aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorChaplain <aionthefirst@gmail.com>2012-01-16 14:03:07 +0300
committerChaplain <aionthefirst@gmail.com>2012-01-16 14:03:07 +0300
commit47b68623021b810f8fdf993f221ee4761ac0d1b1 (patch)
treeb5ffe063dbc66eb67b161733779be217cd4f2041 /src
parent6bb48a2a872b6da451deb78df1e657f57df14dfb (diff)
parentfced58a552231c1fd2a86daea86d9f4bf66555b6 (diff)
Merge branch 'master' of git@github.com:TrinityCore/TrinityCore.git
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Movement/MotionMaster.cpp4
-rwxr-xr-xsrc/server/game/Movement/MotionMaster.h2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp105
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp18
6 files changed, 72 insertions, 61 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 2656d882009..c17f5096748 100755
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -368,7 +368,7 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee
Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED);
}
-void MotionMaster::MoveFall()
+void MotionMaster::MoveFall(uint32 id/*=0*/)
{
// use larger distance for vmap height search than in most other cases
float tz = i_owner->GetMap()->GetHeight(i_owner->GetPositionX(), i_owner->GetPositionY(), i_owner->GetPositionZ(), true, MAX_FALL_DISTANCE);
@@ -387,7 +387,7 @@ void MotionMaster::MoveFall()
init.MoveTo(i_owner->GetPositionX(),i_owner->GetPositionY(),tz);
init.SetFall();
init.Launch();
- Mutate(new EffectMovementGenerator(0), MOTION_SLOT_CONTROLLED);
+ Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED);
}
void MotionMaster::MoveCharge(float x, float y, float z, float speed, uint32 id)
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index 00f1701e591..a5bd0861b04 100755
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -163,7 +163,7 @@ class MotionMaster //: private std::stack<MovementGenerator *>
void MoveKnockbackFrom(float srcX, float srcY, float speedXY, float speedZ);
void MoveJumpTo(float angle, float speedXY, float speedZ);
void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = 0);
- void MoveFall();
+ void MoveFall(uint32 id = 0);
void MoveSeekAssistance(float x, float y, float z);
void MoveSeekAssistanceDistract(uint32 timer);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
index ecb909480c5..728446aa833 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp
@@ -186,7 +186,7 @@ public:
void MovementInform(uint32 type, uint32 id)
{
if (type != POINT_MOTION_TYPE)
- return;
+ return;
if (Intro)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index 8e34a318d6c..d3d92375d39 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -122,6 +122,11 @@ const Position SphereSpawn[6] =
{ 706.6383f, 161.5266f, 155.6701f, 0 },
};
+enum MovementPoints
+{
+ POINT_FALL_GROUND = 1
+};
+
class boss_anubarak_trial : public CreatureScript
{
public:
@@ -553,68 +558,68 @@ public:
class mob_frost_sphere : public CreatureScript
{
-public:
- mob_frost_sphere() : CreatureScript("mob_frost_sphere") { }
+ public:
+ mob_frost_sphere() : CreatureScript("mob_frost_sphere") { }
- CreatureAI* GetAI(Creature* creature) const
- {
- return new mob_frost_sphereAI(creature);
- };
-
- struct mob_frost_sphereAI : public ScriptedAI
- {
- mob_frost_sphereAI(Creature* creature) : ScriptedAI(creature)
+ struct mob_frost_sphereAI : public ScriptedAI
{
- }
-
- bool m_bFall;
- float x, y, z;
+ mob_frost_sphereAI(Creature* creature) : ScriptedAI(creature)
+ {
+ }
- void Reset()
- {
- m_bFall = false;
- me->SetReactState(REACT_PASSIVE);
- me->SetFlying(true);
- me->SetDisplayId(25144);
- me->SetSpeed(MOVE_RUN, 0.5f, false);
- me->GetMotionMaster()->MoveRandom(20.0f);
- DoCast(SPELL_FROST_SPHERE);
- }
+ void Reset()
+ {
+ _isFalling = false;
