = 0; - uiArcaneMagusGUID = 0; + uiFireMagusGUID.Clear(); + uiFrostMagusGUID.Clear(); + uiArcaneMagusGUID.Clear(); bIsWaitingToAppear = true; uiIsWaitingToAppearTimer = 4*IN_MILLISECONDS; Talk(SAY_MERGE); diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index fa4542a9251..70371e17074 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -175,7 +175,7 @@ class npc_azure_ring_captain : public CreatureScript void Reset() override { - targetGUID = 0; + targetGUID.Clear(); me->SetWalk(true); //! HACK: Creature's can't have MOVEMENTFLAG_FLYING @@ -232,7 +232,7 @@ class npc_azure_ring_captain : public CreatureScript } private: - uint64 targetGUID; + ObjectGuid targetGUID; InstanceScript* instance; }; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index baa15d29429..932a8e7b691 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -162,7 +162,7 @@ public: Position pos = me->GetPosition(); - for (uint64 guid : lSparkList) + for (ObjectGuid guid : lSparkList) { if (Creature* pSpark = ObjectAccessor::GetCreature(*me, guid)) { diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 31805d3404f..c377de38372 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -83,7 +83,7 @@ public: InstanceScript* instance; - std::list<uint64> m_lGolemGUIDList; + GuidList m_lGolemGUIDList; bool m_bHasTemper; bool m_bIsStriking; @@ -158,7 +158,7 @@ public: if (m_lGolemGUIDList.empty()) return; - for (uint64 guid : m_lGolemGUIDList) + for (ObjectGuid guid : m_lGolemGUIDList) { if (Creature* temp = ObjectAccessor::GetCreature(*me, guid)) if (temp->IsAlive()) @@ -173,7 +173,7 @@ public: if (m_lGolemGUIDList.empty()) return; - for (uint64 guid : m_lGolemGUIDList) + for (ObjectGuid guid : m_lGolemGUIDList) { if (Creature* temp = ObjectAccessor::GetCreature(*me, guid)) { diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 71556e4d19d..52cf017eb8e 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -266,7 +266,7 @@ class boss_flame_leviathan : public CreatureScript _Reset(); //resets shutdown counter to 0. 2 or 4 depending on raid mode Shutdown = 0; - _pursueTarget = 0; + _pursueTarget.Clear(); me->SetReactState(REACT_DEFENSIVE); } @@ -550,7 +550,7 @@ class boss_flame_leviathan : public CreatureScript } } - uint64 _pursueTarget; + ObjectGuid _pursueTarget; }; CreatureAI* GetAI(Creature* creature) const override @@ -978,7 +978,7 @@ public: npc_escortAI::UpdateAI(diff); if (!HasEscortState(STATE_ESCORT_ESCORTING)) - Start(false, true, 0, NULL, false, true); + Start(false, true, ObjectGuid::Empty, NULL, false, true); else { if (infernoTimer <= diff) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index f888124d54e..b3755672790 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -226,7 +226,6 @@ class npc_iron_roots : public CreatureScript me->ApplySpellImmune(0, IMMUNITY_ID, 49560, true); // Death Grip me->setFaction(14); me->SetReactState(REACT_PASSIVE); - summonerGUID = 0; } void IsSummonedBy(Unit* summoner) override @@ -251,7 +250,7 @@ class npc_iron_roots : public CreatureScript } private: - uint64 summonerGUID; + ObjectGuid summonerGUID; }; CreatureAI* GetAI(Creature* creature) const override @@ -269,7 +268,7 @@ class boss_freya : public CreatureScript { boss_freyaAI(Creature* creature) : BossAI(creature, BOSS_FREYA) { } - uint64 ElementalGUID[3][2]; + ObjectGuid ElementalGUID[3][2]; uint32 deforestation[6][2]; uint32 elementalTimer[2]; @@ -294,7 +293,7 @@ class boss_freya : public CreatureScript for (uint8 i = 0; i < 3; ++i) for (uint8 n = 0; n < 2; ++n) - ElementalGUID[i][n] = 0; + ElementalGUID[i][n].Clear(); for (uint8 i = 0; i < 6; ++i) for (uint8 n = 0; n < 2; ++n) deforestation[i][n] = 0; @@ -1544,17 +1543,17 @@ class spell_freya_attuned_to_nature_dose_reduction : public SpellScriptLoader case SPELL_ATTUNED_TO_NATURE_2_DOSE_REDUCTION: if (target->HasAura(GetEffectValue())) for (uint8 n = 0; n < 2; ++n) - target->RemoveAuraFromStack(GetEffectValue(), 0, AURA_REMOVE_BY_DEFAULT); + target->RemoveAuraFromStack(GetEffectValue()); break; case SPELL_ATTUNED_TO_NATURE_10_DOSE_REDUCTION: if (target->HasAura(GetEffectValue())) for (uint8 n = 0; n < 10; ++n) - target->RemoveAuraFromStack(GetEffectValue(), 0, AURA_REMOVE_BY_DEFAULT); + target->RemoveAuraFromStack(GetEffectValue()); break; case SPELL_ATTUNED_TO_NATURE_25_DOSE_REDUCTION: if (target->HasAura(GetEffectValue())) for (uint8 n = 0; n < 25; ++n) - target->RemoveAuraFromStack(GetEffectValue(), 0, AURA_REMOVE_BY_DEFAULT); + target->RemoveAuraFromStack(GetEffectValue()); break; default: break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 3c9aebbac8d..7eb6c72feab 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -188,12 +188,12 @@ class npc_flash_freeze : public CreatureScript InstanceScript* instance; - uint64 targetGUID; + ObjectGuid targetGUID; uint32 checkDespawnTimer; void Reset() override { - targetGUID = 0; + targetGUID.Clear(); checkDespawnTimer = 1000; } @@ -254,12 +254,11 @@ class npc_ice_block : public CreatureScript instance = me->GetInstanceScript(); me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_STUNNED | UNIT_FLAG_PACIFIED); - targetGUID = 0; } InstanceScript* instance; - uint64 targetGUID; + ObjectGuid targetGUID; void IsSummonedBy(Unit* summoner) override { @@ -966,7 +965,7 @@ class spell_biting_cold : public SpellScriptLoader } private: - typedef std::list< std::pair<uint64, uint8> > TargetList; + typedef std::list<std::pair<ObjectGuid, uint8>> TargetList; TargetList listOfTargets; }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index 525d9880d9f..e91e6ab4c5f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -140,7 +140,7 @@ class boss_ignis : public CreatureScript events.ScheduleEvent(EVENT_CONSTRUCT, 15000); events.ScheduleEvent(EVENT_END_POT, 40000); events.ScheduleEvent(EVENT_BERSERK, 480000); - _slagPotGUID = 0; + _slagPotGUID.Clear(); _shattered = false; _firstConstructKill = 0; instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEVEMENT_IGNIS_START_EVENT); @@ -245,7 +245,7 @@ class boss_ignis : public CreatureScript { slagPotTarget->ExitVehicle(); slagPotTarget = NULL; - _slagPotGUID = 0; + _slagPotGUID.Clear(); events.CancelEvent(EVENT_END_POT); } break; @@ -276,7 +276,7 @@ class boss_ignis : public CreatureScript } private: - uint64 _slagPotGUID; + ObjectGuid _slagPotGUID; Vehicle* _vehicle; time_t _firstConstructKill; bool _shattered; @@ -370,7 +370,6 @@ class npc_scorch_ground : public CreatureScript } void MoveInLineOfSight(Unit* who) override - { if (!