diff options
| author | Shauren <shauren.trinity@gmail.com> | 2024-10-28 00:52:19 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-10-28 00:52:19 +0100 |
| commit | 38a209276d9a6b3fb5e657711894a1b696933c59 (patch) | |
| tree | bc2ca0e08b742876a27ea9f6e916f39f66b32e0b /src | |
| parent | ee54ade3975748bf373162b2397328852dec6701 (diff) | |
Core/Objects: Eliminate unneccessary temporary objects and double map lookups when building SMSG_UPDATE_OBJECT
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 37b9d11c79d..0bd953001e8 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -821,15 +821,7 @@ void Object::ClearUpdateMask(bool remove) void Object::BuildFieldsUpdate(Player* player, UpdateDataMapType& data_map) const { - UpdateDataMapType::iterator iter = data_map.find(player); - - if (iter == data_map.end()) - { - std::pair<UpdateDataMapType::iterator, bool> p = data_map.emplace(player, UpdateData(player->GetMapId())); - ASSERT(p.second); - iter = p.first; - } - + UpdateDataMapType::iterator iter = data_map.try_emplace(player, player->GetMapId()).first; BuildValuesUpdateBlockForPlayer(&iter->second, iter->first); } |