+ me->SetReactState(REACT_PASSIVE);
+ me->SetFlying(true);
+ me->SetDisplayId(me->GetCreatureInfo()->Modelid2);
+ me->SetSpeed(MOVE_RUN, 0.5f, false);
+ me->GetMotionMaster()->MoveRandom(20.0f);
+ DoCast(SPELL_FROST_SPHERE);
+ }
- void DamageTaken(Unit* /*who*/, uint32& uiDamage)
- {
- if (me->GetHealth() < uiDamage)
+ void DamageTaken(Unit* /*who*/, uint32& damage)
{
- uiDamage = 0;
- if (!m_bFall)
+ if (me->GetHealth() <= damage)
{
- m_bFall = true;
- me->GetMotionMaster()->MoveIdle();
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- //At hit the ground
- me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
- me->GetMotionMaster()->MoveFall();
+ damage = 0;
+ if (!_isFalling)
+ {
+ _isFalling = true;
+ me->GetMotionMaster()->MoveIdle();
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ //At hit the ground
+ me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
+ me->GetMotionMaster()->MoveFall(POINT_FALL_GROUND);
+ }
}
}
- }
-
- void MovementInform(uint32 uiType, uint32 uiId)
- {
- if (uiType != POINT_MOTION_TYPE) return;
- switch (uiId)
+ void MovementInform(uint32 type, uint32 pointId)
{
- case 0:
- me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE);
- me->SetDisplayId(11686);
- DoCast(SPELL_PERMAFROST_VISUAL);
- DoCast(SPELL_PERMAFROST);
- me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f);
- break;
+ if (type != EFFECT_MOTION_TYPE)
+ return;
+
+ switch (pointId)
+ {
+ case POINT_FALL_GROUND:
+ me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE);
+ me->SetDisplayId(me->GetCreatureInfo()->Modelid1);
+ DoCast(SPELL_PERMAFROST_VISUAL);
+ DoCast(SPELL_PERMAFROST);
+ me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f);
+ break;
+ }
}
- }
- };
+ private:
+ bool _isFalling;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new mob_frost_sphereAI(creature);
+ };
};
class mob_anubarak_spike : public CreatureScript
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 46c1cf425ed..11100e6297e 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -268,7 +268,7 @@ class boss_sindragosa : public CreatureScript
void MovementInform(uint32 type, uint32 point)
{
- if (type != POINT_MOTION_TYPE)
+ if (type != POINT_MOTION_TYPE && type != EFFECT_MOTION_TYPE)
return;
switch (point)
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 436336ec5b8..542243293de 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -94,6 +94,11 @@ enum SvalaPhase
SVALADEAD
};
+enum SvalaPoint
+{
+ POINT_FALL_GROUND = 1,
+};
+
#define DATA_INCREDIBLE_HULK 2043
static const float spectatorWP[2][3] =
@@ -258,16 +263,16 @@ public:
SetCombatMovement(false);
me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
- me->GetMotionMaster()->MoveFall();
+ me->GetMotionMaster()->MoveFall(POINT_FALL_GROUND);
}
}
void MovementInform(uint32 motionType, uint32 pointId)
{
- if (motionType != POINT_MOTION_TYPE)
+ if (motionType != EFFECT_MOTION_TYPE)
return;
- if (pointId == 1)
+ if (pointId == POINT_FALL_GROUND)
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
@@ -288,7 +293,7 @@ public:
Phase = NORMAL;
SetCombatMovement(true);
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 300, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 300.0f, true))
me->GetMotionMaster()->MoveChase(target);
}
}
@@ -330,7 +335,7 @@ public:
{
std::list<Creature*> lspectatorList;
GetCreatureListWithEntryInGrid(lspectatorList, me, CREATURE_SPECTATOR, 100.0f);
- for(std::list<Creature*>::iterator itr = lspectatorList.begin(); itr != lspectatorList.end(); ++itr)
+ for (std::list<Creature*>::iterator itr = lspectatorList.begin(); itr != lspectatorList.end(); ++itr)
{
if ((*itr)->isAlive())
{
@@ -397,7 +402,8 @@ public:
Phase = NORMAL;
break;
}
- } else introTimer -= diff;
+ }
+ else introTimer -= diff;
return;
}