_heat) { @@ -389,7 +388,7 @@ class npc_scorch_ground : public CreatureScript { _heat = false; DoCast(me, SPELL_GROUND); - _constructGUID = 0; + _constructGUID.Clear(); _heatTimer = 0; } @@ -412,7 +411,7 @@ class npc_scorch_ground : public CreatureScript } private: - uint64 _constructGUID; + ObjectGuid _constructGUID; uint32 _heatTimer; bool _heat; }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index 85990a90066..9486d95639f 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -115,7 +115,7 @@ class boss_kologarn : public CreatureScript Vehicle* vehicle; bool left, right; - uint64 eyebeamTarget; + ObjectGuid eyebeamTarget; void EnterCombat(Unit* /*who*/) override { @@ -139,7 +139,7 @@ class boss_kologarn : public CreatureScript { _Reset(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - eyebeamTarget = 0; + eyebeamTarget.Clear(); } void JustDied(Unit* /*killer*/) override @@ -339,7 +339,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader if (!caster) return; - uint64 originalCaster = caster->GetInstanceScript() ? caster->GetInstanceScript()->GetGuidData(BOSS_KOLOGARN) : 0; + ObjectGuid originalCaster = caster->GetInstanceScript() ? caster->GetInstanceScript()->GetGuidData(BOSS_KOLOGARN) : ObjectGuid::Empty; uint32 spellId = GetEffectValue(); for (uint8 i = 0; i < 5; ++i) caster->CastSpell(caster, spellId, true, NULL, NULL, originalCaster); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index a1c45e99614..9dff8025f7a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -592,14 +592,14 @@ class npc_expedition_commander : public CreatureScript struct npc_expedition_commanderAI : public ScriptedAI { - npc_expedition_commanderAI(Creature* creature) : ScriptedAI(creature) + npc_expedition_commanderAI(Creature* creature) : ScriptedAI(creature), summons(creature) { instance = me->GetInstanceScript(); Greet = false; } InstanceScript* instance; - std::list<uint64> summons; + SummonList summons; bool Greet; uint32 AttackStartTimer; @@ -612,7 +612,7 @@ class npc_expedition_commander : public CreatureScript AttackStartTimer = 0; Phase = 0; Greet = false; - summons.clear(); + summons.DespawnAll(); } void MoveInLineOfSight(Unit* who) override @@ -627,7 +627,7 @@ class npc_expedition_commander : public CreatureScript void JustSummoned(Creature* summoned) override { - summons.push_back(summoned->GetGUID()); + summons.Summon(summoned); } void DoAction(int32 action) override @@ -638,7 +638,7 @@ class npc_expedition_commander : public CreatureScript Talk(SAY_GROUND_PHASE); break; case ACTION_COMMANDER_RESET: - summons.clear(); + summons.DespawnAll(); me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); break; } @@ -652,7 +652,7 @@ class npc_expedition_commander : public CreatureScript { case 1: instance->SetBossState(BOSS_RAZORSCALE, IN_PROGRESS); - summons.clear(); + summons.DespawnAll(); AttackStartTimer = 1000; Phase = 2; break; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp index facc6a06c85..9cbd7be8059 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yogg_saron.cpp @@ -666,23 +666,23 @@ class boss_sara : public CreatureScript { boss_saraAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) { } - uint64 GetLinkedPlayerGUID(uint64 guid) const + ObjectGuid GetLinkedPlayerGUID(ObjectGuid guid) const { - std::map<uint64, uint64>::const_iterator itr = _linkData.find(guid); + std::map<ObjectGuid, ObjectGuid>::const_iterator itr = _linkData.find(guid); if (itr != _linkData.end()) return itr->second; - return 0; + return ObjectGuid::Empty; } - void SetLinkBetween(uint64 player1, uint64 player2) + void SetLinkBetween(ObjectGuid player1, ObjectGuid player2) { _linkData[player1] = player2; _linkData[player2] = player1; } // called once for each target on aura remove - void RemoveLinkFrom(uint64 player1) + void RemoveLinkFrom(ObjectGuid player1) { _linkData.erase(player1); } @@ -870,7 +870,7 @@ class boss_sara : public CreatureScript private: EventMap _events; InstanceScript* _instance; - std::map<uint64, uint64> _linkData; + std::map<ObjectGuid, ObjectGuid> _linkData; }; CreatureAI* GetAI(Creature* creature) const override @@ -2782,7 +2782,7 @@ class spell_yogg_saron_induce_madness : public SpellScriptLoader // 64059 if (Unit* target = GetHitUnit()) { target->CastSpell(target, SPELL_TELEPORT_BACK_TO_MAIN_ROOM); - target->RemoveAurasDueToSpell(SPELL_SANITY, 0, 0, AURA_REMOVE_BY_ENEMY_SPELL); + target->RemoveAurasDueToSpell(SPELL_SANITY, ObjectGuid::Empty, 0, AURA_REMOVE_BY_ENEMY_SPELL); target->RemoveAurasDueToSpell(uint32(GetEffectValue())); } } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp index 67a77ec3a7f..fb40f794fd5 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp @@ -170,13 +170,11 @@ public: boss_skadiAI(Creature* creature) : ScriptedAI(creature), Summons(me) { instance = creature->GetInstanceScript(); - m_uiGraufGUID = 0; } InstanceScript* instance; SummonList Summons; - uint64 m_uiGraufGUID; - std::vector<uint64> triggersGUID; + ObjectGuid m_uiGraufGUID; uint32 m_uiCrushTimer; uint32 m_uiPoisonedSpearTimer; @@ -192,8 +190,6 @@ public: void Reset() override { - triggersGUID.clear(); - m_uiCrushTimer = 8000; m_uiPoisonedSpearTimer = 10000; m_uiWhirlwindTimer = 20000; @@ -266,7 +262,7 @@ public: void SummonedCreatureDespawn(Creature* summoned) override { if (summoned->GetEntry() == NPC_GRAUF) - m_uiGraufGUID = 0; + m_uiGraufGUID.Clear(); Summons.Despawn(summoned); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 61c8b7ff1fe..d69f0885f58 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -153,9 +153,9 @@ class boss_svala : public CreatureScript me->SetDisableGravity(events.IsInPhase(NORMAL)); - _arthasGUID = 0; + _arthasGUID.Clear(); - instance->SetGuidData(DATA_SACRIFICED_PLAYER, 0); + instance->SetGuidData(DATA_SACRIFICED_PLAYER, ObjectGuid::Empty); } void EnterCombat(Unit* /*who*/) override @@ -181,7 +181,7 @@ class boss_svala : public CreatureScript events.SetPhase(INTRO); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, DATA_UTGARDE_MIRROR)) + if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_UTGARDE_MIRROR))) mirror->SetGoState(GO_STATE_READY); if (Creature* arthas = me->SummonCreature(NPC_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN)) @@ -324,12 +324,12 @@ class boss_svala : public CreatureScript break; } case EVENT_INTRO_DESPAWN_ARTHAS: - if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, DATA_UTGARDE_MIRROR)) + if (GameObject* mirror = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_UTGARDE_MIRROR))) mirror->SetGoState(GO_STATE_ACTIVE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); if (Creature* arthas = ObjectAccessor::GetCreature(*me, _arthasGUID)) arthas->DespawnOrUnsummon(); - _arthasGUID = 0; + _arthasGUID.Clear(); events.SetPhase(NORMAL); _introCompleted = true; events.ScheduleEvent(EVENT_SINISTER_STRIKE, 7 * IN_MILLISECONDS, 0, NORMAL); @@ -378,7 +378,7 @@ class boss_svala : public CreatureScript } private: - uint64 _arthasGUID; + ObjectGuid _arthasGUID; bool _sacrificed; bool _introCompleted; }; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp index 01e09ca2f9a..9521d0cf4cf 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp @@ -138,8 +138,8 @@ public: uint32 m_uiHealthAmountModifier; uint32 m_uiHealthAmountMultipler; - uint64 m_uiActivedCreatureGUID; - uint64 m_uiOrbGUID; + ObjectGuid m_uiActivedCreatureGUID; + ObjectGuid m_uiOrbGUID; void Reset() override { @@ -167,8 +167,8 @@ public: m_uiHealthAmountModifier = 1; m_uiHealthAmountMultipler = DUNGEON_MODE(20, 25); - m_uiActivedCreatureGUID = 0; - m_uiOrbGUID = 0; + m_uiActivedCreatureGUID.Clear(); + m_uiOrbGUID.Clear(); } void EnterCombat(Unit* /*who*/) override @@ -361,13 +361,13 @@ public: Talk(SAY_SLAY); } - void DespawnBoatGhosts(uint64& m_uiCreatureGUID) + void DespawnBoatGhosts(ObjectGuid& m_uiCreatureGUID) { if (m_uiCreatureGUID) if (Creature* temp = ObjectAccessor::GetCreature(*me, m_uiCreatureGUID)) temp->DisappearAndDie(); - m_uiCreatureGUID = 0; + m_uiCreatureGUID.Clear(); } }; diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index 7ab541f15b7..1118af13777 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -101,7 +101,7 @@ class boss_emalon : public CreatureScript { if (!summons.empty()) { - for (std::list<uint64>::const_iterator itr = summons.begin(); itr != summons.end(); ++itr) + for (SummonList::const_iterator itr = summons.begin(); itr != summons.end(); ++itr) { Creature* minion = ObjectAccessor::GetCreature(*me, *itr); if (minion && minion->IsAlive() && !minion->GetVictim() && minion->AI()) diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index adf639d0ff8..87d34efe74f 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -166,7 +166,7 @@ public: if (uiChainHealTimer <= diff) { - if (uint64 TargetGUID = GetChainHealTargetGUID()) + if (ObjectGuid TargetGUID = GetChainHealTargetGUID()) { if (Creature* target = ObjectAccessor::GetCreature(*me, TargetGUID)) DoCast(target, SPELL_CHAIN_HEAL); @@ -224,7 +224,7 @@ public: Talk(SAY_SLAY); } - uint64 GetChainHealTargetGUID() + ObjectGuid GetChainHealTargetGUID() { if (HealthBelowPct(85)) return me->GetGUID(); @@ -237,7 +237,7 @@ public: if (pGuard2 && pGuard2->IsAlive() && !pGuard2->HealthAbovePct(75)) return pGuard2->GetGUID(); - return 0; + return ObjectGuid::Empty; } }; diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index cdad8028d0e..d556d19f670 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -221,7 +221,7 @@ public: { if (!bIsExploded) { - if (!me->HasAura(SPELL_PROTECTIVE_BUBBLE, 0)) + if (!me->HasAura(SPELL_PROTECTIVE_BUBBLE)) { Talk(SAY_SHATTER); DoCast(me, SPELL_WATER_BLAST); @@ -241,7 +241,7 @@ public: bool bIsWaterElementsAlive = false; if (!m_waterElements.empty()) { - for (std::list<uint64>::const_iterator itr = m_waterElements.begin(); itr != m_waterElements.end(); ++itr) + for (SummonList::const_iterator itr = m_waterElements.begin(); itr != m_waterElements.end(); ++itr) if (Creature* temp = ObjectAccessor::GetCreature(*me, *itr)) if (temp->IsAlive()) { diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index 7ba0a452941..1cfd7a23f39 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -174,7 +174,7 @@ public: } uint32 soulmodel; - uint64 soulholder; + ObjectGuid soulholder; uint8 soulclass; uint32 Fear_timer; @@ -187,7 +187,7 @@ public: void Reset() override { soulmodel = 0; - soulholder = 0; + soulholder.Clear(); soulclass = 0; Fear_timer = 15000 + rand32() % 5000; diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 683b253d8a1..9a94096c2de 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -69,7 +69,7 @@ public: uint32 Carnivorousbite_Timer; uint32 FocusFire_Timer; - uint64 FocusedTargetGUID; + ObjectGuid FocusedTargetGUID; void Reset() override { @@ -77,7 +77,7 @@ public: Attractmagic_Timer = 28000; Carnivorousbite_Timer = 10000; FocusFire_Timer = 17000; - FocusedTargetGUID = 0; + FocusedTargetGUID.Clear(); } void EnterCombat(Unit* /*who*/) override diff --git a/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp index f03caa37cb2..b41e7e77452 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_gurtogg_bloodboil.cpp @@ -73,7 +73,7 @@ public: InstanceScript* instance; - uint64 TargetGUID; + ObjectGuid TargetGUID; float TargetThreat; @@ -94,7 +94,7 @@ public: { instance->SetBossState(DATA_GURTOGG_BLOODBOIL, NOT_STARTED); - TargetGUID = 0; + TargetGUID.Clear(); TargetThreat = 0; @@ -134,7 +134,7 @@ public: Talk(SAY_DEATH); } - void RevertThreatOnTarget(uint64 guid) + void RevertThreatOnTarget(ObjectGuid guid) { if (Unit* unit = ObjectAccessor::GetUnit(*me, guid)) { @@ -258,7 +258,7 @@ public: { if (TargetGUID) RevertThreatOnTarget(TargetGUID); - TargetGUID = 0; + TargetGUID.Clear(); Phase1 = true; BloodboilTimer = 10000; BloodboilCount = 0; diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 6bf29a307be..3f08ecad7b7 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -383,7 +383,7 @@ public: { FlameBlastTimer = 15000; CheckTimer = 5000; - GlaiveGUID = 0; + GlaiveGUID.Clear(); } void EnterCombat(Unit* /*who*/) override @@ -426,7 +426,7 @@ public: } } - void SetGlaiveGUID(uint64 guid) + void SetGlaiveGUID(ObjectGuid guid) { GlaiveGUID = guid; } @@ -457,7 +457,7 @@ public: private: uint32 FlameBlastTimer; uint32 CheckTimer; - uint64 GlaiveGUID; + ObjectGuid GlaiveGUID; }; CreatureAI* GetAI(Creature* creature) const override @@ -478,7 +478,6 @@ public: { instance = creature->GetInstanceScript(); DoCast(me, SPELL_DUAL_WIELD, true); - AkamaGUID = 0; } void Reset() override; @@ -491,7 +490,7 @@ public: { for (uint8 i = 0; i < 2; ++i) if (summon->GetGUID() == FlameGUID[i]) - FlameGUID[i] = 0; + FlameGUID[i].Clear(); if (!FlameGUID[0] && !FlameGUID[1] && Phase != PHASE_ILLIDAN_NULL) { @@ -575,7 +574,7 @@ public: } } - void DeleteFromThreatList(uint64 TargetGUID) + void DeleteFromThreatList(ObjectGuid TargetGUID) { ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList(); for (ThreatContainer::StorageType::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) @@ -852,7 +851,7 @@ public: if (Creature* glaive = ObjectAccessor::GetCreature(*me, GlaiveGUID[i])) glaive->DespawnOrUnsummon(); - GlaiveGUID[i] = 0; + GlaiveGUID[i].Clear(); } } Timer[EVENT_FLIGHT_SEQUENCE] = 2000; @@ -1105,7 +1104,7 @@ public: } public: - uint64 AkamaGUID; + ObjectGuid AkamaGUID; uint32 Timer[EVENT_ENRAGE + 1]; PhaseIllidan Phase; private: @@ -1115,9 +1114,9 @@ public: uint32 TransformCount; uint32 FlightCount; uint32 HoverPoint; - uint64 MaievGUID; - uint64 FlameGUID[2]; - uint64 GlaiveGUID[2]; + ObjectGuid MaievGUID; + ObjectGuid FlameGUID[2]; + ObjectGuid GlaiveGUID[2]; SummonList Summons; }; @@ -1143,7 +1142,7 @@ public: { MaxTimer = 0; Phase = PHASE_NORMAL_MAIEV; - IllidanGUID = 0; + IllidanGUID.Clear(); Timer[EVENT_MAIEV_STEALTH] = 0; Timer[EVENT_MAIEV_TAUNT] = urand(22, 43) * 1000; Timer[EVENT_MAIEV_SHADOW_STRIKE] = 30000; @@ -1156,7 +1155,7 @@ public: void EnterEvadeMode() override { } - void GetIllidanGUID(uint64 guid) + void GetIllidanGUID(ObjectGuid guid) { IllidanGUID = guid; } @@ -1336,7 +1335,7 @@ public: } private: - uint64 IllidanGUID; + ObjectGuid IllidanGUID; PhaseIllidan Phase; EventMaiev Event; uint32 Timer[5]; @@ -1388,9 +1387,9 @@ public: instance->HandleGameObject(DoorGUID[i], true); } - ChannelGUID = 0; - SpiritGUID[0] = 0; - SpiritGUID[1] = 0; + ChannelGUID.Clear(); + SpiritGUID[0].Clear(); + SpiritGUID[1].Clear(); Phase = PHASE_AKAMA_NULL; Timer = 0; @@ -1761,11 +1760,11 @@ public: PhaseAkama Phase; bool Event; uint32 Timer; - uint64 IllidanGUID; - uint64 ChannelGUID; - uint64 SpiritGUID[2]; - uint64 GateGUID; - uint64 DoorGUID[2]; + ObjectGuid IllidanGUID; + ObjectGuid ChannelGUID; + ObjectGuid SpiritGUID[2]; + ObjectGuid GateGUID; + ObjectGuid DoorGUID[2]; uint32 ChannelCount; uint32 WalkCount; uint32 TalkCount; @@ -1790,11 +1789,11 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() akama->AI()->EnterEvadeMode(); } - MaievGUID = 0; + MaievGUID.Clear(); for (uint8 i = 0; i < 2; ++i) { - FlameGUID[i] = 0; - GlaiveGUID[i] = 0; + FlameGUID[i].Clear(); + GlaiveGUID[i].Clear(); } Phase = PHASE_ILLIDAN_NULL; @@ -1959,7 +1958,7 @@ public: void Reset() override { - IllidanGUID = 0; + IllidanGUID.Clear(); Active = false; SummonedBeams = false; @@ -2017,7 +2016,7 @@ public: public: bool Active; private: - uint64 IllidanGUID; + ObjectGuid IllidanGUID; uint32 DespawnTimer; bool SummonedBeams; }; @@ -2062,7 +2061,7 @@ public: void Reset() override { - TargetGUID = 0; + TargetGUID.Clear(); DoCast(me, SPELL_SHADOW_DEMON_PASSIVE, true); } @@ -2093,7 +2092,7 @@ public: } private: - uint64 TargetGUID; + ObjectGuid TargetGUID; }; CreatureAI* GetAI(Creature* creature) const override @@ -2198,7 +2197,7 @@ public: private: InstanceScript* instance; - uint64 IllidanGUID; + ObjectGuid IllidanGUID; uint32 CheckTimer; }; diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index 60162188f7e..39aac706acc 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -112,8 +112,8 @@ public: void Initialize() { - for (uint8 i = 0; i<3; ++i) - TargetGUID[i] = 0; + for (uint8 i = 0; i < 3; ++i) + TargetGUID[i].Clear(); BeamCount = 0; CurrentBeam = SINISTER_BEAM; // 0 - Sinister, 1 - Vile, 2 - Wicked, 3 - Sinful @@ -236,7 +236,7 @@ public: { if (Unit* unit = ObjectAccessor::GetUnit(*me, TargetGUID[i])) unit->CastSpell(unit, SPELL_ATTRACTION, true); - TargetGUID[i] = 0; + TargetGUID[i].Clear(); } } ++ExplosionCount; @@ -267,7 +267,7 @@ public: } private: - uint64 TargetGUID[3]; + ObjectGuid TargetGUID[3]; uint32 BeamCount; uint32 CurrentBeam; uint32 ExplosionCount; diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index f3c8af50328..c5989f4df64 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -113,9 +113,12 @@ public: { npc_enslaved_soulAI(Creature* creature) : ScriptedAI(creature) { } - uint64 ReliquaryGUID; + ObjectGuid ReliquaryGUID; - void Reset() override { ReliquaryGUID = 0; } + void Reset() override + { + ReliquaryGUID.Clear(); + } void EnterCombat(Unit* /*who*/) override { @@ -142,12 +145,11 @@ public: boss_reliquary_of_soulsAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - EssenceGUID = 0; } InstanceScript* instance; - uint64 EssenceGUID; + ObjectGuid EssenceGUID; uint32 Phase; uint32 Counter; @@ -165,7 +167,7 @@ public: if (Creature* essence = ObjectAccessor::GetCreature(*me, EssenceGUID)) essence->DespawnOrUnsummon(); - EssenceGUID = 0; + EssenceGUID.Clear(); } Phase = 0; @@ -334,17 +336,15 @@ public: if (Essence) { if (Phase == 1) - { Essence->AI()->Talk(SUFF_SAY_AFTER); - } else - { Essence->AI()->Talk(DESI_SAY_AFTER); - } + Essence->DespawnOrUnsummon(); } + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - EssenceGUID = 0; + EssenceGUID.Clear(); SoulCount = 0; SoulDeathCount = 0; Timer = 3000; @@ -624,7 +624,7 @@ public: { boss_essence_of_angerAI(Creature* creature) : ScriptedAI(creature) { } - uint64 AggroTargetGUID; + ObjectGuid AggroTargetGUID; uint32 CheckTankTimer; uint32 SoulScreamTimer; @@ -636,7 +636,7 @@ public: void Reset() override { - AggroTargetGUID = 0; + AggroTargetGUID.Clear(); CheckTankTimer = 5000; SoulScreamTimer = 10000; diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index 1715401b6c4..6b337e42087 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -175,11 +175,11 @@ public: { if (!HasKilledAkamaAndReseting) { - for (std::list<uint64>::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr) + for (GuidList::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr) if (Creature* Channeler = ObjectAccessor::GetCreature(*me, *itr)) Channeler->DespawnOrUnsummon(); - for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) + for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr)) Spawner->AI()->SetData(SETDATA_DATA, SETDATA_DESPAWN_ALL_SPAWNS); @@ -307,17 +307,13 @@ public: { case EVENT_SET_CHANNELERS_SPAWNERS: { - for (std::list<uint64>::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr) - { + for (GuidList::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr) if (Creature* Channeler = ObjectAccessor::GetCreature(*me, *itr)) Channeler->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - } - for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) - { + for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr)) Spawner->AI()->SetData(SETDATA_DATA, SETDATA_START_SPAWNING); - } break; } case EVENT_START_ATTACK_AKAMA: @@ -350,11 +346,11 @@ public: if (Creature* Akama = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE))) Akama->DespawnOrUnsummon(); - for (std::list<uint64>::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr) + for (GuidList::const_iterator itr = Channelers.begin(); itr != Channelers.end(); ++itr) if (Creature* Channeler = ObjectAccessor::GetCreature(*me, *itr)) Channeler->DespawnOrUnsummon(); - for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) + for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr)) Spawner->AI()->SetData(SETDATA_DATA, SETDATA_DESPAWN_ALL_SPAWNS); @@ -379,7 +375,7 @@ public: events.CancelEvent(EVENT_START_ATTACK_AKAMA); events.ScheduleEvent(EVENT_ADD_THREAT, 100); - for (std::list<uint64>::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) + for (GuidList::const_iterator itr = Spawners.begin(); itr != Spawners.end(); ++itr) if (Creature* Spawner = ObjectAccessor::GetCreature(*me, *itr)) Spawner->AI()->SetData(SETDATA_DATA, SETDATA_STOP_SPAWNING); } @@ -395,8 +391,8 @@ public: private: InstanceScript* instance; EventMap events; - std::list<uint64> Channelers; - std::list<uint64> Spawners; + GuidList Channelers; + GuidList Spawners; bool akamaReached; bool combatStarted; bool HasKilledAkamaAndReseting; @@ -763,7 +759,7 @@ public: } } - summonerGuid = 0; + summonerGuid.Clear(); startedBanishing = false; switchToCombat = false; } @@ -841,7 +837,7 @@ public: private: InstanceScript* instance; EventMap events; - uint64 summonerGuid; + ObjectGuid summonerGuid; bool startedBanishing; bool switchToCombat; }; @@ -870,7 +866,7 @@ public: void Reset() override { - summonerGuid = 0; + summonerGuid.Clear(); if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE))) AttackStart(target); @@ -933,7 +929,7 @@ public: private: InstanceScript* instance; EventMap events; - uint64 summonerGuid; + ObjectGuid summonerGuid; }; CreatureAI* GetAI(Creature* creature) const override @@ -960,7 +956,7 @@ public: void Reset() override { - summonerGuid = 0; + summonerGuid.Clear(); if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE))) AttackStart(target); @@ -1013,7 +1009,7 @@ public: private: InstanceScript* instance; EventMap events; - uint64 summonerGuid; + ObjectGuid summonerGuid; }; CreatureAI* GetAI(Creature* creature) const override @@ -1040,7 +1036,7 @@ public: void Reset() override { - summonerGuid = 0; + summonerGuid.Clear(); if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE))) AttackStart(target); @@ -1093,7 +1089,7 @@ public: private: InstanceScript* instance; EventMap events; - uint64 summonerGuid; + ObjectGuid summonerGuid; }; CreatureAI* GetAI(Creature* creature) const override @@ -1122,7 +1118,7 @@ public: { spiritMend = false; chainHeal = false; - summonerGuid = 0; + summonerGuid.Clear(); if (Unit* target = ObjectAccessor::GetCreature(*me, instance->GetGuidData(DATA_AKAMA_SHADE))) AttackStart(target); @@ -1188,7 +1184,7 @@ public: private: InstanceScript* instance; EventMap events; - uint64 summonerGuid; + ObjectGuid summonerGuid; bool spiritMend; bool chainHeal; }; diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 0bbf2cb2a96..081dbc079a7 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -67,13 +67,13 @@ public: uint32 CheckTeronTimer; uint32 ShadowBoltTimer; - uint64 TeronGUID; + ObjectGuid TeronGUID; void Reset() override { CheckTeronTimer = 5000; ShadowBoltTimer = 12000; - TeronGUID = 0; + TeronGUID.Clear(); } void EnterCombat(Unit* /*who*/) override { } @@ -113,7 +113,7 @@ public: return; } - void SetTeronGUID(uint64 guid) + void SetTeronGUID(ObjectGuid guid) { TeronGUID = guid; } @@ -134,16 +134,16 @@ public: { npc_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) { } - uint64 GhostGUID; - uint64 TeronGUID; + ObjectGuid GhostGUID; + ObjectGuid TeronGUID; uint32 CheckPlayerTimer; uint32 CheckTeronTimer; void Reset() override { - GhostGUID = 0; - TeronGUID = 0; + GhostGUID.Clear(); + TeronGUID.Clear(); CheckPlayerTimer = 2000; CheckTeronTimer = 5000; @@ -238,8 +238,8 @@ public: uint32 RandomYellTimer; uint32 AggroTimer; - uint64 AggroTargetGUID; - uint64 GhostGUID; // Player that gets killed by Shadow of Death and gets turned into a ghost + ObjectGuid AggroTargetGUID; + ObjectGuid GhostGUID; // Player that gets killed by Shadow of Death and gets turned into a ghost bool Intro; bool Done; @@ -260,7 +260,7 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); AggroTimer = 20000; - AggroTargetGUID = 0; + AggroTargetGUID.Clear(); Intro = false; Done = false; } diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp index 497b3f9e489..0f80e541261 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp @@ -67,13 +67,12 @@ public: {
boss_najentusAI(Creature* creature) : BossAI(creature, DATA_HIGH_WARLORD_NAJENTUS)
{
- SpineTargetGUID = 0;
}
void Reset() override
{
_Reset();
- SpineTargetGUID = 0;
+ SpineTargetGUID.Clear();
}
void KilledUnit(Unit* /*victim*/) override
@@ -115,7 +114,7 @@ public: Unit* target = ObjectAccessor::GetUnit(*me, SpineTargetGUID);
if (target && target->HasAura(SPELL_IMPALING_SPINE))
target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
- SpineTargetGUID=0;
+ SpineTargetGUID.Clear();
return true;
}
@@ -181,7 +180,7 @@ public: }
private:
- uint64 SpineTargetGUID;
+ ObjectGuid SpineTargetGUID;
};
CreatureAI* GetAI(Creature* creature) const override
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 601d52f58af..83b8b1847b5 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -112,9 +112,6 @@ public: boss_fathomlord_karathressAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - Advisors[0] = 0; - Advisors[1] = 0; - Advisors[2] = 0; } InstanceScript* instance; @@ -125,7 +122,7 @@ public: bool BlessingOfTides; - uint64 Advisors[MAX_ADVISORS]; + ObjectGuid Advisors[MAX_ADVISORS]; void Reset() override { @@ -135,7 +132,7 @@ public: BlessingOfTides = false; - uint64 RAdvisors[MAX_ADVISORS]; + ObjectGuid RAdvisors[MAX_ADVISORS]; RAdvisors[0] = instance->GetGuidData(DATA_SHARKKIS); RAdvisors[1] = instance->GetGuidData(DATA_TIDALVESS); RAdvisors[2] = instance->GetGuidData(DATA_CARIBDIS); @@ -308,7 +305,6 @@ public: boss_fathomguard_sharkkisAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - SummonedPet = 0; } InstanceScript* instance; @@ -320,7 +316,7 @@ public: bool pet; - uint64 SummonedPet; + ObjectGuid SummonedPet; void Reset() override { @@ -335,7 +331,7 @@ public: if (Pet && Pet->IsAlive()) Pet->DealDamage(Pet, Pet->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); - SummonedPet = 0; + SummonedPet.Clear(); instance->SetData(DATA_KARATHRESSEVENT, NOT_STARTED); } @@ -515,7 +511,7 @@ public: if (Spitfire_Timer <= diff) { DoCast(me, SPELL_SPITFIRE_TOTEM); - if (Unit* SpitfireTotem = ObjectAccessor::GetUnit(*me, CREATURE_SPITFIRE_TOTEM)) + if (Unit* SpitfireTotem = me->FindNearestCreature(CREATURE_SPITFIRE_TOTEM, 100.0f)) SpitfireTotem->ToCreature()->AI()->AttackStart(me->GetVictim()); Spitfire_Timer = 60000; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp index bcde75584fb..cea6a1854a1 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp @@ -94,13 +94,11 @@ public: boss_hydross_the_unstableAI(Creature* creature) : ScriptedAI(creature), Summons(me) { instance = creature->GetInstanceScript(); - beams[0] = 0; - beams[1] = 0; } InstanceScript* instance; - uint64 beams[2]; + ObjectGuid beams[2]; uint32 PosCheck_Timer; uint32 MarkOfHydross_Timer; uint32 MarkOfCorruption_Timer; @@ -116,8 +114,8 @@ public: void Reset() override { DeSummonBeams(); - beams[0] = 0; - beams[1] = 0; + beams[0].Clear(); + beams[1].Clear(); PosCheck_Timer = 2500; MarkOfHydross_Timer = 15000; MarkOfCorruption_Timer = 15000; @@ -147,7 +145,7 @@ public: beamer->CastSpell(me, SPELL_BLUE_BEAM, true); beamer->SetDisplayId(11686); //invisible beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - beams[0]=beamer->GetGUID(); + beams[0] = beamer->GetGUID(); } beamer = me->SummonCreature(ENTRY_BEAM_DUMMY, -219.918f, -371.308f, 22.0042f, 2.73072f, TEMPSUMMON_CORPSE_DESPAWN, 0); if (beamer) @@ -155,7 +153,7 @@ public: beamer->CastSpell(me, SPELL_BLUE_BEAM, true); beamer->SetDisplayId(11686); //invisible beamer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - beams[1]=beamer->GetGUID(); + beams[1] = beamer->GetGUID(); } } void DeSummonBeams() diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 06ffc75a366..4630620c585 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -151,13 +151,11 @@ public: Intro = false; JustCreated = true; creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // set it only once on Creature create (no need do intro if wiped) - for (uint8 i = 0; i < 4; ++i) - ShieldGeneratorChannel[i] = 0; } InstanceScript* instance; - uint64 ShieldGeneratorChannel[4]; + ObjectGuid ShieldGeneratorChannel[4]; uint32 AggroTimer; uint32 ShockBlastTimer; @@ -210,7 +208,7 @@ public: if (Unit* remo = ObjectAccessor::GetUnit(*me, ShieldGeneratorChannel[i])) { remo->setDeathState(JUST_DIED); - ShieldGeneratorChannel[i] = 0; + ShieldGeneratorChannel[i].Clear(); } } } @@ -565,7 +563,7 @@ public: uint32 Phase; float X, Y, Z; - uint64 VashjGUID; + ObjectGuid VashjGUID; void Reset() override { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 119c59e6a64..9f51155b334 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -83,13 +83,12 @@ public: { npc_inner_demonAI(Creature* creature) : ScriptedAI(creature) { - victimGUID = 0; } uint32 ShadowBolt_Timer; uint32 Link_Timer; - uint64 victimGUID; + ObjectGuid victimGUID; void Reset() override { @@ -190,10 +189,6 @@ public: { creature->GetPosition(x, y, z); instance = creature->GetInstanceScript(); - Demon = 0; - - for (uint8 i = 0; i < 3; ++i)//clear guids - SpellBinderGUID[i] = 0; } InstanceScript* instance; @@ -213,10 +208,10 @@ public: bool EnrageUsed; float x, y, z; - uint64 InnderDemon[5]; + ObjectGuid InnderDemon[5]; uint32 InnerDemon_Count; - uint64 Demon; - uint64 SpellBinderGUID[3]; + ObjectGuid Demon; + ObjectGuid SpellBinderGUID[3]; void Reset() override { @@ -349,13 +344,12 @@ public: { if (InnderDemon[i]) { - //delete creature - Creature* creature = ObjectAccessor::GetCreature((*me), InnderDemon[i]); - if (creature && creature->IsAlive()) - { - creature->DespawnOrUnsummon(); - } - InnderDemon[i] = 0; + //delete creature + Creature* creature = ObjectAccessor::GetCreature((*me), InnderDemon[i]); + if (creature && creature->IsAlive()) + creature->DespawnOrUnsummon(); + + InnderDemon[i].Clear(); } } @@ -364,9 +358,9 @@ public: void CastConsumingMadness() //remove this once SPELL_INSIDIOUS_WHISPER is supported by core { - for (uint8 i=0; i<5; ++i) + for (uint8 i = 0; i < 5; ++i) { - if (InnderDemon[i] > 0) + if (InnderDemon[i]) { Creature* unit = ObjectAccessor::GetCreature((*me), InnderDemon[i]); if (unit && unit->IsAlive()) @@ -481,7 +475,7 @@ public: if (SwitchToDemon_Timer <= diff) { //switch to demon form - me->RemoveAurasDueToSpell(SPELL_WHIRLWIND, 0); + me->RemoveAurasDueToSpell(SPELL_WHIRLWIND); me->SetDisplayId(MODEL_DEMON); Talk(SAY_SWITCH_TO_DEMON); me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID , 0); @@ -576,8 +570,8 @@ public: Creature* Copy = NULL; Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000); if (Copy) - { - Demon = Copy->GetGUID(); + { + Demon = Copy->GetGUID(); if (me->GetVictim()) Copy->AI()->AttackStart(me->GetVictim()); } @@ -682,13 +676,12 @@ public: npc_greyheart_spellbinderAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - leotherasGUID = 0; AddedBanish = false; } InstanceScript* instance; - uint64 leotherasGUID; + ObjectGuid leotherasGUID; uint32 Mindblast_Timer; uint32 Earthshock_Timer; @@ -700,7 +693,7 @@ public: Mindblast_Timer = urand(3000, 8000); Earthshock_Timer = urand(5000, 10000); - instance->SetGuidData(DATA_LEOTHERAS_EVENT_STARTER, 0); + instance->SetGuidData(DATA_LEOTHERAS_EVENT_STARTER, ObjectGuid::Empty); Creature* leotheras = ObjectAccessor::GetCreature(*me, leotherasGUID); if (leotheras && leotheras->IsAlive()) ENSURE_AI(boss_leotheras_the_blind::boss_leotheras_the_blindAI, leotheras->AI())->CheckChannelers(/*false*/); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index d501b919614..0a538ac0c39 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -215,8 +215,8 @@ public: { //Teleport 4 players under the waterfalls Unit* target; - std::set<uint64> list; - std::set<uint64>::const_iterator itr; + GuidSet targets; + GuidSet::const_iterator itr; for (uint8 i = 0; i < 4; ++i) { counter = 0; @@ -226,13 +226,13 @@ public: if (counter < Playercount) break; if (target) - itr = list.find(target->GetGUID()); + itr = targets.find(target->GetGUID()); ++counter; - } while (itr != list.end()); + } while (itr != targets.end()); if (target) { - list.insert(target->GetGUID()); + targets.insert(target->GetGUID()); ApplyWateryGrave(target, i); } } @@ -253,8 +253,8 @@ public: if (WateryGlobules_Timer <= diff) { Unit* pGlobuleTarget; - std::set<uint64> globulelist; - std::set<uint64>::const_iterator itr; + GuidSet globules; + GuidSet::const_iterator itr; for (uint8 g = 0; g < 4; g++) //one unit can't cast more than one spell per update, so some players have to cast for us XD { counter = 0; @@ -262,14 +262,14 @@ public: { pGlobuleTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true); if (pGlobuleTarget) - itr = globulelist.find(pGlobuleTarget->GetGUID()); + itr = globules.find(pGlobuleTarget->GetGUID()); if (counter > Playercount) break; ++counter; - } while (itr != globulelist.end()); + } while (itr != globules.end()); if (pGlobuleTarget) { - globulelist.insert(pGlobuleTarget->GetGUID()); + globules.insert(pGlobuleTarget->GetGUID()); pGlobuleTarget->CastSpell(pGlobuleTarget, globulespell[g], true); } } diff --git a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp index 7090a693876..d3b11d481fb 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/TheUnderbog/boss_the_black_stalker.cpp @@ -54,7 +54,7 @@ public: struct boss_the_black_stalkerAI : public ScriptedAI { - boss_the_black_stalkerAI(Creature* creature) : ScriptedAI(creature) + boss_the_black_stalkerAI(Creature* creature) : ScriptedAI(creature), Striders(creature) { } @@ -62,11 +62,11 @@ public: uint32 Levitate_Timer; uint32 ChainLightning_Timer; uint32 StaticCharge_Timer; - uint64 LevitatedTarget; + ObjectGuid LevitatedTarget; uint32 LevitatedTarget_Timer; bool InAir; uint32 check_Timer; - std::list<uint64> Striders; + SummonList Striders; void Reset() override { @@ -75,9 +75,9 @@ public: StaticCharge_Timer = 10000; SporeStriders_Timer = 10000 + rand32() % 5000; check_Timer = 5000; - LevitatedTarget = 0; + LevitatedTarget.Clear(); LevitatedTarget_Timer = 0; - Striders.clear(); + Striders.DespawnAll(); } void EnterCombat(Unit* /*who*/) override { } @@ -86,7 +86,7 @@ public: { if (summon && summon->GetEntry() == ENTRY_SPORE_STRIDER) { - Striders.push_back(summon->GetGUID()); + Striders.Summon(summon); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1)) summon->AI()->AttackStart(target); else @@ -97,9 +97,7 @@ public: void JustDied(Unit* /*killer*/) override { - for (std::list<uint64>::const_iterator i = Striders.begin(); i != Striders.end(); ++i) - if (Creature* strider = ObjectAccessor::GetCreature(*me, *i)) - strider->DisappearAndDie(); + Striders.DespawnAll(); } void UpdateAI(uint32 diff) override @@ -136,13 +134,13 @@ public: { if (!target->HasAura(SPELL_LEVITATE)) { - LevitatedTarget = 0; + LevitatedTarget.Clear(); return; } if (InAir) { target->AddAura(SPELL_SUSPENSION, target); - LevitatedTarget = 0; + LevitatedTarget.Clear(); } else { @@ -152,7 +150,7 @@ public: } } else - LevitatedTarget = 0; + LevitatedTarget.Clear(); } else LevitatedTarget_Timer -= diff; } if (Levitate_Timer <= diff) diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index b2f199008d0..da7074b131f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -65,8 +65,6 @@ class boss_kelidan_the_breaker : public CreatureScript { boss_kelidan_the_breakerAI(Creature* creature) : BossAI(creature, DATA_KELIDAN_THE_BREAKER) { - for (uint8 i = 0; i < 5; ++i) - Channelers[i] = 0; } uint32 ShadowVolley_Timer; @@ -76,7 +74,7 @@ class boss_kelidan_the_breaker : public CreatureScript uint32 check_Timer; bool Firenova; bool addYell; - uint64 Channelers[5]; + ObjectGuid Channelers[5]; void Reset() override { @@ -116,7 +114,7 @@ class boss_kelidan_the_breaker : public CreatureScript addYell = true; Talk(SAY_ADD_AGGRO); } - for (uint8 i=0; i<5; ++i) + for (uint8 i = 0; i<5; ++i) { Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]); if (who && channeler && !channeler->IsInCombat()) @@ -126,7 +124,7 @@ class boss_kelidan_the_breaker : public CreatureScript void ChannelerDied(Unit* killer) { - for (uint8 i=0; i<5; ++i) + for (uint8 i = 0; i < 5; ++i) { Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]); if (channeler && channeler->IsAlive()) @@ -138,25 +136,25 @@ class boss_kelidan_the_breaker : public CreatureScript AttackStart(killer); } - uint64 GetChanneled(Creature* channeler1) + ObjectGuid GetChanneled(Creature* channeler1) { SummonChannelers(); if (!channeler1) - return 0; + return ObjectGuid::Empty; uint8 i; - for (i=0; i<5; ++i) + for (i = 0; i < 5; ++i) { Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]); if (channeler && channeler->GetGUID() == channeler1->GetGUID()) break; } - return Channelers[(i+2)%5]; + return Channelers[(i + 2) % 5]; } void SummonChannelers() { - for (uint8 i=0; i<5; ++i) + for (uint8 i = 0; i < 5; ++i) { Creature* channeler = ObjectAccessor::GetCreature(*me, Channelers[i]); if (!channeler || channeler->isDead()) @@ -164,7 +162,7 @@ class boss_kelidan_the_breaker : public CreatureScript if (channeler) Channelers[i] = channeler->GetGUID(); else - Channelers[i] = 0; + Channelers[i].Clear(); } } @@ -310,16 +308,19 @@ class npc_shadowmoon_channeler : public CreatureScript if (check_Timer <= diff) { if (!me->IsNonMeleeSpellCast(false)) + { if (Creature* Kelidan = me->FindNearestCreature(ENTRY_KELIDAN, 100)) { - uint64 channeler = ENSURE_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me); + ObjectGuid channeler = ENSURE_AI(boss_kelidan_the_breaker::boss_kelidan_the_breakerAI, Kelidan->AI())->GetChanneled(me); if (Unit* channeled = ObjectAccessor::GetUnit(*me, channeler)) DoCast(channeled, SPELL_CHANNELING); } + } check_Timer = 5000; } else check_Timer -= diff; + return; } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp index 237aa506589..061d6a6a9a8 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp @@ -74,7 +74,7 @@ class boss_omor_the_unscarred : public CreatureScript Shadowbolt_Timer = 2000; Summon_Timer = 10000; SummonedCount = 0; - PlayerGUID = 0; + PlayerGUID.Clear(); CanPullBack = false; _Reset(); @@ -141,7 +141,7 @@ class boss_omor_the_unscarred : public CreatureScript DoCast(temp, SPELL_SHADOW_WHIP); } } - PlayerGUID = 0; + PlayerGUID.Clear(); ShadowWhip_Timer = 2000; CanPullBack = false; } @@ -218,7 +218,7 @@ class boss_omor_the_unscarred : public CreatureScript uint32 Shadowbolt_Timer; uint32 Summon_Timer; uint32 SummonedCount; - uint64 PlayerGUID; + ObjectGuid PlayerGUID; bool CanPullBack; }; diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index d2a93caf7a3..44c93dc77c9 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -70,7 +70,6 @@ class boss_nazan : public CreatureScript { boss_nazanAI(Creature* creature) : BossAI(creature, DATA_NAZAN) { - VazrudenGUID = 0; flight = true; } @@ -183,7 +182,7 @@ class boss_nazan : public CreatureScript uint32 Fly_Timer; uint32 Turn_Timer; bool flight; - uint64 VazrudenGUID; + ObjectGuid VazrudenGUID; }; CreatureAI* GetAI(Creature* creature) const override @@ -282,8 +281,6 @@ class boss_vazruden_the_herald : public CreatureScript summoned = false; sentryDown = false; lootSpawned = false; - NazanGUID = 0; - VazrudenGUID = 0; } void Reset() override @@ -304,7 +301,7 @@ class boss_vazruden_the_herald : public CreatureScript if (Nazan) { Nazan->DisappearAndDie(); - NazanGUID = 0; + NazanGUID.Clear(); } Creature* Vazruden = ObjectAccessor::GetCreature(*me, VazrudenGUID); @@ -313,7 +310,7 @@ class boss_vazruden_the_herald : public CreatureScript if (Vazruden) { Vazruden->DisappearAndDie(); - VazrudenGUID = 0; + VazrudenGUID.Clear(); } summoned = false; me->ClearUnitState(UNIT_STATE_ROOT); @@ -435,8 +432,8 @@ class boss_vazruden_the_herald : public CreatureScript uint32 waypoint; uint32 check; bool sentryDown; - uint64 NazanGUID; - uint64 VazrudenGUID; + ObjectGuid NazanGUID; + ObjectGuid VazrudenGUID; bool summoned; bool lootSpawned; }; diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 297e1443c90..50cdcfe121b 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -85,7 +85,7 @@ enum Spells //count of clickers needed to interrupt blast nova #define CLICKERS_COUNT 5 -typedef std::map<uint64, uint64> CubeMap; +typedef std::map<ObjectGuid, ObjectGuid> CubeMap; class npc_abyssal : public CreatureScript { @@ -253,10 +253,10 @@ class boss_magtheridon : public CreatureScript instance->SetData(DATA_COLLAPSE, false); } - void SetClicker(uint64 cubeGUID, uint64 clickerGUID) + void SetClicker(ObjectGuid cubeGUID, ObjectGuid clickerGUID) { // to avoid multiclicks from 1 cube - if (uint64 guid = Cube[cubeGUID]) + if (ObjectGuid guid = Cube[cubeGUID]) DebuffClicker(ObjectAccessor::GetUnit(*me, guid)); Cube[cubeGUID] = clickerGUID; NeedCheckCube = true; @@ -284,7 +284,7 @@ class boss_magtheridon : public CreatureScript if (!clicker || !clicker->HasAura(SPELL_SHADOW_GRASP)) { DebuffClicker(clicker); - (*i).second = 0; + (*i).second.Clear(); } else ++ClickerNum; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index d61c40f8e3b..f60c65b0b7a 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -136,8 +136,6 @@ class boss_warbringer_omrogg : public CreatureScript { boss_warbringer_omroggAI(Creature* creature) : BossAI(creature, DATA_OMROGG) { - LeftHeadGUID = 0; - RightHeadGUID = 0; } void Reset() override @@ -145,13 +143,13 @@ class boss_warbringer_omrogg : public CreatureScript if (Unit* LeftHead = ObjectAccessor::GetUnit(*me, LeftHeadGUID)) { LeftHead->setDeathState(JUST_DIED); - LeftHeadGUID = 0; + LeftHeadGUID.Clear(); } if (Unit* RightHead = ObjectAccessor::GetUnit(*me, RightHeadGUID)) { RightHead->setDeathState(JUST_DIED); - RightHeadGUID = 0; + RightHeadGUID.Clear(); } AggroYell = false; @@ -363,8 +361,8 @@ class boss_warbringer_omrogg : public CreatureScript } private: - uint64 LeftHeadGUID; - uint64 RightHeadGUID; + ObjectGuid LeftHeadGUID; + ObjectGuid RightHeadGUID; int iaggro; int ithreat; int ikilling; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index f1dfcc2b391..7145ebfd7aa 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -143,7 +143,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript void removeAdds() { - for (std::vector<uint64>::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr) + for (GuidVector::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr) { Creature* creature = ObjectAccessor::GetCreature(*me, *itr); if (creature && creature->IsAlive()) @@ -155,7 +155,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript } adds.clear(); - for (std::vector<uint64>::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr) + for (GuidVector::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr) { Creature* creature = ObjectAccessor::GetCreature(*me, *itr); if (creature && creature->IsAlive()) @@ -295,8 +295,8 @@ class boss_warchief_kargath_bladefist : public CreatureScript } private: - std::vector<uint64> adds; - std::vector<uint64> assassins; + GuidVector adds; + GuidVector assassins; uint32 Charge_timer; uint32 Blade_Dance_Timer; uint32 Summon_Assistant_Timer; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 4ede91e3b9c..8b23ee172af 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -163,7 +163,7 @@ struct advisorbase_ai : public ScriptedAI bool FakeDeath; bool m_bDoubled_Health; uint32 DelayRes_Timer; - uint64 DelayRes_Target; + ObjectGuid DelayRes_Target; void Reset() override { @@ -175,7 +175,7 @@ struct advisorbase_ai : public ScriptedAI FakeDeath = false; DelayRes_Timer = 0; - DelayRes_Target = 0; + DelayRes_Target.Clear(); me->SetStandState(UNIT_STAND_STATE_STAND); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -245,7 +245,7 @@ struct advisorbase_ai : public ScriptedAI me->ModifyAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->ClearAllReactives(); - me->SetTarget(0); + me->SetTarget(ObjectGuid::Empty); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); me->SetStandState(UNIT_STAND_STATE_DEAD); @@ -290,7 +290,6 @@ class boss_kaelthas : public CreatureScript boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me) { instance = creature->GetInstanceScript(); - memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid)); } InstanceScript* instance; @@ -316,7 +315,7 @@ class boss_kaelthas : public CreatureScript SummonList summons; - uint64 m_auiAdvisorGuid[MAX_ADVISORS]; + ObjectGuid m_auiAdvisorGuid[MAX_ADVISORS]; void Reset() override { diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp index 6b78706b437..b518eb1cb8b 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp @@ -137,7 +137,7 @@ class boss_void_reaver : public CreatureScript target = me->GetVictim(); if (target) - me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL, 0); + me->CastSpell(target, SPELL_ARCANE_ORB, false, NULL, NULL); ArcaneOrb_Timer = 3000; } else diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp index 0c322877808..c0591f7b874 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp @@ -66,8 +66,6 @@ class boss_high_botanist_freywinn : public CreatureScript { boss_high_botanist_freywinnAI(Creature* creature) : BossAI(creature, DATA_HIGH_BOTANIST_FREYWINN) { } - std::list<uint64> Adds_List; - uint32 SummonSeedling_Timer; uint32 TreeForm_Timer; uint32 MoveCheck_Timer; @@ -76,7 +74,7 @@ class boss_high_botanist_freywinn : public CreatureScript void Reset() override { - Adds_List.clear(); + summons.DespawnAll(); SummonSeedling_Timer = 6000; TreeForm_Timer = 30000; @@ -93,7 +91,12 @@ class boss_high_botanist_freywinn : public CreatureScript void JustSummoned(Creature* summoned) override { if (summoned->GetEntry() == NPC_FRAYER) - Adds_List.push_back(summoned->GetGUID()); + summons.Summon(summoned); + } + + void SummonedCreatureDespawn(Creature* summon) override + { + summons.Despawn(summon); } void DoSummonSeedling() @@ -147,18 +150,15 @@ class boss_high_botanist_freywinn : public CreatureScript { if (MoveCheck_Timer <= diff) { - if (!Adds_List.empty()) + for (SummonList::iterator itr = summons.begin(); itr != summons.end(); ++itr) { - for (std::list<uint64>::iterator itr = Adds_List.begin(); itr != Adds_List.end(); ++itr) + if (Unit* temp = ObjectAccessor::GetUnit(*me, *itr)) { - if (Unit* temp = ObjectAccessor::GetUnit(*me, *itr)) + if (!temp->IsAlive()) { - if (!temp->IsAlive()) - { - Adds_List.erase(itr); - ++DeadAddsCount; - break; - } + summons.erase(itr); + ++DeadAddsCount; + break; } } } @@ -168,7 +168,7 @@ class boss_high_botanist_freywinn : public CreatureScript if (DeadAddsCount >= 3) { - Adds_List.clear(); + summons.DespawnAll(); DeadAddsCount = 0; me->InterruptNonMeleeSpells(true); diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 8bc9d0982e3..56c62bbf50f 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -74,10 +74,9 @@ class npc_warp_splinter_treant : public CreatureScript { npc_warp_splinter_treantAI(Creature* creature) : ScriptedAI(creature) { - WarpGuid = 0; } - uint64 WarpGuid; + ObjectGuid WarpGuid; uint32 check_Timer; void Reset() override |